| Fallout 4 weapons and armors | |
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stigri
Posts : 95 Join date : 2014-07-15 Age : 29 Location : Norway
Character sheet Name: Character Faction: Enclave Level: 30
| Subject: Fallout 4 weapons and armors Sun Jun 05, 2016 1:44 pm | |
| Hi i was just wondering if im the only one that absolutely hate the weapons in fallout 4.like in comparison to f3 and fnv i would actually get excited to find a weapon, for example* the battle rifle and the combat shotgun look excatly the same in my opinion. and the new legendary item system ruined everything i think since it is just the same gun with a differant name or some slight differanse in performance it makes next to no fun to explore for new weapons in my expirance. and kinda the same with the clothing but it was actually kinda good but still liked the old fallout 3 and new vegas style. what do you think they could have done differantly? or do you just think that everything is as it should be leet me know! _________________ |
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kazeem
Posts : 849 Join date : 2016-05-27 Age : 47 Location : France
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout 4 weapons and armors Sun Jun 05, 2016 3:29 pm | |
| Yup totally agree,
that's why I remember that salvation's feeling when modern firearms was released, lol.
Seriously just compare Fo4 weapons with other fallout's games ( Maria pistol, assault rifle, chinese assault....And no SMG in Fo4??! No pumpshots with proper animations....Hahaha hail to Bethesda for their last masterpiece.
_________________ Splatter, splatter, splatter, gnnnniihhh and....SPLATTER! |
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FrostLeafy
Posts : 9 Join date : 2016-06-20
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 2:16 am | |
| Bethesda Didn't have the time to put those awesome weapons into fallout 4 and the end like always modders will fix this and put in better weapons or port them. |
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okinabe
Posts : 309 Join date : 2014-11-27 Age : 33 Location : Indonesia
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 2:30 am | |
| agreed with you sir in my opinion the best vanilla equipment was in the Fallout New Vegas, especially those material rifle and desert ranger armor :,) personally from the fallout 3 release, until now the Fallout 4 i never use vanilla weapon or armor (to be honest) and always use the mod all the time _________________ We're Ghost |
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zach016
Posts : 13 Join date : 2016-06-11 Location : Canada
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 7:08 am | |
| - okinabe wrote:
personally from the fallout 3 release, until now the Fallout 4 i never use vanilla weapon or armor (to be honest) and always use the mod all the time
This 100%. I haven't felt the desire to use a single vanilla weapon yet but instead use the plethora of amazing modded weapons available. _________________ |
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okinabe
Posts : 309 Join date : 2014-11-27 Age : 33 Location : Indonesia
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 7:14 am | |
| @zach016 all hail to the great open world game sir but the equipment meh its just "not me" _________________ We're Ghost |
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Neighbor
Posts : 12 Join date : 2016-06-16 Age : 29 Location : Mitakihara Town
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 9:25 am | |
| The Fallout 4 weapon variety was quite underwhelming, at least in comparison to previous titles. I have to agree with your sentiments on the combat shotgun and assault rifle; the fact that they're essentially the same weapon was rather disappointing. _________________ |
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kazeem
Posts : 849 Join date : 2016-05-27 Age : 47 Location : France
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 9:58 am | |
| I could deal with poorness of FO4's arsenal, because modders succeed in every fallout's chapters to add very cool replacements. What is very disappointing in my mind is the extreme difficulty to bring new reload animations. I'd like to land with some 590 mossberg or whatever pumpshot but if I can't pump what is the point?! Huh I like to put my magpul magazine in the trigger too when reloading hahahaha ( pretty good scale....No I'm kidding in fact...) _________________ Splatter, splatter, splatter, gnnnniihhh and....SPLATTER! |
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rkelly
Posts : 318 Join date : 2014-02-25
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 12:28 pm | |
| has anybody thought about posting something on beths twitter as a modding collective asking for new animations? maybe modders from here and nexus need to get a list together of whats needed and post or at worst spam a little at beths twitter page. at the very least a animation tutorial from beth. |
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Havoc
Posts : 752 Join date : 2014-02-24 Age : 29 Location : Norway
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 12:33 pm | |
| @rkellyso far animations seem to be a no go. Th requires you to buy a very expensive program which is just to much to ask from normal people _________________ If you have some questions regarding one of my screens fell free to send me a message |
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rkelly
Posts : 318 Join date : 2014-02-25
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 12:37 pm | |
| - Havoc wrote:
- @rkelly
so far animations seem to be a no go. Th requires you to buy a very expensive program which is just to much to ask from normal people than that goes back to what i said in my post. as a modding collective modders should hit up Bethesda twitter page. but you should prolly list what animations you need first before you post anything. what specific reload animations, what specific holding animations, shot gun pump and reload animations and etc... also you need to get nexus modders on board as well. also if you have to give beth the idea to add weapons that use the anims as a part of the DLC or a seperate weapons DLC. basically the idea is to have beth help out modders one way or another to get rid of certain hurdles that we cant overcome but they can. |
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ededed117
Posts : 135 Join date : 2016-01-19 Age : 36 Location : United States
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 2:58 pm | |
| Saw some people actually posted Havoc Content Tool on nexus. Also found some russian guys that willing to share his. Does that help? |
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Aznmagicalman
Posts : 100 Join date : 2016-03-13
Character sheet Name: Ranger Six Faction: NCR Level: 30
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 6:34 pm | |
| Honestly I was disappointed with the Assault Rifle in FO4, I was expecting an R91 Assault Rifle (Ya know the Rifle that looks like a G3) not a Lewis Gun and even possibly a Chinese Assault Rifle. Plus for the SMGs, there is only a .45 ACP Thompson, why not add a 10mm SMG. I mean the Game is good. But I'm seriously disappointed with the Weaponry design like the Hunting Rifle is Left-Handed with the Bolt. And no Semi-Auto Sniper Rifle from New Vegas or FO3, just a Modified Hunting Rifle. |
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Tactical308
Posts : 432 Join date : 2015-04-11 Age : 28 Location : Ramona, California
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 7:11 pm | |
| I absolutely love the customization and adaptability of the fo4 guns, absolutely hate the variety and genericness of them. I can't wait for a classic fallout weapons mod that brings everything from the past 4 games back. _________________ |
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John_570
Posts : 215 Join date : 2015-07-01 Location : FL, US
| Subject: Re: Fallout 4 weapons and armors Mon Jun 20, 2016 11:12 pm | |
| I also have to agree here. I liked the wepaons of New Vegas. Lots of variations and lots of different ones to choose from. In Fallout 4, seems like its all the same because a weapon can just be upgraded to become a different gun. Like the "short barrel hunting rifle" you can just upgrade that to be a regular hunting rifle like the ones we seen in 3 or NV. Like most of the guns, originate from the same ones. All they need is a upgrade and we're there. |
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