Fade
Posts : 60 Join date : 2014-11-21 Age : 25 Location : Las Vegas
| Subject: XRE cars registry Wed Jan 14, 2015 1:10 am | |
| So is there a way to fix this when i installed a addon pack the defiance pack to be exact, everytime i try to get in all it says something like this car is not registered or validated but most likely isnt in the xre registry. Anyone have any suggestions. |
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Mattell
Posts : 237 Join date : 2014-10-27 Age : 45 Location : Los Angeles CA
| Subject: Re: XRE cars registry Wed Jan 14, 2015 1:27 am | |
| Just answered on the other page lol, simple answer is only the last car pack loaded will register, but will stay registered from that point on in the game. In the beta stage you have to approach them, but once I start assembling the more final version either the pack will register on game load, or ill have figured out how to bypass the problem entirely |
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Fade
Posts : 60 Join date : 2014-11-21 Age : 25 Location : Las Vegas
| Subject: Re: XRE cars registry Wed Jan 14, 2015 8:58 am | |
| Thanks!! _________________ |
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Mattell
Posts : 237 Join date : 2014-10-27 Age : 45 Location : Los Angeles CA
| Subject: Re: XRE cars registry Wed Jan 14, 2015 12:59 pm | |
| glad to help |
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RangaJesus
Posts : 1 Join date : 2017-12-14
| Subject: Re: XRE cars registry Mon Apr 02, 2018 5:35 am | |
| So then is there any way to fix it? |
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Alfaz
Posts : 147 Join date : 2017-07-15 Location : Somewhere west of Nevada
| Subject: Re: XRE cars registry Fri Apr 06, 2018 3:14 am | |
| The way Mattell describes it it sounds like a load order. I've had extensive playtime with xre to know it needs to be the modt bottom of bottom mods, directly beneath the plugin you want the directory to load. _________________ so what i am supposed to do with this? Eat it?
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| Subject: Re: XRE cars registry | |
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