| Textures problem / backup fail | |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Textures problem / backup fail Mon May 25, 2015 7:03 pm | |
| Hello!
Once again need help from experienced GUNners (been a noob miself...)
I've encountered a strange problem. When trying to apply Robert's body to all the armors (yeah, now I know it is practically impossible) I messed something ant lots of textures in game, especially armors, started showing incorrectly.
I had my DATA and the whole Game folder backed up, so I didn't worrie and deleted the messed game and replaced it with the back up. But - Surprise! - the textures continue to look incorrectly :-(((((
What did I do wrong and is it possible to correct it without reinstalling the game and all the mods? _________________ There will allways be an Unknown Soldier to save the world and fade away |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 9:42 am | |
| Well, I gues there's only a hard way rest... :-(((
But maybe there's some other way to make a back-up in order not to reinstall the wole game and all the numerous mods if you've spoiled one? _________________ There will allways be an Unknown Soldier to save the world and fade away |
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mpaz96
Posts : 1535 Join date : 2014-08-12 Age : 28 Location : Colombia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 10:28 am | |
| @danbrother You need meshes when it comes to applying body types to other armors. I don't know how you could've messed up the textures, but maybe you created new files, I don't know. Just copy the backup of the armors you change. _________________ |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 10:40 am | |
| - mpaz96 wrote:
- @danbrother You need meshes when it comes to applying body types to other armors. I don't know how you could've messed up the textures, but maybe you created new files, I don't know. Just copy the backup of the armors you change.
I've deleted the whole DATA folder and replaced it with the backed-up, but id didn't help. That's why I'm so confused and asking for help :-) _________________ There will allways be an Unknown Soldier to save the world and fade away |
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mpaz96
Posts : 1535 Join date : 2014-08-12 Age : 28 Location : Colombia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 1:13 pm | |
| Try to turn archive invalidation off and on. _________________ |
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aka_Moonlight
Posts : 118 Join date : 2015-05-02 Age : 30 Location : Lublin
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 1:14 pm | |
| But... if you have mods and you replaced the whole Data, so you haven't mods for now... Really the best way is to reinstall the game. Your progress will be safe so don't worry. Or you know, try to make the new game and see. Maybe smth wrong in the written save. So in that case you should load earlier save or start a new game and da pribudet s toboj sila))) _________________ If someone interested: 1 horsepower=45 duckpower - WHY?:
1 horsepower (HP) was defined ( reference: ) by taking a horse that could pull with a force of 180 lbs, and the calculation comes out to ~32,572 ft*lbf / min. To estimate the pulling power of a duck, I will consider that they have enough force to propel themselves up into the air, so that is at least a force matching their weight (1.6-3.5 lbs). Since birds of prey can sometimes take off with a fish (perhaps 1 lb), I'll estimate that a duck or other similarly-sized bird can generate 4 lbs of force. HP formula from wikipedia gives: P = W/t = F * d / t = 4 lbf * 2.4 * 2pi * 12 ft / 1 min = 723 ft*lbf/min But this simplifies to a comparison of 4 lbs of force in the duck to 180 lbs of force from the horse.. 180/4 = 45. So perhaps 45 ducks, if they could all apply maximal force in the same direction, at the same time, might be able to generate the horsepower of 1 horse.
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aka_Moonlight
Posts : 118 Join date : 2015-05-02 Age : 30 Location : Lublin
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 1:14 pm | |
| P.s. maybe turn off/on Archive Invalidation |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 1:42 pm | |
| - aka_Moonlight wrote:
- But... if you have mods and you replaced the whole Data, so you haven't mods for now... Really the best way is to reinstall the game. Your progress will be safe so don't worry. Or you know, try to make the new game and see. Maybe smth wrong in the written save. So in that case you should load earlier save or start a new game and da pribudet s toboj sila)))
:-)))) Sila - ona v pravde ;-) The first thing I've done is toggled archiveinvalidation :-) But maybe the save is really broken somehow :-/ I backup the DATA folder with the mods which 100% work fine. Thought this would save me from reinstalling them all from scratch... :-) _________________ There will allways be an Unknown Soldier to save the world and fade away |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Textures problem / backup fail Tue May 26, 2015 1:47 pm | |
| - mpaz96 wrote:
- Try to turn archive invalidation off and on.
Tried it. With different invalidators. Didn't work :-( Maybe @aka_Moonlight is right about corrupted save. I'll try to check it in the evening. But till now it's the whole big mystery... :-) _________________ There will allways be an Unknown Soldier to save the world and fade away |
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danbrother
Posts : 356 Join date : 2015-03-10 Age : 40 Location : Russia
| Subject: Re: Textures problem / backup fail Wed May 27, 2015 9:47 am | |
| The problem really was with the corrupted save :-)))
Thank you @aka_Moonlight for the tip! ;-) _________________ There will allways be an Unknown Soldier to save the world and fade away |
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aka_Moonlight
Posts : 118 Join date : 2015-05-02 Age : 30 Location : Lublin
| Subject: Re: Textures problem / backup fail Wed May 27, 2015 2:27 pm | |
| - danbrother wrote:
- The problem really was with the corrupted save :-)))
Thank you @aka_Moonlight for the tip! ;-) All for you, bratan)))) P.S. One more solved problem by me))) |
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