Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
ghoul Duty clone power marvel Reforged money leon Superpele boomers dead body Metal Gear khan ghost Mask Ryse riot boom hunk vault NPCs suit space commonwealth
Latest topics
» Looking for Gta 5 xbox one modded account
New Vegas: Mod or Plugin Limit? Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
New Vegas: Mod or Plugin Limit? Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
New Vegas: Mod or Plugin Limit? Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
New Vegas: Mod or Plugin Limit? Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
New Vegas: Mod or Plugin Limit? Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
New Vegas: Mod or Plugin Limit? Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
New Vegas: Mod or Plugin Limit? Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
New Vegas: Mod or Plugin Limit? Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
New Vegas: Mod or Plugin Limit? Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
New Vegas: Mod or Plugin Limit? Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
New Vegas: Mod or Plugin Limit? Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
New Vegas: Mod or Plugin Limit? Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
New Vegas: Mod or Plugin Limit? Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

» [FNV] How to troubleshot infinite loading issues?
New Vegas: Mod or Plugin Limit? Emptyby Abyssfer Wed Aug 14, 2024 5:28 pm

» Fnv Enable player control command
New Vegas: Mod or Plugin Limit? Emptyby GenJohnWilliam Mon Aug 05, 2024 9:25 pm

» Problem with Dragbodies NCR overhaul
New Vegas: Mod or Plugin Limit? Emptyby Lankychazz2009 Fri Aug 02, 2024 8:53 pm

» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
New Vegas: Mod or Plugin Limit? Emptyby Abyssfer Thu Aug 01, 2024 8:29 pm

» Roland Deschain ist The Mysterious Stranger and other t
New Vegas: Mod or Plugin Limit? Emptyby SpaceRanger Mon Jul 22, 2024 10:15 am

» Guns you want in Fallout
New Vegas: Mod or Plugin Limit? Emptyby SpaceRanger Mon Jul 22, 2024 9:25 am

» [FO4] Doom 2016 models as replecement.
New Vegas: Mod or Plugin Limit? Emptyby SpaceRanger Sun Jul 21, 2024 9:12 am

October 2024
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar
_
October 2024
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar

Share
 

 New Vegas: Mod or Plugin Limit?

View previous topic View next topic Go down 
AuthorMessage
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

New Vegas: Mod or Plugin Limit? Empty
PostSubject: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyTue Dec 05, 2017 2:30 pm

In my quest to kill my game via the crushing weight of a thousand mods, I've obviously hit the mod limit, even with merges. As the internet suggests many times it's somewhere around 130-ish. But Nexus Mod Manager lists "total plugins, active plugins, total mods, installed mods, and active mods."
For me, each one of these numbers is different, and I can't seem to nail down which one it is that is most important... the plugin number or mod number? Does anyone know with certainty which is the most important to keep below the limit? (Sometimes a singular mod can have more than one esp, for instance.)
Thanks
Back to top Go down
stoobygacks

stoobygacks

Posts : 536
Join date : 2015-05-14
Age : 104
Location : Sanoran Desert

Character sheet
Name: Stooby of the Gacks
Faction: New California Republic
Level: FL360

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyTue Dec 05, 2017 9:37 pm

I have gotten a max plugin number of 157, which was about 141 mods. After that the fallout universe begins to...change.

If you have mods like FOOK,PN,WRP,WMX that require 100 patches to work with eachother and other mods, then you will have a low mod count, but a high plugin count.

_________________
swiggitty swooty I'm coming for that booty
                                               -George Washington
New Vegas: Mod or Plugin Limit? Flnv_b10
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyTue Dec 05, 2017 10:45 pm

I think it's counting the ESPs that aren't even activated, which is annoying and extremely weird. I'd heard something about that somewhere on the 'net but I didn't really believe it at the time.
Back to top Go down
Evmeister

Evmeister

Posts : 991
Join date : 2014-03-18
Age : 36
Location : The Salish Sea

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyWed Dec 06, 2017 12:12 am

I've also heard that the game will wig out over plugins that aren't even turned on as well. I'd make backup folder and pull all the ones you're not going to use out of the data folder. I highly suggest merging "like plugins" to get some more mileage out of mods. If you don't know how, I can explain the process how I've learned it. It's worked so far.

_________________
New Vegas: Mod or Plugin Limit? Pbadmb10
Banner from Star's Workshop
Back to top Go down
stoobygacks

stoobygacks

Posts : 536
Join date : 2015-05-14
Age : 104
Location : Sanoran Desert

Character sheet
Name: Stooby of the Gacks
Faction: New California Republic
Level: FL360

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyWed Dec 06, 2017 6:20 pm

@Evmeister How does one merge plugins?

_________________
swiggitty swooty I'm coming for that booty
                                               -George Washington
New Vegas: Mod or Plugin Limit? Flnv_b10
Back to top Go down
Evmeister

Evmeister

Posts : 991
Join date : 2014-03-18
Age : 36
Location : The Salish Sea

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyThu Dec 07, 2017 1:19 am

@stoobygacks For New Vegas you'll use FNVedit to do your merging, however I've heard of Wyre Bash as well.

Basically what you'll do is load the mods you want to merge in the FNVedit, when you start it up it will give you the option to select the plugins you want to work on. From there you'll will right click on a record category such as Armor, Container, NPC, Race, and click "Deep copy as Override into" it will prompt you to select a plugin you want to copy the records into or make a new plugin. Create a new plugin and it will copy the records into the new plugin. Repeat that process with all the records from each plugin that you're trying to merge into one.

Then, and I haven't does this part yet, you'll want to load the plugin up in FNV CK/GECK and then save it. The GECK should fix any lingering issues. I recommend doing this more so for basic mods like More Perks which there's actually a merge patch already out there for it. So armor mods, clothing mods that simply add things in but don't edit NPC's would be a good start.

Also, using this process means you won't need the plugins active that you merged into a new plugin, so I what I did just in case, is I created a plugin backup folder for all the stuff that I made a merged plugin for. For example, I merged all of FCO plugins into one. I put all the plugins in the backup folder.

Hope this helps, I found the instructions for doing a merged plugin on the Nexus Forums, maybe if I have time, I might make a video. I'm no expert so the way I'm doing it could be wrong, but it seems to have worked so far.

_________________
New Vegas: Mod or Plugin Limit? Pbadmb10
Banner from Star's Workshop
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyThu Dec 07, 2017 3:32 pm

I've been using a merge plugins program and it seems to be working but I haven't played enough yet to have really put it to the test.
Back to top Go down
Evmeister

Evmeister

Posts : 991
Join date : 2014-03-18
Age : 36
Location : The Salish Sea

New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? EmptyThu Dec 07, 2017 11:03 pm

If I remember correctly, there use to be a program that would merge plugins for your for Fallout 3. Not sure if there's anything like that for FNV or FO4.

_________________
New Vegas: Mod or Plugin Limit? Pbadmb10
Banner from Star's Workshop
Back to top Go down
Sponsored content




New Vegas: Mod or Plugin Limit? Empty
PostSubject: Re: New Vegas: Mod or Plugin Limit?   New Vegas: Mod or Plugin Limit? Empty

Back to top Go down
 

New Vegas: Mod or Plugin Limit?

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» 130 Plugin limit?
» Plugin limit reached ?
» Can anyone help me out with FNV plugin merging?
» It looks like the mod limit for NV has been fixed.
» mod limit? out of memory

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-