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 [FNV] Glitches with Weapon Mods

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AuthorMessage
Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 9:50 am

Hello all, I post here because I have an annoying problem with my FNV game. A new and strange one. It’s about modded weapons. When I install one or several mods on a weapon, some glitches randomly appear. Rifles are especially affected: Brush Gun, Cowboy Repeater, Service Rifle…

Screenshots:

I see no conflits in MO2 or FNVEdit. I am quite sure that no meshes are missing.
I tested the game only with my core and weapon mods installed. I have also some visual mods which do not interfere with the core mods, weapons or animations.

Core Mods:

Weapon Retextures:

Weapon Models:

I checked the Nexus pages of every mods I use but I did not find such a bug report. The glitches seem to appear with vanilla models as well as modded models.
To be honest I don’t know what to do. I have experience in modding FNV but I do not understand what could possibly cause these glitches.
Any help would be greatly appreciated.
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 1:13 pm

Hi, maybe I'm wrong but I can't see the WTH-WRP patch in your list. Make a try without WRP or at least use its late version. I use most of the weapon you add the only difference I use aarius FO4 pack redone by Xrad instead of WRP and I never saw this glitch before. WRP use different path for models and textures that could conflict with weapons changed by other mods.

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Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 1:39 pm

#Tyls I don't use WTH-WRP patch because it is intended for v2.2.4 of Weapon Retexture Project. But I use WRP v1.95, which doesn't require WMIM (not compatible with EVE).
I set to hidden most of the WRP files to be sure there are no conflicts with weapon replacers.
To be honest I hesitate to use FO4 Weapons Replacer by Xrad or gavin gold because I prefer EVE models and textures. I'm not a big fan of FO4 energy weapons.
Thanks for the advices though.
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 2:09 pm

How did you manage to hide WRP files in GECK?

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Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 2:37 pm

WRP v1.95 has not ESP, so no need to edit it. I just set the files to hidden in MO2.
I forgot to mention that the glitches only appear in first person.
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptyThu Nov 05, 2020 6:28 pm

Damn I'm tired I think WRP but with the structure of wmx. My bad.

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Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySat Nov 07, 2020 9:05 am

After further testing, I can say that totally new weapons are also affected by this bug. So no missing meshes.
I'm a little bit afraid to check the files through Steam. Or reinstall MO2.
What would you do in such a situation?
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySat Nov 07, 2020 2:21 pm

Uncheck all my mods and test them one by one...

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Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySat Nov 07, 2020 5:09 pm

Yeah, the hard way... Sigh, I will try, even if it doesn't seem very relevant in this case.
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySat Nov 07, 2020 9:38 pm

What is Capping Fps can't find it on nexus or GUN? Don't you use ENB or at least ENB Boost for capping fps?

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Prosp3ro

Prosp3ro

Posts : 455
Join date : 2016-12-03
Age : 32
Location : Long 15

Character sheet
Name: Laufer
Faction: 87th Tribe
Level: Spiritual

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySun Nov 08, 2020 8:22 am

Hey #Tyls, I think I found the bad boy! I eliminated all the mods and I'm pretty sure it was Pip-Boy 2501 by front210 which caused the glitches.
It's strange because I used this mod for a long time. But recently I updated NVSE mods like JIP LN NVSE Plugin, Johnny Guitar, etc. So perhaps there was an incompatibility between these mods and hand-held pipboys.
Anyway, I decided to install Pip-Boy 2000 Mk VI. Do you know this mod? I installed the Working date and clock for replacer optional file, but it doesn't seem to work in real time... It slows time in my game.
About Capping FPS, it's not a mod. Check the Viva New Vegas guide, CORE > Installation (end of the page).
Thanks for your help =)
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Tyls

Tyls

Posts : 211
Join date : 2018-01-07
Age : 41
Location : France

Character sheet
Name: Madwolf
Faction: Independant
Level: Ultimate

[FNV] Glitches with Weapon Mods Empty
PostSubject: Re: [FNV] Glitches with Weapon Mods   [FNV] Glitches with Weapon Mods EmptySun Nov 08, 2020 11:59 pm

Yes it's my pipboy since its release. I can't wait for the Way of the Chosen as far as the Frontier... I will check it. Your welcome I wasn't a big help.

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