Subject: re-position meshes? Sun Apr 23, 2023 9:31 am
Pretty trivial but I really want to position the beanie so that it is pulled lower towards the brow. I am a noob to blender can someone please explain how I can do this. Thanks!
Sarcasm
Posts : 26 Join date : 2015-07-28
Subject: Re: re-position meshes? Mon May 08, 2023 1:33 pm
If the beanie is a seperate mesh branch from the head, then it's extremely easy to move it around Outfit Studio. I like to keep it simple, if it can be done in outfit studio then I don't bother trying it in Blender which is much more complex. Outfit Studio works even with older bethesda games like NV and Oblivion.
Acies
Posts : 342 Join date : 2015-03-01
Subject: Re: re-position meshes? Mon May 08, 2023 9:02 pm
I also think outfit studio or even nifskope will be easier than blender and you won't lose any .nif settings or flags
_________________ I am looking for AC Odysset armor and outfits assets to port to FNV, if you know where I can get them, PM/email me.
StengAh47
Posts : 12 Join date : 2021-02-26
Subject: Re: re-position meshes? Sun May 14, 2023 9:58 am
Thank you both of you for responding I appreciate the help but I actually figured it out shortly after posting. I just moved it how I wanted in blender exported as .obj and imported to outfit studio and refined it a bit more before exporting as nif and overwritting in game. Thanks again!