Anyone has had this problem with Animated Chems for FNV?
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TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
Subject: Anyone has had this problem with Animated Chems for FNV? Sat Apr 04, 2015 12:54 pm
Hi all, I thought I'd make a video to better demonstrate the problem I'm having with the Animated Chems mod from the Nexus. I don't know if anyone else uses this, but if someone else could confirm whether or not they're having the same problem, that'd be cool. Just so I know it's not me, etc.
I have tried the mod on a clean install with no other mods and the issue is still there. It's annoying and I'm very nitpicky about these sorts of bugs especially if body is stretching in ways it shouldn't. Total immersion breaker
So yep, please watch the video below and let me know. Thanks! Ormr
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MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
Cultist
Posts : 32 Join date : 2015-04-19 Age : 30 Location : Brazil
Subject: Re: Anyone has had this problem with Animated Chems for FNV? Wed May 06, 2015 9:01 pm
You probably already fixed it but, you may just need to download the update for it as the update is releated to spikes to infinity.
4/24/15 Update: In v0.5, attempted to fix spikes to infinity occurring in unarmed psycho animation for some players.
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Anyone has had this problem with Animated Chems for FNV?