| [Spoilers] Fallout 4 Nuka World Thoughts | |
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joshwist55
Posts : 381 Join date : 2015-06-02 Age : 24 Location : I live in a wasteland
Character sheet Name: Andrew M. Rockefeller Faction: NCR Level: 37
| Subject: [Spoilers] Fallout 4 Nuka World Thoughts Tue Aug 30, 2016 4:36 am | |
| In my opinion as of 8/29, its a meh the place looks cool and the games are fun but the weapons are like lazy. Literally the AK in the game just use the radium rifle reload as a base and made it for a pistol grip and for the other guns, haven't found it yet. This next one is a minor spoiler but if want to read it, sure i guess but i warned you. But it have to be obvious though so. - Spoiler:
Sierra Petrovita is back. Yes the drug addict herself is back and looks quite young for a 36? (IDK that fallout wikia) year old. Looking for help to steal or "collect something for her" in the Nuka World
After continuing to play the dlc it starts to get fun like in the other areas of the dlc like Galactic World (Highly recommend going). If you have mods you are bound to get a lot of crashes as it ain't optimized for it. I found many other weapons in the playthrough now so I'll explain: the Handmade rifle AKA AK47 Hub's Alien Pistol Cito's Baseball Bat Acid Gun <--- really bad Commie Whacker Squirt gun <--- Hilariously fun Sword of Wonder Magician's outfit <--- Crashing while getting idk why. Nuka Nuke Launcher <--- Haven't got it yet but seen. That's mostly what I found please give more info if you found more. _________________
Last edited by joshwist55 on Thu Sep 01, 2016 6:37 am; edited 1 time in total |
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tgpomy
Posts : 248 Join date : 2014-03-11
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Tue Aug 30, 2016 4:53 am | |
| I think it's awesome, personally. Yea I wish we could've gotten a weapon like a pump-action shotgun but that is literally my only complaint. |
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Dead Man
Posts : 259 Join date : 2014-03-19 Age : 30 Location : UK
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Tue Aug 30, 2016 5:02 am | |
| Haven't played it yet, did get a season pass, glad I only payed £15. I am very disappointed with FO4 DLC's they were much better in FO3 and FNV, lazy Bethesda we dont want workshop s**t we want story DLC's, dont get me wrong I love building s**t in FO4 but moders did mutch better job at adding stuff to the work shop they even sorted the mess Bethesda left where you could not find the new DLC items, FarHarbor is good but when it comes to the other ones it's a piss take, fix the mechanist lair lag you twats at Bethesda, there are rumors that 3 or 4 more DLC's will come out next year but we will have to see. I'm big fan of Fallout games, Bethesda over all if they will keep pulling this s**t like that I will give up on them, must of spent £600 on Fallout merchandise alone this year and all I get is BIG F U. When I finish work today at 6PM UK time I find out how is Nuka World so far I keep hearing bad things about it oh well just have to wait prob another 5 years for new game it better have a new engine not some updated buggy piece of s**t Enough said |
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gabet347
Posts : 307 Join date : 2015-08-30 Location : Orion Arm
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Tue Aug 30, 2016 5:14 am | |
| Can't even access the terminal in the monorail station to get there, so idk. _________________ |
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joshwist55
Posts : 381 Join date : 2015-06-02 Age : 24 Location : I live in a wasteland
Character sheet Name: Andrew M. Rockefeller Faction: NCR Level: 37
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Tue Aug 30, 2016 5:16 am | |
| @Dead Man yeah it is pretty disappointing for fallout this year. I hope they don't mess up TES as it IS their IP or their own idea so I'm hoping they don't eff it up too. _________________ |
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ritualclarity
Posts : 629 Join date : 2014-04-26 Location : Dark Side of the Moon
Character sheet Name: Character Faction: Level:
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 5:09 am | |
| - Dead Man wrote:
- Haven't played it yet, did get a season pass, glad I only payed £15.
I am very disappointed with FO4 DLC's they were much better in FO3 and FNV, lazy Bethesda we dont want workshop s**t we want story DLC's, dont get me wrong I love building s**t in FO4 but moders did mutch better job at adding stuff to the work shop they even sorted the mess Bethesda left where you could not find the new DLC items, FarHarbor is good but when it comes to the other ones it's a piss take, fix the mechanist lair lag you twats at Bethesda, there are rumors that 3 or 4 more DLC's will come out next year but we will have to see. I'm big fan of Fallout games, Bethesda over all if they will keep pulling this s**t like that I will give up on them, must of spent £600 on Fallout merchandise alone this year and all I get is BIG F U. When I finish work today at 6PM UK time I find out how is Nuka World so far I keep hearing bad things about it oh well just have to wait prob another 5 years for new game it better have a new engine not some updated buggy piece of s**t Enough said Well if they do come out with more DLCs. I hope it is like FarHarbor and perhaps NukaWorld. (Not even thinking of the Vault DLC.. can't even bring my self to even start it. Maybe later but now.. .not interested at all. However at least with that one I can give them a thumbs up for attempting to be creative.) Quest based. If they do then they did a decent job with the DLCs. For a short time I regretted getting the Season pass early on but I know myself and even if it is crap... I would collect all the DLCs eventually. Knowing them the price will stay up for quite some time. Anyway I had forgotten about this DLC the past couple of weeks started Steam (not played games much at all for a couple of months) and was greeted to a download for Fallout 4. What level is advised for this DLC? I know they list this but I find it even more important for actual users of the mod to get feed back for the best results. Sometimes a lower level is exciting sometimes even the beginning level is horrendous. I'll have to dust off one of my old saves and jump in. (I just can't stand creating a new character with this game... sorry. Then building it or more precisely building Sanctuary and other requirements Once I get past the grind then the game starts to open up and become fun. Still believe I have lots of places to explore and NPCs and interactions to experience. _________________ |
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PROROOK363
Posts : 547 Join date : 2015-07-10
Character sheet Name: Shiromara Faction: Headhunters Level: 7
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 5:19 am | |
| Want to try it out...but I don't like to pay for overpriced junk. And Bethesda's marketing move has proven that this has all been just junk _________________ "Ante up."
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joshwist55
Posts : 381 Join date : 2015-06-02 Age : 24 Location : I live in a wasteland
Character sheet Name: Andrew M. Rockefeller Faction: NCR Level: 37
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 7:16 am | |
| @ritualclarity You have to be level 30 for it to start in the first place I think so thats one. But personally I recommend you to get around 40ish level. I started at a high level of 150s on very hard and even I died a little due to a lot traps that they set in the the start of the game and the boss of the beginning may be challenging, I just shot him with my two shot targeting missle launcher . Recommend you get light step or other similar perks for the traps and when given a choice to pick a door, choose the left you'll thank me later. That's everything really along with alot of ammo for the alternative ending that I ain't explaining. _________________ |
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ritualclarity
Posts : 629 Join date : 2014-04-26 Location : Dark Side of the Moon
Character sheet Name: Character Faction: Level:
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 9:09 am | |
| I already started it at level 26 however on normal level. Yes... I took the left off the bat It just worked out that way. I pretty much figured out some parts of the trip. For those reading.. having a follower is a pain in the but for one part of the beginning. Don't worry once you leave that cell it gets better and they transport to you. I used the Power Armor along with my follower in a Power Armor and still used stimpacks like candy. normally didn't need to use any for most battles and at most 3 ~6 for a boss battle. I think I used most of my entire stockpile. That is an usual boss battle... to say the least. They shook up their story telling on this one. I don't recall an approach anywhere like this before taken for a fAllout game. I have to say the start is interesting and there are some unusually RPG elements that some might even miss if they play it as particular way.. (goodie or evil etc) When you get there is some interesting speech options as well and That nuka is one good preservative for *Nuka Lovers* those that play it will get my meaning... I am there and now exploring and so far at this point it is a fair and appears to be a complete and proper DLC. _________________ |
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AshurForrester
Posts : 228 Join date : 2016-08-01 Age : 25 Location : Canada, Ontario/Scotland, Edinburgh
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 9:40 am | |
| I haven't had much time to play as I've been troubleshooting Fallout 4 for some mods to work and I break the game almost every month. I last left off at the top of the mountain after just having that chat with Gage. So far, I'm loving it. Spoke with every leader, slave and that special someone from Fallout 3. God, she is special... I had a lot of fun at the nuka-cade. _________________ "Give me back my frickin' legions, you mong!" - Absolutely Gaius Julius Caesar |
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Guest Guest
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 9:55 am | |
| Terrifyingly fun, interesting, makes me smirk and I most definetely enjoy a satirical family fun time at the Nuke-Town USA. The bad tho....HORRIBLY BUGGY. I played for hours, turned my pc off, went out for 2 hours and when I booted my pc later that day Nuka World as a whole stopped working So all in all, standard stuff from Bethesda. |
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Chromesthesia
Posts : 152 Join date : 2015-05-23 Location : ----
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 1:53 pm | |
| I dislike its lack of 'good guy' options. Sure the 'good guy' is a generic way for people to play but that's how I based my current main character. It rids of many features and quests just by doing the 'good guy' quest which I am unsure will actually make visible changes to Nuka World as a whole. |
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Alixen
Posts : 373 Join date : 2014-03-11 Age : 36
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Wed Aug 31, 2016 4:16 pm | |
| - joshwist55 wrote:
- Spoiler:
Sierra Petrovita is back. Yes the drug addict herself is back and looks quite young for a 36? (IDK that fallout wikia) year old. Looking for help to steal or "collect something for her" in the Nuka World
Man, make me feel old why don't you. As long as they take care of themselves, most 36 year olds don't look drastically different to their mid-twenties looks. On the topic of the DLC, I'll ape what has been mentioned, and say I'm not overly happy with the idea of spending the entire game forced to be good, neutral or neutral with a nasty side, and then suddenly it's an entire area and questline based on being a bad guy. It doesn't fit the voiced protagonists previous characterization unless you chose literally every one of the few terrible options the game offers and were constantly 'nasty' to people. I mean sure, - Spoiler:
you can almost immediately kill the raider bosses, being a good guy, but then you loose out on most of the DLCs content.
I also feel like I came over-prepared. It very much feels like, narrative wise, you are supposed to stumble into it under-equipped and then trapped in a bad situation, just trying to survive. That way you can 'play' the raiders, pretend to be with them and bide your time, stay good, eventually wiping them out in the end, while still experiencing everything. But me? I entered in fully upgraded X01 Power-Armor, with an explosive minigun called 'Overkill' and five-thousand rounds, with a hundred and fifty relay grenades (which are basically useless, as everything in the DLC practically one-shots basic synths.) Even after getting out of the power armor, I'm wearing an armored-weave Courser longcoat. My advice? Take the bare minimum. Some basic armor. A side arm. Use what the DLC gives you, and approach it as if you weren't the baddest adventurer in the East (after the Lone Wanderer, that is.) |
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joshwist55
Posts : 381 Join date : 2015-06-02 Age : 24 Location : I live in a wasteland
Character sheet Name: Andrew M. Rockefeller Faction: NCR Level: 37
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 6:30 am | |
| @Alixen Thats not my intended purpose to insult your age just informing sorry if your offended :C _________________ |
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alde90
Posts : 158 Join date : 2015-01-25 Age : 34 Location : Jakarta-Bali, INA
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 7:20 am | |
| - Chromesthesia wrote:
- I dislike its lack of 'good guy' options. Sure the 'good guy' is a generic way for people to play but that's how I based my current main character. It rids of many features and quests just by doing the 'good guy' quest which I am unsure will actually make visible changes to Nuka World as a whole.
I agree, I know it's boring to some people, but I always play as the good guy. I tried to be bad in FO3 (more options than FO4), but that hurt my soul I've purchased the Nuka World but haven't got time to play. Read some reviews and got a little bit disappointed before playing it myself. I guess I can only hope for nuka quest mods for now. |
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VenomStingerGaming
Posts : 318 Join date : 2014-12-11 Age : 22 Location : Michigan, United States
Character sheet Name: Faction: Level:
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 7:38 am | |
| At least we got some cool assets, am I right? |
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Chromesthesia
Posts : 152 Join date : 2015-05-23 Location : ----
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 1:50 pm | |
| Quick update. The 'good guy' option does have a visual effect on Nuka World. After a few days, anyone wearing a slave collar does not have one anymore but are also completely naked.
10/10 Bethesda. |
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Alixen
Posts : 373 Join date : 2014-03-11 Age : 36
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 6:06 pm | |
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TheThompsonBoss
Posts : 584 Join date : 2015-03-02 Age : 33 Location : New Vegas
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Thu Sep 01, 2016 10:40 pm | |
| Well, I finally got to play some last night and I gotta say...not a big fan so far.
**SPOILERS DOWN BELOW**
First off, I was immediately hit with a glitch that caused me to fall through the floor when I stepped off the tram. I had to "tcl" myself back up. Also I felt the "Gauntlet" thing went on a little too long. Plus I was hit with a very bad glitch where I entered the cart room and all these textures were going crazy. When I fought the Overboss I could barley see him due to all the textures going crazy. Luckily the glitch ended once I completed the fight and left the building. Also, the theme park itself is really not that impressive. I mean...it's alright. A bit creative, but it's not that impressive. Kind of looks like a generic theme park except with more garbage. Now granted, I'm taking a break from the story and doing a side mission so...who knows? Perhaps the main story might pick up.
Now, does that mean the DLC is bad or terrible?...No. The DLC is very lackluster and in my opinion, very disappointing. However, it's got some creativity to it. As I said, the park itself is a bit creative especially with the Nuka Cola themed attractions, some of the weapons are cool looking and unique, and I actually like the idea of the three Raider factions. Plus some of the outfits look cool. I can't remember which gang it was, but one of them has some pretty cool looking armor when a belt made out of bullets that is wrapped around your waist. And there was a couple of cool cowboy outfits I managed to get.
All in all the DLC was disappointing, but not a complete waste. I'm still playing it so my opinion may change, but at the moment I'd give it a 6/10. If you want something more to do than exploring the Commonwealth then this DLC will help pass the time. However it's not as good as Far Harbor or Automatron(I haven't played the Vault Tech DLC yet.) in my opinion. And it's defiantly not as good as the Fallout 3 or Fallout: New Vegas DLCs. |
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ritualclarity
Posts : 629 Join date : 2014-04-26 Location : Dark Side of the Moon
Character sheet Name: Character Faction: Level:
| Subject: Re: [Spoilers] Fallout 4 Nuka World Thoughts Fri Sep 02, 2016 3:33 am | |
| - Chromesthesia wrote:
- Quick update. The 'good guy' option does have a visual effect on Nuka World. After a few days, anyone wearing a slave collar does not have one anymore but are also completely naked.
10/10 Bethesda. I have went the good guy route and did what was necessary (no spoilers) however - Spoiler:
It was pretty funny I had the raider radio playing and a comment came across about me turning on the raiders and he gave notice he was getting out and the radio station was dead... Scared the announcer with my actions.. lol. Anyone that does this.. . know it will be a challenge make sure you have plenty of ammo a fast gun and loads of Stimpacks. The left over raider still attack my character. Maybe in time they will clear out? Or do I have to just hunt them down and kill them all
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