Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
commonwealth body Gear khan ghoul Mask ghost riot dead vault hunk space Superpele clone boom power Metal Reforged marvel money NPCs boomers Duty leon Ryse suit
Latest topics
» OICW Mod for New Vegas
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby DavidW75 Wed Oct 23, 2024 12:37 am

» Looking for Gta 5 xbox one modded account
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

» [FNV] How to troubleshot infinite loading issues?
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Abyssfer Wed Aug 14, 2024 5:28 pm

» Fnv Enable player control command
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby GenJohnWilliam Mon Aug 05, 2024 9:25 pm

» Problem with Dragbodies NCR overhaul
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Lankychazz2009 Fri Aug 02, 2024 8:53 pm

» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby Abyssfer Thu Aug 01, 2024 8:29 pm

» Roland Deschain ist The Mysterious Stranger and other t
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby SpaceRanger Mon Jul 22, 2024 10:15 am

» Guns you want in Fallout
TES5Edit 3.1.3 (experimental with FO4 support) Emptyby SpaceRanger Mon Jul 22, 2024 9:25 am

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 TES5Edit 3.1.3 (experimental with FO4 support)

View previous topic View next topic Go down 
Go to page : 1, 2  Next
AuthorMessage
aerystmd

aerystmd

Posts : 480
Join date : 2015-07-07

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyMon Nov 23, 2015 5:45 pm

Source: https://www.reddit.com/r/FalloutMods/comments/3tx0il/fo4edit_is_here/

TES5Edit 3.1.3 (experimental with FO4 support): http://afkmods.iguanadons.net/index.php?/topic/3750-wipz-tes5edit/

Edit: Did several tests & it works. Was able to make a few weapons & armor with custom enchantments. Just be sure to rename tes5edit.exe to fo4edit.exe.
Back to top Go down
https://www.youtube.com/channel/UCSxiWxc620dpLFj4nUt_bqA
oldboy

oldboy

Posts : 226
Join date : 2014-11-11
Age : 35
Location : Los Angeles

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyTue Nov 24, 2015 12:29 am

wait, so does this mean you can implement new armors and weapons!?

if so, show this to dragbody...i need his armors/weapons for FO4 Dancey

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Grablecannon3izuo7
Back to top Go down
Guest
Guest
avatar


TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyTue Nov 24, 2015 4:02 am

oldboy wrote:
wait, so does this mean you can implement new armors and weapons!?

if so, show this to dragbody...i need his armors/weapons for FO4 Dancey

That isn't what it means. He's talking about editing existing in-game items.
Back to top Go down
maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 34
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyTue Nov 24, 2015 5:00 am

oldboy wrote:
wait, so does this mean you can implement new armors and weapons!?

if so, show this to dragbody...i need his armors/weapons for FO4 Dancey

As of right now all you need is the 010 editor program which allows to port content. I already had someone port stuff but its prob best to wait for the 3ds max nif support.

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Sloth10
Check out my latest Youtube Video:
Back to top Go down
https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
Sonichu_fanboy

Sonichu_fanboy

Posts : 638
Join date : 2015-04-02

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyTue Nov 24, 2015 5:07 am

There is a unused, untextured model of a chinese AR from F3 in the game file. So would it be possible to turn it into an actual assault rifle, vs the heavy machine gun that is in the game?

_________________
http://z0r.de/?id=293
Back to top Go down
aerystmd

aerystmd

Posts : 480
Join date : 2015-07-07

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyTue Nov 24, 2015 7:27 am

Yeah, I only modded vanilla items & no custom stuff yet. FO4edit experimental still has incomplete item ids, I think. Not all items in the game appears on the lists (Here's looking at you .44 pistol).

@maybenexttime - that's a very nice update. Gear stuff are fine I guess.. but personally, if I'm making more intricate good custom stuff.. I'd wait for a better deal (FO4edit being a bit more complete & with GECK already out) before releasing such quality mods.

I just went on ahead & did some simple stuff like this: www.nexusmods.com/fallout4/mods/2406/?.. Yeah, it's a cheat & way too OP'ed but kinda got bummed when some good looking apparel are way too underpowered to be used. So I figured I'd  just make an item (ring) that can be equipped without conflicting most apparel slots .. & the ring is perfect for it.
Back to top Go down
https://www.youtube.com/channel/UCSxiWxc620dpLFj4nUt_bqA
oldboy

oldboy

Posts : 226
Join date : 2014-11-11
Age : 35
Location : Los Angeles

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 12:02 am

Sonichu_fanboy wrote:
There is a unused, untextured model of a chinese AR from F3 in the game file. So would it be possible to turn it into an actual assault rifle, vs the heavy machine gun that is in the game?

are you talking about this rifle here?
http://www.nexusmods.com/fallout4/mods/2455/?

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Grablecannon3izuo7
Back to top Go down
Mercy

Mercy

Posts : 3664
Join date : 2014-08-06
Age : 30

Character sheet
Name: Slan
Faction: Futadroids
Level:

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 1:42 am

Trying to find the ID for the "Spray n Pray" unique Submachine Gun but to no luck, anyone happen to know it?
Back to top Go down
Soju

Soju

Posts : 2266
Join date : 2014-10-19
Location : USA

Character sheet
Name: ----------------------
Faction: ---------------------
Level: ----------------------

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 1:46 am

Kira Yoshikage wrote:
Trying to find the ID for the "Spray n Pray" unique Submachine Gun but to no luck, anyone happen to know it?

I'm not sure why you would do that, just go to Bunker Hill and find Cricket, she's the one selling that gun. Or console command ftw.

_________________
TES5Edit 3.1.3 (experimental with FO4 support) 2YrU5cC
Back to top Go down
Mercy

Mercy

Posts : 3664
Join date : 2014-08-06
Age : 30

Character sheet
Name: Slan
Faction: Futadroids
Level:

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 1:54 am

Lost it, so im trying to spawn it in game via CM. :p
Back to top Go down
Sonichu_fanboy

Sonichu_fanboy

Posts : 638
Join date : 2015-04-02

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 2:40 am

oldboy wrote:
Sonichu_fanboy wrote:
There is a unused, untextured model of a chinese AR from F3 in the game file. So would it be possible to turn it into an actual assault rifle, vs the heavy machine gun that is in the game?

are you talking about this rifle here?
http://www.nexusmods.com/fallout4/mods/2455/?


Yeah, that one. I don't really mod, or have the time to, but is it possible for someone who does to add this thing, fully textured, into the game at this point in time? Maybe as a craftable weapon, or found somewhere in the wasteland?

_________________
http://z0r.de/?id=293
Back to top Go down
maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 34
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 3:22 am

The bigger problem is there no animations for the gun to use.

If the engine is anything like the Skyrim engine in terms of animations it will be impossible to make new first person animations, even editing.

So pray that's not the case.

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Sloth10
Check out my latest Youtube Video:
Back to top Go down
https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
Sonichu_fanboy

Sonichu_fanboy

Posts : 638
Join date : 2015-04-02

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 4:14 am

Nothing is "Impossible". If bethesda made it harder to mod them in, that's one thing, but really I only care about having a functional game. I can swallow the Chinese AR being held in a weird way if I can use it like any other weapon.

_________________
http://z0r.de/?id=293
Back to top Go down
tigerx87

tigerx87

Posts : 243
Join date : 2014-08-02
Location : The Fort

Character sheet
Name: Character
Faction:
Level:

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 6:58 am

I've been tinkering with the thing for a couple of days. it works well enough as is, still alot of unknown data but i cant wait to see a new batch of mods.
Back to top Go down
maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 34
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 1:32 pm

Here are some ports made already, so it's doable...


_________________
TES5Edit 3.1.3 (experimental with FO4 support) Sloth10
Check out my latest Youtube Video:
Back to top Go down
https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
danbrother

danbrother

Posts : 356
Join date : 2015-03-10
Age : 40
Location : Russia

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 1:50 pm

maybenexttime wrote:
Here are some ports made already, so it's doable...



Oh!! Please, make it real! Bring @dragbody Survivum armors to F4!! :-)))))

_________________
There will allways be an Unknown Soldier to save the world and fade away
DoomPlayer
Back to top Go down
oldboy

oldboy

Posts : 226
Join date : 2014-11-11
Age : 35
Location : Los Angeles

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyWed Nov 25, 2015 7:23 pm

danbrother wrote:
maybenexttime wrote:
Here are some ports made already, so it's doable...



Oh!! Please, make it real! Bring @dragbody Survivum armors to F4!! :-)))))

agreed...more modern-looking armor sets would be awesome. especially dragbodys BF4 armor pack Smile

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Grablecannon3izuo7
Back to top Go down
maybenexttime

maybenexttime

Posts : 2775
Join date : 2014-02-23
Age : 34
Location : Philadelphia, PA

Character sheet
Name: Nova
Faction: Brotherhood of Steel
Level: 70

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyThu Nov 26, 2015 12:44 am

The best and most efficient way would be to wait for a proper 3ds max plugin. Hex editting requires a totally different skillset than the traditional body rigging. But like I said, it's possible but not sure if people would want to go through the hassle of learning how to use C++ just to port models.

_________________
TES5Edit 3.1.3 (experimental with FO4 support) Sloth10
Check out my latest Youtube Video:
Back to top Go down
https://www.youtube.com/channel/UCxYtkZcLsMZbIKBe6Z35liA
aerystmd

aerystmd

Posts : 480
Join date : 2015-07-07

TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) EmptyThu Nov 26, 2015 8:57 am

Has anybody been able to fully assess the new apparel meshes? Are they similar to Skyrim's or are they totally brand new? The layered style of how those armor attachments work seems to have a different dynamic.
Back to top Go down
https://www.youtube.com/channel/UCSxiWxc620dpLFj4nUt_bqA
The author of this message was banned from the forum - See the message
Sponsored content




TES5Edit 3.1.3 (experimental with FO4 support) Empty
PostSubject: Re: TES5Edit 3.1.3 (experimental with FO4 support)   TES5Edit 3.1.3 (experimental with FO4 support) Empty

Back to top Go down
 

TES5Edit 3.1.3 (experimental with FO4 support)

View previous topic View next topic Back to top 
Page 1 of 2Go to page : 1, 2  Next

 Similar topics

-
» i am back, ty for the support
» Official Mod Support Due in April, Between DLC 1 and 2

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-