Stay Connected |
GUNetwork
|
Latest topics | » Hello - Fo4/76 player by 3doutlaw Yesterday at 12:28 pm
» Hey everyone by FentaBerry Wed Nov 13, 2024 3:29 pm
» [FNV] Question about Rainbow Six Siege armor set by IzzBee Wed Nov 13, 2024 5:54 am
» I made a detailed map for Fallout 1 & 2 remakes! by railroadbill Tue Nov 12, 2024 6:29 pm
» Tammy's Introduction (Making a PA port) by Leviatan Fri Nov 08, 2024 5:36 pm
» OICW Mod for New Vegas by DavidW75 Tue Oct 22, 2024 4:37 pm
» Looking for Gta 5 xbox one modded account by salman0786 Tue Oct 08, 2024 8:47 am
» [FNV] Flickering Landscape Textures by zliu313 Fri Oct 04, 2024 6:33 am
» Best Site Ever! by WasteNinja88 Sat Sep 28, 2024 9:38 pm
» Weird bug or glitch with Console Command. [FNV] by nickenicole47 Tue Sep 24, 2024 11:11 am
» Suggestions on npc mod that Blends with dragbodys mod? by ilovebees.com Sat Sep 21, 2024 10:31 pm
» [FNV] Right Mouse Button Zoom/ADS Bug by Lankychazz2009 Sat Sep 21, 2024 8:20 pm
» (FO4) FO76 BOS Objects by campesino.p Sat Sep 21, 2024 1:53 pm
» [FNV] Dragbody's FO4 Power Armors bug. by Lankychazz2009 Thu Sep 19, 2024 6:34 am
» Fallout: New Vegas "Pizza Boy" Mod by MrMistyEyed2 Mon Sep 09, 2024 5:15 pm
» Here Are Some Of The Best Mods From GunNetwork by Abyssfer Sun Sep 08, 2024 2:02 am
» Saying hi after two years by spiralsandspirals Wed Aug 28, 2024 4:39 pm
» Looking for an alternative to Nexus by freakoverse Fri Aug 23, 2024 2:50 am
» fallout 4 mods by salientguitar4 Mon Aug 19, 2024 9:47 am
» [FNV] How to troubleshot infinite loading issues? by Abyssfer Wed Aug 14, 2024 9:28 am
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
|
Weapon Mod Menu error at 150+ mods | Weapon Mod Menu error at 150+ mods | |
| Author | Message |
---|
mikeee1111
Posts : 358 Join date : 2017-01-16 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Weapon Mod Menu error at 150+ mods Thu Sep 20, 2018 11:53 pm | |
| Hello, i know that i'm getting past the limit, but i've been trying and testing out stuff, but i've encountered a problem where the game won't load because of weapon mod menu, i launch the game, it loads and during the loading screens, it says that weapon mod menu is missing some files. I deactivate few mods, it works again, i reactivate them, it does the same again and that no matter the mods i'm trying to use.
So my question is, is it possible to make it work past that limit? Is there some configuration to do? Something to edit? Because i can't test anything since it won't let me get in game because of weapon mod menu.
Thank you. _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | theBadMan118
Posts : 71 Join date : 2018-07-09
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Mod Menu error at 150+ mods Fri Sep 21, 2018 5:31 am | |
| If you see the troubleshooting topic I posted some time ago, I got (rightly) "scolded" for having so many plugins activated. If with mods you also mean their respective plugins the defined limit is 137 and even then a great modder by the name of TheHermit advised to not have more than 110/120 plugins ticked. Regarding the Weapon, Mod Menu did you verify its requirements and did you install the mod accordingly? If so I would suggest trying to reinstall but also strongly to cut down on the mods. |
| | | mikeee1111
Posts : 358 Join date : 2017-01-16 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Mod Menu error at 150+ mods Fri Sep 21, 2018 10:24 am | |
| - theBadMan118 wrote:
- If you see the troubleshooting topic I posted some time ago, I got (rightly) "scolded" for having so many plugins activated. If with mods you also mean their respective plugins the defined limit is 137 and even then a great modder by the name of TheHermit advised to not have more than 110/120 plugins ticked. Regarding the Weapon, Mod Menu did you verify its requirements and did you install the mod accordingly? If so I would suggest trying to reinstall but also strongly to cut down on the mods.
It'd be great if people could read before answering. So i'll repeat myself again. I know for the limit like i already i said in the post. Second, the Weapon Mod Menu works unless i go past the mod limit, reinstalling it or whatever won't do anything good. Anyone else? _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | theBadMan118
Posts : 71 Join date : 2018-07-09
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Mod Menu error at 150+ mods Fri Sep 21, 2018 10:28 am | |
| I read what you said and I'm still going with my argument. Going past the mod limit will affect everything, including the Weapon Mod Menu. If you exceed it you'll start suffering crashes and bugs beyond your wildest dreams. What am I not getting here? |
| | | mikeee1111
Posts : 358 Join date : 2017-01-16 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Mod Menu error at 150+ mods Sat Sep 22, 2018 5:20 pm | |
| - theBadMan118 wrote:
- I read what you said and I'm still going with my argument. Going past the mod limit will affect everything, including the Weapon Mod Menu. If you exceed it you'll start suffering crashes and bugs beyond your wildest dreams. What am I not getting here?
I already said that i know all of that and that i don't care, if you'd read properly, you would know that i am just testing stuff. Forget about it, can seomeone who knows how to read answer properly to my question? I'd appreciate it. _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | MWguitarist
Posts : 119 Join date : 2015-06-20
Character sheet Name: Character Faction: Level:
| Subject: Re: Weapon Mod Menu error at 150+ mods Sat Oct 20, 2018 8:20 pm | |
| Oof gambryo is struggling here for this haha.
Let me think of the various times I've had a similar problem, I did not run as many mods but maybe this might help?
Going to assume you already have MCM and UIO or Unified Hud etc. I'm not sure about your game, but generally messing with UI in New vEgas is very touchy. You have to constantly overwrite things in a certain order otherwise it wont work. With the weapon menu, did you have any other UI mods installed alongside it? Because I had a retro UI texture installed for the whole game UI and installed it along with MTUI, however because of the way certain scripts save and work if your game crashes or you uninstall there are a few files left over from it just stay there, no matter what and screws with the xml files.
Try, if you can, getting rid of most of your UI mods at first aside from say MCM etc, see if the game loads, make a clean save with just minimal UI mods, then one by one reinstall with UIO or Unified HUD as the absolute last thing. I know those two mods are supposed to do the same thing, but for me when I installed UIO it did nothing for my errors, installed Unified instead and it fixed everything. Good luck! _________________ |
| | | Sponsored content
| Subject: Re: Weapon Mod Menu error at 150+ mods | |
| |
| | | | Weapon Mod Menu error at 150+ mods | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |