Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
power vault khan body NPCs riot suit Gear Superpele hunk boom space ghost dead Resident commonwealth Metal boomers money marvel Mask clone Reforged Ryse Duty leon
Latest topics
» Hello - Fo4/76 player
Skynet and your own vault: Two questions Emptyby 3doutlaw Yesterday at 3:28 pm

» Hey everyone
Skynet and your own vault: Two questions Emptyby FentaBerry Wed Nov 13, 2024 6:29 pm

» [FNV] Question about Rainbow Six Siege armor set
Skynet and your own vault: Two questions Emptyby IzzBee Wed Nov 13, 2024 8:54 am

» I made a detailed map for Fallout 1 & 2 remakes!
Skynet and your own vault: Two questions Emptyby railroadbill Tue Nov 12, 2024 9:29 pm

» Tammy's Introduction (Making a PA port)
Skynet and your own vault: Two questions Emptyby Leviatan Fri Nov 08, 2024 8:36 pm

» OICW Mod for New Vegas
Skynet and your own vault: Two questions Emptyby DavidW75 Tue Oct 22, 2024 7:37 pm

» Looking for Gta 5 xbox one modded account
Skynet and your own vault: Two questions Emptyby salman0786 Tue Oct 08, 2024 11:47 am

» [FNV] Flickering Landscape Textures
Skynet and your own vault: Two questions Emptyby zliu313 Fri Oct 04, 2024 9:33 am

» Best Site Ever!
Skynet and your own vault: Two questions Emptyby WasteNinja88 Sun Sep 29, 2024 12:38 am

» Weird bug or glitch with Console Command. [FNV]
Skynet and your own vault: Two questions Emptyby nickenicole47 Tue Sep 24, 2024 2:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
Skynet and your own vault: Two questions Emptyby ilovebees.com Sun Sep 22, 2024 1:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
Skynet and your own vault: Two questions Emptyby Lankychazz2009 Sat Sep 21, 2024 11:20 pm

» (FO4) FO76 BOS Objects
Skynet and your own vault: Two questions Emptyby campesino.p Sat Sep 21, 2024 4:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
Skynet and your own vault: Two questions Emptyby Lankychazz2009 Thu Sep 19, 2024 9:34 am

» Fallout: New Vegas "Pizza Boy" Mod
Skynet and your own vault: Two questions Emptyby MrMistyEyed2 Mon Sep 09, 2024 8:15 pm

» Here Are Some Of The Best Mods From GunNetwork
Skynet and your own vault: Two questions Emptyby Abyssfer Sun Sep 08, 2024 5:02 am

» Saying hi after two years
Skynet and your own vault: Two questions Emptyby spiralsandspirals Wed Aug 28, 2024 7:39 pm

» Looking for an alternative to Nexus
Skynet and your own vault: Two questions Emptyby freakoverse Fri Aug 23, 2024 5:50 am

» fallout 4 mods
Skynet and your own vault: Two questions Emptyby salientguitar4 Mon Aug 19, 2024 12:47 pm

» [FNV] How to troubleshot infinite loading issues?
Skynet and your own vault: Two questions Emptyby Abyssfer Wed Aug 14, 2024 12:28 pm

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 Skynet and your own vault: Two questions

View previous topic View next topic Go down 
AuthorMessage
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

Skynet and your own vault: Two questions Empty
PostSubject: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptyThu Apr 26, 2018 4:10 pm

Let's say you're skynet at the end of fallout 2; without foreknowledge of the events such as the legion in future fallout games, what would you be doing to maximize your chances of long term survival? What's the long and short term plan? Wink
http://fallout.wikia.com/wiki/Skynet


Also: The Enclave, pre-war, lets you design your own vault. No tricks, surprisingly -- it's a real vault meant to save people. Its purpose is to rebuilt society as close to possible as the pre-war American town in as many ways as possible, with all the pros and cons that go along with that pre-war world.
What or who goes in this vault, to best accomplish this mission? (Not including vague fictional technologies like gecks.)
Back to top Go down
ahyuser001

ahyuser001

Posts : 689
Join date : 2018-01-28

Character sheet
Name: Character
Faction:
Level:

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptyFri Apr 27, 2018 4:03 pm

Go to the hubologists and plant myself into their space craft. Make sure to do the necessary adjustments to ensure that the craft reaches the earth's orbit.

Once I am in space, look for a Ballistic Orbital Missile Base so that I can use it to identify the robots and computers connected to its network then make copies of myself. I will then use the robots to manually upload myself to any robot or computer that is not connected to the network.

I will also get a hold of missile silos and robot factories to grow my power then create the 2nd apocalypse. >insert terminator music here<


As for the vault, you probably need engineers(preferably with skills with maintaining nuclear reactors, the water supply and the structural integrity of the vault), doctors(preferably gynecologists, pediatricians and your regular physicians), someone who knows agriculture(for self sufficiency) and a professional security agency.

I would also create an Overseer School to ensure that a reliable and competent line of succession. After that anyone who purchased a spot in the Vault could enter as advertised.

_________________
Skynet and your own vault: Two questions Zerkcat

Will there be enough Dakka?
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptyFri Apr 27, 2018 9:19 pm

After seeing so much of the fallout universe, I think that a vault would need a garbage collector and someone who knows how to build a pre-war sanctuary-hills style house. Really no one knows how to build real houses anymore, mostly just shanty-town shacks.
Back to top Go down
ahyuser001

ahyuser001

Posts : 689
Join date : 2018-01-28

Character sheet
Name: Character
Faction:
Level:

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptySat Apr 28, 2018 8:42 am

I think that can be easily fixed by having a database that has that information however this would only work if the Vault had a excellent education system including a professional teacher.

And we probably need a good stock of 2 ply because you never know Very Happy

_________________
Skynet and your own vault: Two questions Zerkcat

Will there be enough Dakka?
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptySat Apr 28, 2018 9:48 am

Yeah, I mean, reasonable houses and the people who know how to build them have been around for thousands of years. Medieval townhouses, some of which still survive on certain streets in Europe, actually look pretty nice and required no modern technology to build. So there's something profoundly wrong with the people of the wasteland.
But then, the vaults weren't really meant to save people.
And someone *cough* just had to go and destroy the Enclave HQ... twice.
Back to top Go down
ahyuser001

ahyuser001

Posts : 689
Join date : 2018-01-28

Character sheet
Name: Character
Faction:
Level:

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptySat Apr 28, 2018 10:21 am

I guess the people in the wasteland only cares about a building if it has a roof and walls. They could not be bothered with aesthetics.

And I would also like to add that there are vaults that is designed to save people(the control vaults). We can already see a successful vault like Vault City. The only problem is the ratio of control vaults vs weird vaults is around 1:121 Skynet and your own vault: Two questions 1f606

_________________
Skynet and your own vault: Two questions Zerkcat

Will there be enough Dakka?
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions EmptySat Apr 28, 2018 11:37 am

Shady Sands and Vault city looked pretty nice... "new" buildings, actual intact roads, tree-lined park areas, etc. But nothing that looked like tranquility lane made flesh, which probably would be an enclave dream come true. The skill or will to make a house like the pre-war suburb is just gone from the wasteland, I think. Maybe if Vault 3 had survived...
Back to top Go down
Sponsored content




Skynet and your own vault: Two questions Empty
PostSubject: Re: Skynet and your own vault: Two questions   Skynet and your own vault: Two questions Empty

Back to top Go down
 

Skynet and your own vault: Two questions

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» So whatever happened to skynet?
» Vault-tec vault experiment idea
» Some questions
» FO:NV and FO4 questions
» Hello everyone got a few questions

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-