Posts : 170 Join date : 2014-08-21 Age : 32 Location : New York
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Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 11:42 am
I'd be this guy
t=30s
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maybenexttime
Posts : 2775 Join date : 2014-02-23 Age : 34 Location : Philadelphia, PA
Character sheet Name: Nova Faction: Brotherhood of Steel Level: 70
Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 12:58 pm
Someone already made one but I assume it's made for selected locations
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SuperDemonBoy15
Posts : 389 Join date : 2014-07-25 Age : 25 Location : Lansing, MI
Character sheet Name: Crowder Faction: FOJ Level: 7812
Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 2:13 pm
They have one slimier to what your asking. Better Breaching
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booders
Posts : 170 Join date : 2014-08-21 Age : 32 Location : New York
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Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 2:21 pm
SuperDemonBoy15 wrote:
They have one slimier to what your asking. Better Breaching
How much more slime is there?
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SuperDemonBoy15
Posts : 389 Join date : 2014-07-25 Age : 25 Location : Lansing, MI
Character sheet Name: Crowder Faction: FOJ Level: 7812
Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 4:17 pm
booders wrote:
SuperDemonBoy15 wrote:
They have one slimier to what your asking. Better Breaching
How much more slime is there?
lol my bad, i ment similar
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Diem
Posts : 200 Join date : 2014-11-21 Age : 28 Location : Arizona, US
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Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 4:21 pm
I know Project Nevada allows you to unlock doors with explosives, in a much less complicated way than the Better Breaching mod. Just throw a grenade at a door and you're in business.
SuperDemonBoy15
Posts : 389 Join date : 2014-07-25 Age : 25 Location : Lansing, MI
Character sheet Name: Crowder Faction: FOJ Level: 7812
Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 4:27 pm
ONI Agent Locke wrote:
I know Project Nevada allows you to unlock doors with explosives, in a much less complicated way than the Better Breaching mod. Just throw a grenade at a door and you're in business.
You can shoot locks, use a knife to shim locks....and you can craft breaching charges, with better breaching.
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MadBoy
Posts : 255 Join date : 2014-12-15 Age : 25 Location : California
Subject: Re: Fallout Breaching mod (suggestion) Wed Dec 17, 2014 6:47 pm
Project Nevada would really be the way to go as other people have suggested already. Just select it's core option and you'll be fine (if you just want the breaching and a couple options that can more or less be turned off).