Fallout 4 Discussion.
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AMOneEighty
Posts : 150 Join date : 2014-11-26 Age : 28
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 4:40 pm | |
| I could see something small as maybe a pistol, maybe a machine one. But that's just me, I'd like the option to be there, or at least the ability through modding, because I think Dual Wielding would fit some characters of the Universe. I mean with the potential of wind up laser rifle I'd expect something operating by rule of cool, I wouldn't mind dual wielding, I mean we have a shoulder mounted mini nuke launcher as well as a literal junk gun that fires various objects you shove in it.
I mean at the very least let use dual wield melee weapons, dual knives or power fists, especially power fists are something lots of people want. |
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usiel
Posts : 92 Join date : 2014-04-02
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 4:52 pm | |
| I myself would like to see it. Hell it doesn't have to be something anyone can do, maybe something perk base?
Hell it's the "same" engine as Skyrim, so come on show us some love. Also Fallout is very gag like in many ways. We got people wielding weird types of weapons and having weird equipment so dual wielding would be fun. |
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AMOneEighty
Posts : 150 Join date : 2014-11-26 Age : 28
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 4:57 pm | |
| I can imagine a perk upgrade that let's you dual wield more heavier one handed weapons like magnums or sawed off shotguns. I mean it wouldn't be that far fetched. I imagine raiders would do it because it's a badass thing to do |
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Soju
Posts : 2266 Join date : 2014-10-18 Location : USA
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| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 6:17 pm | |
| Well I guess the thing they think it won't work is that dual wielding is too "cinematic", you usually see badass neo assassins on movies dual wielding pistols and shoot them (with almost no recoil ), while Fallout itself has never been that kind of game where it focuses on cgi and "cinematic feelings". Mini Nuke is a different story though, I'd like to believe it's more of a advancement in technology(or silly things people calls it) in the Fallout universe instead of something as cinematic as dual wielding guns. While Fallout does have some silly aspects to it, I don't think they would take it to another level such as dual wielding. But that's just my opinion. |
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AMOneEighty
Posts : 150 Join date : 2014-11-26 Age : 28
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 6:29 pm | |
| I guess you're right. It wouldn't really fit, but at least make it possible ya know? So people who do want it can make it happen. |
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Soju
Posts : 2266 Join date : 2014-10-18 Location : USA
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| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 7:53 pm | |
| - AMOneEighty wrote:
- I guess you're right. It wouldn't really fit, but at least make it possible ya know? So people who do want it can make it happen.
Well I suppose that wouldn't hurt. There's a dual wield mod on the way for Fallout NV though, by Xilandro and hitman47, showed a video here somewhere. I think it's going to be included in the Project B42 mod. Here's @Xilandro 's channel, he uploads his wip stuff for p b42. https://www.youtube.com/channel/UCR0Y0EFHJbpzSvQfOI0hr0g |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 8:13 pm | |
| Hello, guys!
Did anybody seen this article?
https://techraptor.net/content/cooling-hype-fallout-4
Do you think it's too sceptic? Or there's a point in mistrust towards Bethesda's abilities? _________________ There will allways be an Unknown Soldier to save the world and fade away |
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Soju
Posts : 2266 Join date : 2014-10-18 Location : USA
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| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 8:19 pm | |
| Well I wouldn't really care about any articles since they are pure speculations and one person's thoughts. I prefer to see and plays it for myself when I can. |
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gav07Gaming
Posts : 1143 Join date : 2014-12-27 Location : Kentucky
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 8:35 pm | |
| I would agree with lonewolf
It's one persons opinion. Plus like he said, we have only seen 30 minutes of gameplay, there is way more to come |
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AMOneEighty
Posts : 150 Join date : 2014-11-26 Age : 28
| Subject: Re: Fallout 4 Discussion. Sun Jul 05, 2015 8:57 pm | |
| I think it's fair enough, I say be cautiously optimistic, since none of us want to be disappointed in this. It's fine to have some doubts, but no means be a downer about it. I'm still pretty hype from what we have seen, anything else ehh I'd like to it but I'm not gonna expect it like the Radstorms |
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torontrayne
Posts : 18 Join date : 2014-11-12
| Subject: Re: Fallout 4 Discussion. Mon Jul 06, 2015 2:33 am | |
| - danbrother wrote:
- Hello, guys!
Did anybody seen this article?
https://techraptor.net/content/cooling-hype-fallout-4
Do you think it's too sceptic? Or there's a point in mistrust towards Bethesda's abilities? I think they are on point. I feel like they stripped the skill system and dialog way too much. Too early to tell though. |
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AMOneEighty
Posts : 150 Join date : 2014-11-26 Age : 28
| Subject: Re: Fallout 4 Discussion. Mon Jul 06, 2015 5:29 am | |
| I'm a bit on the fence with the skills, I feel like yeah it sucks the classic 1-100 skill point system isn't there but at the same time it's good because as someone on another forum pointed out it's a bit outdated for a real time game, the RNG doesn't flow well in real time as it does turn based time, I mean the 1-100 points was the reason you would miss obvious headshots in FO3. Not only that, the progression system for lockpicking/hacking is a bit silly, what makes 25,50,75,100 skill required to hack/lockpick any different from a leveling of perks that let you do it? The voice acting is something I'm a bit less concerned because it was confirmed by Todd that there would be over 13,000 lines for the Protag alone, that's impressive since if I remember NV had 65,000 lines so the Protag almost has a quarter of that as their own dialogue. It was confirmed by one voice actor there would be different ways to say things as well like cocky, nice, mean etc. So it kinda isn't as worrying.
Of course we'll all find out about this once the game comes out. |
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oldboy
Posts : 226 Join date : 2014-11-11 Age : 35 Location : Los Angeles
| Subject: THIS is how you buy fallout 4 Wed Jul 08, 2015 3:33 am | |
| All i can say is...why didn't i think of this? lol - Spoiler:
Now that retailers are accepting preorders for Fallout 4, one superfan has attempted to pay for the game with bottle caps, which are the in-game currency for the post-apocalyptic RPG series. Reddit user GatorMacheteJr explains: "Fallout 3 was my favorite game for several years, so I made the rational choice to start saving up bottle caps. Turns out 4.5 years of undergrad and three years in a Master's program leads to a lot of drinking." In all, GatorMacheteJr sent more than 2,000 bottle caps (weighing more than 11.2 pounds) in a box to Bethesda, in hopes that they would accept them as payment for a copy of the game. Also included in the box was a note to Bethesda's PR department; you can read it in the gallery below. It's not known if the box has reached Bethesda's offices in Maryland yet or if the company will actually honor the request. GatorMacheteJr says they'll keep everyone updated. Fallout 4 launches in November for Xbox One, PlayStation 4, and PC. We learned a lot more about the game this week at E3; check out some of the big stories below. http://www.gamespot.com/articles/fan-tries-to-preorder-fallout-4-with-bottle-caps/1100-6428311/
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xThat1WhiteKidx
Posts : 380 Join date : 2014-11-15 Age : 26 Location : The Wasteland
| Subject: Re: Fallout 4 Discussion. Wed Jul 08, 2015 3:46 am | |
| They did accept the bottlecaps as payment lol. http://www.pcgamer.com/fallout-4-preorder-paid-for-with-11-pounds-of-bottle-caps/ _________________ |
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Drayce128
Posts : 118 Join date : 2015-06-05 Age : 45 Location : Normandy Captain's Quarters
| Subject: Re: Fallout 4 Discussion. Wed Jul 08, 2015 3:54 am | |
| When I read that it made me think of this... - Image:
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a_pleb
Posts : 23 Join date : 2015-07-06 Location : Upper Michigan
| Subject: Re: Fallout 4 Discussion. Wed Jul 08, 2015 3:56 am | |
| *Suddenly becomes alcoholic to buy Fo4* _________________ "GROOVY"
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Nomad004
Posts : 20 Join date : 2015-08-22 Age : 92
| Subject: Fallout 4 hype real? Mon Aug 24, 2015 12:41 pm | |
| What if Fallout 4 came out but it wasn't exactly how we expected it. We've seen the power suit and the crafting but what if that's It's only limits. Does anyone think the hype and expectations may be too much? Or will Bethesda soft works pull off another beautiful and fun game. (Hopefully not as broken as buggy as the others). |
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Caboos3
Posts : 19 Join date : 2015-01-19 Location : Denver, CO
| Subject: Re: Fallout 4 Discussion. Mon Aug 24, 2015 12:55 pm | |
| I think all of the past games are kind of like a mash up of all the best previous mods they just make a new storyline with tweaked versions of all the great work that modders put out there, so even if it isn't what we expect, which I'm really hoping it is haha, I think we as modders will perfect it to our likings anyway ya know? Just staying positive |
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misterdoom35
Posts : 27 Join date : 2015-08-08 Age : 35 Location : United States
| Subject: Re: Fallout 4 Discussion. Mon Aug 24, 2015 12:58 pm | |
| That could possibly happen.But what if they didn't show everything that you can actually do in the game.We heard about the weapon crafting,but why not some armor customization.We heard there might be some death animations too! Also there's hundreds of theories getting all over internet of what Fallout 4 will be like,So yes.We might discover Fallout 4's...."End?" |
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wealthywyatt
Posts : 251 Join date : 2014-06-25 Age : 33 Location : Latveria
| Subject: Am I the only one? Wed Aug 26, 2015 3:47 pm | |
| Am I the only one who's more excited about the mods for fallout 4 and the potential they possess than the game? .. Now the game is going to be great but I'm more excited about the mods. |
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