Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
body Resident Mask Duty boom Superpele vault dead power Metal Ryse space hunk leon marvel suit khan money ghost riot commonwealth clone boomers Gear Reforged NPCs
Latest topics
» R.S.A. Weapons question
[FNV][Scripting] Equipping a weapon without animation? Emptyby gtp_750 Tue Nov 19, 2024 2:30 am

» Hello - Fo4/76 player
[FNV][Scripting] Equipping a weapon without animation? Emptyby 3doutlaw Sat Nov 16, 2024 8:28 pm

» Hey everyone
[FNV][Scripting] Equipping a weapon without animation? Emptyby FentaBerry Wed Nov 13, 2024 11:29 pm

» [FNV] Question about Rainbow Six Siege armor set
[FNV][Scripting] Equipping a weapon without animation? Emptyby IzzBee Wed Nov 13, 2024 1:54 pm

» I made a detailed map for Fallout 1 & 2 remakes!
[FNV][Scripting] Equipping a weapon without animation? Emptyby railroadbill Wed Nov 13, 2024 2:29 am

» Tammy's Introduction (Making a PA port)
[FNV][Scripting] Equipping a weapon without animation? Emptyby Leviatan Sat Nov 09, 2024 1:36 am

» OICW Mod for New Vegas
[FNV][Scripting] Equipping a weapon without animation? Emptyby DavidW75 Wed Oct 23, 2024 12:37 am

» Looking for Gta 5 xbox one modded account
[FNV][Scripting] Equipping a weapon without animation? Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
[FNV][Scripting] Equipping a weapon without animation? Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
[FNV][Scripting] Equipping a weapon without animation? Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
[FNV][Scripting] Equipping a weapon without animation? Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
[FNV][Scripting] Equipping a weapon without animation? Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
[FNV][Scripting] Equipping a weapon without animation? Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
[FNV][Scripting] Equipping a weapon without animation? Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
[FNV][Scripting] Equipping a weapon without animation? Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
[FNV][Scripting] Equipping a weapon without animation? Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
[FNV][Scripting] Equipping a weapon without animation? Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
[FNV][Scripting] Equipping a weapon without animation? Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
[FNV][Scripting] Equipping a weapon without animation? Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
[FNV][Scripting] Equipping a weapon without animation? Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 [FNV][Scripting] Equipping a weapon without animation?

View previous topic View next topic Go down 
AuthorMessage
quicksilver500

avatar

Posts : 363
Join date : 2015-06-03
Location : Éire

[FNV][Scripting] Equipping a weapon without animation? Empty
PostSubject: [FNV][Scripting] Equipping a weapon without animation?   [FNV][Scripting] Equipping a weapon without animation? EmptyTue May 23, 2017 2:49 pm

I'm looking into incorporating an underslung grenade launcher into a new weapon mod for a bit of colour, I think I have a good idea as to how it would work, essentially, the player can bind a key that, when pressed, would run a check for what weapon they had equipped, and if they have the one with the grenade launcher added it would equip a separate, custom weapon in the geck that has the same model as the original but uses grenades and has different projectile and sighting nodes, etc. The only problem I can't seem to figure out is how to set it so that no equip/unequip animations are played between the switching off the weapons, as it really breaks the flow/point of an underslung weapon. Any help would be appreciated, thanks for reading! Smile
Back to top Go down
 

[FNV][Scripting] Equipping a weapon without animation?

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» 1st animation overhaul and animation project
» Changing the Animation of a Weapon
» Weapon Animation Replacer 3rd person 1h hipfire?
» Weapon Animation Replacers Enhanced artifact
» Help with scripting and HUD creation

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-