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 TTW-Monster mods at FNV-your opinions

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Lôke-khan K.B.

Lôke-khan K.B.

Posts : 1084
Join date : 2016-02-08
Age : 29
Location : Gdansk, Poland

Character sheet
Name: Bronx
Faction: NCR
Level: 77

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PostSubject: TTW-Monster mods at FNV-your opinions   TTW-Monster mods at FNV-your opinions EmptySat Apr 08, 2017 5:20 pm

Hello gunners, I recently browsed the nexus site and found this mod:
http://www.nexusmods.com/newvegas/mods/60594/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fcomments%2F%3Fmod_id%3D60594%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3253689&pUp=1
Have you ever installed this mod, and if so, what do you think about it? I am very curious about your opinion of this mod, because I am looking for a mod that adds new animals to this Mojave wasteland and this mod looks interesting.

STAFF EDIT: topic moved from fallout Troubleshooting to Fallout discussion, please be more careful next time, no minus rep given

praising

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mikeee1111

mikeee1111

Posts : 358
Join date : 2017-01-17
Age : 38
Location : From Vancouver/at Montreal right now (temporary)

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TTW-Monster mods at FNV-your opinions Empty
PostSubject: Re: TTW-Monster mods at FNV-your opinions   TTW-Monster mods at FNV-your opinions EmptyMon Apr 10, 2017 5:27 pm

The animals have low textures so they are not really worth it in my opinion.
If you can stand the not so good textures then give it a go, you can always delete the mod after if you do not like it, as long as you don't save the game, or keep your last savegame without that mod.

By the way, this is the troubleshooting, I think it would fit better in the "modding" section of Fallout.

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"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
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Lôke-khan K.B.

Lôke-khan K.B.

Posts : 1084
Join date : 2016-02-08
Age : 29
Location : Gdansk, Poland

Character sheet
Name: Bronx
Faction: NCR
Level: 77

TTW-Monster mods at FNV-your opinions Empty
PostSubject: Re: TTW-Monster mods at FNV-your opinions   TTW-Monster mods at FNV-your opinions EmptyMon Apr 10, 2017 8:03 pm

@mikeee1111 , thank you for replying to my post. Smile
This mod is so big, so I thought textures are high quality. Since you say that it isn`t worth downloading this mod, I will trust you, because I don`t want to download a mod that has a poor quality textures. Thanks for the informations mate. GoodPost!

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mikeee1111

mikeee1111

Posts : 358
Join date : 2017-01-17
Age : 38
Location : From Vancouver/at Montreal right now (temporary)

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PostSubject: Re: TTW-Monster mods at FNV-your opinions   TTW-Monster mods at FNV-your opinions EmptyMon Apr 10, 2017 9:55 pm

karolbr95 wrote:
@mikeee1111 , thank you for replying to my post. Smile
This mod is so big, so I thought textures are high quality. Since you say that it isn`t worth downloading this mod, I will trust you, because I don`t want to download a mod that has a poor quality textures. Thanks for the informations mate. GoodPost!

You're welcome, and not all of them are ugly, but some of them yes, what you could do, is to remove the ones that have low res textures.
That is what i did with monster mod for Skyrim, i do not use TTW monster mod because i prefer to keep the vanilla/dlc enemies.

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