AstroBlack
Posts : 10 Join date : 2014-12-29 Age : 31 Location : New York
| Subject: Weapon Animation Replacers Enhanced artifact Thu Jan 01, 2015 7:10 am | |
| Hello everyone and anyone I hope you have all had a great New Years. So I came across a mod called "Weapon Animation Replacers Enhanced Camera compatibility pack" and man is it an amazing mod. Basically adds an arm motion when running and walking with weapons. A nice "realistic" feature I'd say so and it also centers the camera for a better third person perspective. I installed this mod and everything was going well 'till I got to use an m4a1 by Millenia's weapon pack and about 40 seconds into holding it and firing it, it started to give me this stretching artifact around the gun handle. Usually only with rifles I think as I haven't seen it on pistols. I also thought that it was only modded weapon, but soon came to find out it also affected some vanilla weapons. I have deactivated, reactivated, deleted, re-installed, and done a bit more. I am currently playing process of elimination to see if it is another mod, but am doubting it. The stretching goes away when I deactivate the mod, but would like to play with it on. Not even noticeable in first person if you are not using a FOV over 95*, but in third person it is coming back every 10 seconds just stretching across the screen and I am a third person player most of the time. (Damn Arma) I haven't installed manually so I will give that a try and see what happens. NOTE: Mod is compatible with modded weapons and not all the modded weapons give me an artifact stretch. |
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midnight1996
Posts : 154 Join date : 2014-09-12 Age : 27 Location : USA
| Subject: Re: Weapon Animation Replacers Enhanced artifact Thu Jan 01, 2015 9:04 am | |
| you Might of installed it wrong, try re downloading it and re installing it if that don't work try having the ESP lower down on the list. |
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mpaz96
Posts : 1535 Join date : 2014-08-11 Age : 28 Location : Colombia
| Subject: Re: Weapon Animation Replacers Enhanced artifact Thu Jan 01, 2015 11:01 pm | |
| Maybe you installed it wrong. What I did was, I downloaded the three versions of that mod, then installed the first one, then the second one and then the third and most recent version of that mod. I also installed them with FOMM if that helps in any way. _________________ |
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AstroBlack
Posts : 10 Join date : 2014-12-29 Age : 31 Location : New York
| Subject: Re: Weapon Animation Replacers Enhanced artifact Fri Jan 02, 2015 5:42 am | |
| Alright boys so I appreciate you guys trying to help so @midnight1996 and @mpaz96 I did both your options and no luck. I tried FOMM and NMM and no luck. I have found out more information that it is only caused when I am standing still so I am not sure how that is helpful, but that is what I found out ha. I don't know what it is, but it must be some files not going well with each other because once I deactivate it and go back to the normal holding position it is all fine. I am still going to mess with it and try to figure it out. Will be back to post A.S.A.P if I find an answer or solution. Take care guys and stay safe. |
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Soju
Posts : 2266 Join date : 2014-10-19 Location : USA
Character sheet Name: ---------------------- Faction: --------------------- Level: ----------------------
| Subject: Re: Weapon Animation Replacers Enhanced artifact Fri Jan 02, 2015 6:32 am | |
| Might be a load order/mod conflict/maybe ENB(?) problem. Otherwise it looks like a mesh problem to me but if you deactivate it and it returns to normal then I'm not sure. |
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xxSearasxx
Posts : 34 Join date : 2015-01-02 Age : 29
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Animation Replacers Enhanced artifact Thu Jan 29, 2015 8:24 pm | |
| WAIT you have to install that mod manually.. you cant do it in nmm also it doesnt handle as well as fomm and on top of this you have to place the .ini camera file in your Fallout New Vegas\Data\NVSE\Plugins if you did that and still no luck tell me and ill find out the solution :3 hope it helped
-- regards Searas
EDIT: try to reinstall the meshes or they may have a mesh file conflicting with one another
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