Subject: Re: Titanfall Fans Thu May 01, 2014 7:54 am
Hmm, looks like I'm not using the right file. I'm running version 3.2 of the Titanfallout mod from the nexus. My titan looks like this
Spoiler:
Is there a version on this website with Dragbody's model, that I just don't have access to yet?
Mat
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Thu May 01, 2014 2:38 pm
Towerwatch wrote:
Hmm, looks like I'm not using the right file. I'm running version 3.2 of the Titanfallout mod from the nexus. My titan looks like this
Spoiler:
Is there a version on this website with Dragbody's model, that I just don't have access to yet?
You switch between both titans with Numpad 6 and 9
If you don't have a numpad type this into the console Set TitanType to 1 or 2
izuky87
Posts : 363 Join date : 2014-03-07 Age : 37 Location : Outer Heaven
Character sheet Name: Character Faction: Level:
Subject: Re: Titanfall Fans Thu May 01, 2014 3:06 pm
Very cool your mod! It's already in download list.
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Family Time
Posts : 48 Join date : 2014-04-28 Age : 29 Location : The Wet Side
Subject: Re: Titanfall Fans Fri May 02, 2014 6:47 am
So how difficult would it be to include a first person mode with a complete HUD? I've seen it done before with the HUD in XRE flyable vertibirds.
hopper31
Posts : 74 Join date : 2014-04-25 Age : 27
Subject: Re: Titanfall Fans Fri May 02, 2014 9:07 pm
First person mode would require some form of scripting that keeps track of the Titan's head/chest area, and then move the player there. There may be some quick way to do this, but for now I have no idea on how to do this. On the other hand, I believe someone is working on a HUD already.
Mat
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Fri May 02, 2014 9:15 pm
@hopper31
Have you had any luck finding a possible fix for the crashing issues?
hopper31
Posts : 74 Join date : 2014-04-25 Age : 27
Subject: Re: Titanfall Fans Fri May 02, 2014 9:22 pm
I think I may know two reasons, but I'm not sure.
Mat
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Fri May 02, 2014 9:49 pm
It's in these situations i wish i could help in some way but i know nothing about scripting beyond adding a light switch in geck
Have you had any replies from ermeso? He read my pm yesterday which means he's surely still around, maybe he could help in some way.
hopper31
Posts : 74 Join date : 2014-04-25 Age : 27
Subject: Re: Titanfall Fans Fri May 02, 2014 10:02 pm
Nope. I don't really want to bother him that much though. I guess I'll ask again at some point.
Mat
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Sat May 03, 2014 2:33 am
If anyone's wanting an inside view use setscale 2 on the tank titan
Spoiler:
Spoiler:
TheHulksCousin
Posts : 858 Join date : 2014-02-24 Age : 27 Location : The Hub, Buying Iguana Bits
Subject: Re: Titanfall Fans Sat May 03, 2014 2:36 am
Just a quick suggestion: Maybe you could request help from the author of XRE cars? I mean, he did find a way to script an outside floating camera for the cars, maybe it could help you?
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Sat May 03, 2014 2:44 am
TheHulksCousin wrote:
Just a quick suggestion: Maybe you could request help from the author of XRE cars? I mean, he did find a way to script an outside floating camera for the cars, maybe it could help you?
That's who i was talking about, ermeso. He may be busy IRL at the moment though.
TheHulksCousin
Posts : 858 Join date : 2014-02-24 Age : 27 Location : The Hub, Buying Iguana Bits
Subject: Re: Titanfall Fans Sat May 03, 2014 2:46 am
(Facepalms) Sorry, man. I didn't put 2 and 2 together.
Posts : 152 Join date : 2014-03-23 Age : 31 Location : Divided Kingdom aka UK
Subject: Re: Titanfall Fans Sat May 03, 2014 3:44 am
No worries.
I do agree though, ermeso's skills, HUD and weapons system would make this a mod of epic proportions. Would love to see ermeso's flyable vertibird updated too, that open cabin model being made by Kaya47 looked very enticing.
Anubis
Posts : 117 Join date : 2014-02-27 Age : 41 Location : Brazil
Subject: Re: Titanfall Fans Fri May 09, 2014 6:23 pm
the idea is awesome but why the fist titan isn't the liberty prime ? nuke and laser are always a safe bet .
The 3rd Type
Posts : 58 Join date : 2014-02-26 Age : 37 Location : Midwestern USA
Subject: Re: Titanfall Fans Mon May 12, 2014 12:28 am
I love seeing titanfall content in fallout like this. I really enjoy the game and it'll be neat to see the assets used in a game like NV.
maybenexttime
Posts : 2775 Join date : 2014-02-23 Age : 34 Location : Philadelphia, PA
Character sheet Name: Nova Faction: Brotherhood of Steel Level: 70
Subject: Re: Titanfall Fans Mon May 12, 2014 1:33 am
@mat the titan doesnt look that bad when you setscale 2. If you put up some sort of HUD with that, it wouldn't look so bad
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The 3rd Type
Posts : 58 Join date : 2014-02-26 Age : 37 Location : Midwestern USA
Subject: Re: Titanfall Fans Mon May 12, 2014 1:49 am
I'd love to see a TTW version with Liberty Prime as an Option. 10/10 would drop on grunts all day.
hopper31
Posts : 74 Join date : 2014-04-25 Age : 27
Subject: Re: Titanfall Fans Mon May 12, 2014 4:49 am
Just as an update about ermeso, I did receive a response from him. Sadly he said he doesn't have time to work on mods anymore.