bft90679
Posts : 209 Join date : 2014-02-28 Age : 36 Location : Taiwan
| |
Archangel-DA
Posts : 143 Join date : 2014-09-16 Age : 29 Location : Texas, USA
| Subject: Re: Population issues Tue Oct 28, 2014 12:34 am | |
| - Undeadsewer wrote:
- So true, the useless NPCs decimates my performance massively. However, I feel uneasy when I'm exploring somewhere that contains no NPCs. It makes me feel like I'm in a horror movie and something will pop up on me.
I wish something would! If we can't have a properly populated wasteland then just filling it with frightening monsters and phenomena would be great. The fallout games, especially Fo3, provide a great setting for a good horror survival game. |
|
XFeniXRising
Posts : 208 Join date : 2014-05-31 Age : 27 Location : Pennsylvania
Character sheet Name: Colton Voss Faction: Brotherhood of Steel Level: 30
| Subject: Re: Population issues Tue Oct 28, 2014 12:36 am | |
| - bft90679 wrote:
- ritualclarity wrote:
- deathsand12 wrote:
- But it sometimes fills the lonely nights exploring the wastes, taking the long road to vegas to find it alive with people (and Fiends) looking to meet you.
Ah.. fiends.. good times, good times.. Yep. One thing I "love" about the Fiends - whenever I add a/or more weapon mods, they are my best friends because they can be my practice targets for my new toys. Or in my case, I install a weapon mod and they're using my new toys against me E.g: Weapons of a New Millenia! _________________ F3Underground/VGUNetwork member since 2011.
Grom Hellscream: "And what Gul'dan, must we give in return?" Gul'dan: "Everything."
|
|
Sponsored content
| Subject: Re: Population issues | |
| |
|