| How many mods do you have installed? | |
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PresidentWalru5
Posts : 109 Join date : 2014-12-24
Character sheet Name: Faction: Level:
| Subject: Re: How many mods do you have installed? Sat Aug 05, 2017 11:58 pm | |
| @"JohnnyXD23" I have a problem with mine too, after 120 mine gets pretty unstable, But it might be the types of mods I have, I reckon if I have just texture mods, weapon mods and armour mods id be able to go a lot higher.
@"Eikeegi" Ah nice, good luck with the mod making in the future! And if I knew how to I would probably try to make my own also. I did attempt at one point to make a FEV Subject companion (long since abandoned the idea though) I used Alchestbreach’s videos to help me, he explains it quite well. And what Mod Manager do you use now? I’ve mostly stuck with NMM, tried FOMM for a while but much prefer NMM, just easier in my opinion. |
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Eikeegi
Posts : 69 Join date : 2016-10-13
| Subject: Re: How many mods do you have installed? Sun Aug 06, 2017 8:31 am | |
| - PresidentWalru5 wrote:
@"Eikeegi" Ah nice, good luck with the mod making in the future! And if I knew how to I would probably try to make my own also. I did attempt at one point to make a FEV Subject companion (long since abandoned the idea though) I used Alchestbreach’s videos to help me, he explains it quite well. And what Mod Manager do you use now? I’ve mostly stuck with NMM, tried FOMM for a while but much prefer NMM, just easier in my opinion. I am currently working few projects at time. Making environmental designs to accompany my comic-drawing practices I do for my publisher based on FO4 main quest, just telling it my own way (in walking dead comic style - or somethin) and so am doing mods to resemble my changes to enviro and locations. Like bigger V111 (gets 2 new levels during intro), completely visually overhauled Institute (and less visually changing every NPC in there and adding more cells to whole place)- retextured it and added life to it, and things and tinkers like that. I love building places. I suck in everything else, ahaha. I started making tiny simple mods like most, I guess- tinkering and changing other peoples things and I still remix a lot of other peoples mods for my own use. Done myself Father companion too because my comic-thing where he comes to visit vault with SS and things like that. Maybe in 2019 (or something) people can get both mods and comic *laughs* So much to do and only 1 person doing it. And sometimes I like playing game too. I also had plans to replace all deathclaws with xenomorphs, (after I did some quick sketch of courser fighting one), but i hate working with .nif since theres no direct link between Zbrush and .nif format and I don't really know how to use 3dsmax to warrant its purchase just for FO4. I changed from NMM to MO2 - because I use several FO4 installations, and NMM really started to act up and I also needed to have my game directory tidied up more I started to test my own mods also on modded game instead vanilla installation. Profiling and save file management is easier on MO2. NMM is good solid manager and I love it, but I felt that my own behavior has out grown it for moment. disclaimer : mind my English. I really feel more comfortable in screenshot threads than talking threads. _________________ |
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Prosp3ro
Posts : 455 Join date : 2016-12-03 Age : 32 Location : Long 15
Character sheet Name: Laufer Faction: 87th Tribe Level: Spiritual
| Subject: Re: How many mods do you have installed? Sun Aug 06, 2017 8:56 am | |
| There is many, many mods in my FNV load order... I could not do without Mator's Merge Plugins. Thanks to his mod, I have succeeded to load only 135 plugins with more than 300 mods (I have to admit I have numerous texture mods that do not include .esp or .esm). |
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Wergon
Posts : 658 Join date : 2017-06-08 Age : 23 Location : Ukraine, Kyiv
Character sheet Name: Killian Faction: Nocturne Level: Hacker
| Subject: Re: How many mods do you have installed? Sun Aug 06, 2017 10:09 am | |
| _________________ - My Achievments:
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PresidentWalru5
Posts : 109 Join date : 2014-12-24
Character sheet Name: Faction: Level:
| Subject: Re: How many mods do you have installed? Sun Aug 06, 2017 10:56 pm | |
| @"Eikeegi" That sounds awesome, I hope they all go well for you as you do them and id try it out if you released it someday. Also I’m a fan of the xenomorph replacer, I like the idea a lot. Just being chased round by them in the middle of the night sounds terrifying but a lot of fun. And I don’t think I’ve heard of MO2 before, I guess if It helps you more than NMM I would stay stick with it, tbh ive had issues with NMM in the past but they’ve sorted themselves out in time.
Lastly don’t worry about the English, I like screenshot threads also but I don’t mind having discussions with the community, but I do know what you mean. I can talk on the internet but in real life you’ll get about as much out of me as a rock, not a fan of face to face stuff.
@"Prosp3ro" That’s pretty impressive, from the sounds of it it sounds like something that I would find quite useful, I may have to give it a look, thank you. |
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Eikeegi
Posts : 69 Join date : 2016-10-13
| Subject: Re: How many mods do you have installed? Mon Aug 07, 2017 9:52 am | |
| - PresidentWalru5 wrote:
- @"Eikeegi" That sounds awesome, I hope they all go well for you as you do them and id try it out if you released it someday. Also I’m a fan of the xenomorph replacer, I like the idea a lot. Just being chased round by them in the middle of the night sounds terrifying but a lot of fun. And I don’t think I’ve heard of MO2 before, I guess if It helps you more than NMM I would stay stick with it, tbh ive had issues with NMM in the past but they’ve sorted themselves out in time.
Lastly don’t worry about the English, I like screenshot threads also but I don’t mind having discussions with the community, but I do know what you mean. I can talk on the internet but in real life you’ll get about as much out of me as a rock, not a fan of face to face stuff.
Xenomorphs would have been that most of the posture and combat animations would be very alike between the two - deathclaw and xenomorph except the long tail, but potential detours to that problem would exist on paper. Maybe one day. However there's many other things I can do for now. Eventually I have to figure out how to get new .nifs to may game or find someone help me out with conversions. I have started to think that Creation Kit is a game of its own. It's quite fun place to spend time on. Oh - well time for coffee and then time to tinker. If get time later might do a "shameless self-promotion" special screenshots of my doodahs, hahaha. About screenshots is that my aim has been to show that Creation Engine can do pretty things and is not "ugly and dated", sometimes I succeed better other times less. Love to surprise people and say "yes, that is FO4" or "skyrim" after people say the games look ugly _________________ |
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RangerGUN
Posts : 464 Join date : 2017-02-15 Age : 24 Location : United Kingdom
Character sheet Name: Connor Faction: Yes Man Level: 50
| Subject: Re: How many mods do you have installed? Fri Aug 11, 2017 9:07 pm | |
| 66 mods installed. The game though works well. |
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845386958
Posts : 84 Join date : 2015-08-10 Location : Chicago
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 2:11 am | |
| before my pc broke down, i have more than 100 mods, but it's mostly weapons mods. |
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ceejay
Posts : 10 Join date : 2017-10-06 Age : 26 Location : USA
Character sheet Name: elliot Faction: Brotherhood Level: 31
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 5:44 am | |
| for fallout 4 i have around 160 active plugins. for fallout 3 i have around 87 active plugins, And for FNV i have around 123+active mods for new vegas (including TTW and custom test mods i have *tried* to make) _________________ you have nothing to fear but fear it self.
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Primus_Daibhidh
Posts : 190 Join date : 2017-01-01 Age : 27 Location : UK
Character sheet Name: Daibhidh of Salopia Faction: Caesar's Legion Level: 1
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 6:51 pm | |
| For Fallout 4 I had 222 active plugins, I'm going to be doing a fresh playthrough with a similar amount, I'm surprised it stays so stable _________________ True to Caesar! https://discord.gg/VAbpk9M Caesar's Will is the Will of the Legion |
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Chinpoko117
Posts : 557 Join date : 2014-10-28 Age : 28 Location : Florida
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 8:24 pm | |
| Skyrim I think I have like 140 or so mods installed, New Vegas around 122 mods and Fallout 4 I think 94 or so mods. Skyrim was the most time consuming to get everything to work in a stable manner, especially since most of the plugins I have are merged patches. Fallout New Vegas came next to get mods to play nice. Fallout 4 I had little trouble with, the game is stable as ever even when I throw in mods nilly willy.
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Guest Guest
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 8:35 pm | |
| Too fucking many, if you want a short answer, but as for Fallout 4 I have 92 active plugins. The game isn't too stable at the moment, so I'm working at trimming some of them down, but it's not an easy task. |
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D7Rock88
Posts : 203 Join date : 2015-06-27 Age : 36 Location : Kansas
| Subject: Re: How many mods do you have installed? Fri Oct 06, 2017 11:28 pm | |
| I personally tend to keep my games light in terms of mods as I like to keep my play throughs as close to vanilla as I can, and basically just install mods that enhance enough that so that it stays true to that and doesn't turn my game into something it wasn't intended to be.
That said onto the numbers! I can't really remember how many mods I had in new vegas, but I think it was between 35 and 40...and for Fallout 4 I have 42 mods. So yeah like I said, I keep it light. For Skyrim however...I have 119 mods installed...well esps anyway that's not including the texture overhauls etc. It should also be noted that most of the mods I have installed are pretty much just armor and weapon mods aswell. Yes even for skyrim that is the case. Care to guess how stable my games are? If you guess super stable then you guessed right, and once again yes, even Skyrim is super stable. CTD's are so rare for me I often forget they can happen. |
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Donmoon
Posts : 12 Join date : 2017-09-02 Age : 19 Location : Up your butt and to the left
Character sheet Name: Dashaun Barlow Faction: NCR Level: 35
| Subject: Re: How many mods do you have installed? Sun Oct 29, 2017 3:32 pm | |
| I have about 50-80 active plugins and somewhere close to 60-120 active mods. I wonder if that's too much or too little, hehe. I used to have waaaaaaay fewer mods, but now I've spent 25% of my time looking up top 10 _______ mods for FNV. |
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Distortion
Posts : 666 Join date : 2015-12-20 Age : 31 Location : Racine, Wisconsin
Character sheet Name: Distortion Faction: of none of your damn business Level: two fitty
| Subject: Re: How many mods do you have installed? Sun Oct 29, 2017 4:21 pm | |
| fallout 4 right now is at 235 plugins, would have more cause i merged a few weapon mods and features. 291 mods are active in current playthrough so, I like playing my game fat with mods.
FNV always gets up to 130, have to merge to reduce it down to like 120-115. Especially if i am using TTW. _________________ |
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Guest Guest
| Subject: Re: How many mods do you have installed? Mon Oct 30, 2017 2:42 am | |
| I currently have 396 Total Mods installed....at least through NMM and 131 Active Plugins.
I love Merges.
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sgtrock31
Posts : 72 Join date : 2015-08-03 Age : 28 Location : Jax
Character sheet Name: Character Faction: Minutemen Level: 1
| Subject: Re: How many mods do you have installed? Sun Nov 12, 2017 3:51 am | |
| I always bite off more than i can chew. I think close to a vanilla experience has been the funnest i've had. I always want to indulge my self and have as many mods as i can until my game in unplayable. Although 40% of my list are loose weapon mods because i always want that variety in a game. I want each of my enemies to have different guns even though i will never use the guns or sell them. Really a stupid reason to break my game when i think about it that way. I think the most mods i ever had on New vegas was upwards of 200 most were weapon mods, armor mods, or quest mods don't dabble in much else. Got half way through a play through before i got bored and took a break. |
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njmanga097
Posts : 983 Join date : 2016-04-24 Age : 27 Location : South East Asia
Character sheet Name: Captain Wick Faction: Wildfire Level: ∞
| Subject: Re: How many mods do you have installed? Sun Nov 12, 2017 5:38 am | |
| This is my rate most of the time:
89 mods installed 55 plugins active
I don't mod a game too much because Fallout can only be a Fallout game. I can't make it into something that is not. So let's say I want to play The Division or even Watch_Dogs, I'm not gonna mod my Fallout to be those games. I'll just play those instead. I don't invest in immersion mods too because I want my game to stay as a game. In Fallout 4, the common mods that I get are weapons and game balancing ones. I don't like bullet sponges in an fps game, unless it was built as a solid RPG. |
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c4in
Posts : 476 Join date : 2015-08-21
Character sheet Name: Curse Faction: Self Level: 50
| Subject: Re: How many mods do you have installed? Sun Nov 12, 2017 11:32 am | |
| Fallout 3: 134 active plugins +7 from merged files Fallout NV: 128 active plugins +21 from merged files I have a lot more mods installed which does not require an .esp file. Playing with mods is fun. _________________ Walking down an unknown road |
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calscks
Posts : 41 Join date : 2017-08-30 Age : 28 Location : somewhere above singapore
Character sheet Name: calscks Faction: Brotherhood of Food Level: 99
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| How many mods do you have installed? | |
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