| Compatibility problems with Dragbody's NPC overhauls | |
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johnyonghwang1
Posts : 23 Join date : 2015-11-11
| Subject: Compatibility problems with Dragbody's NPC overhauls Tue Mar 20, 2018 12:10 pm | |
| guys, can you guys help me with the installation of dragbody's npc overhaul mods because it seems that theres some compatability problems when installing all of them like how the eyes of the npc's seem to be just a brown ball or how theres plenty of conflicts with each of his mods but somehow his cassidy replacer works fine, look if somebody can make a compilation of his npc overhauls in one file thst would be much appreciated thank you (soory for bad grammar im filipino) |
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tdk01
Posts : 345 Join date : 2015-03-02
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Tue Mar 20, 2018 12:16 pm | |
| it works fine for me...
- do you use a mod manager or manuelly install? - do you use others mod´s? try to disable and test it without mods. then reenable the mods steps bei step - check for conflicts with other mods - try to use xedit for conflicts and loot for sorting your loadordner |
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tigerx87
Posts : 243 Join date : 2014-08-02 Location : The Fort
Character sheet Name: Character Faction: Level:
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Tue Mar 20, 2018 12:58 pm | |
| Theres no compilation because your other mods my be the one conflicting with dragbody mods. Thats why fnvedit exist so you can see what is the conflict and solve it yourself. |
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darkstyler
Posts : 1118 Join date : 2017-12-09 Age : 58 Location : France - Brittany
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Wed Mar 21, 2018 7:28 am | |
| @tigerx87 +1, @johnyonghwang1 you may see in my sig, FNV troubleshoot, ( 8/// Leveled lists, this works for almost everything) there are some tips + videos + pics on how to use Xedit to resolve conflicts. Once you(ll understand how it works, it will be really easy to correct these problems, if you have few hours spare time. Good hunting |
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pirategoyim
Posts : 1 Join date : 2018-06-21
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Jul 19, 2018 1:07 am | |
| Did you find out the problem OP? |
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bluestinger27
Posts : 23 Join date : 2018-01-26 Age : 25 Location : Philippines
Character sheet Name: Ritz Faction: Boomer Level: 20
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Jul 19, 2018 2:58 am | |
| Are you using any other NPC overhaul mod? As for the compilation you can pretty much use FNVEdit or Merge Plugins to combine multiple plugins into one.
Meron akong nagawang .esp file na kumpleto lahat ng overhaul ni dragbody if gusto mo pm mo ako. |
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Austaneous236
Posts : 36 Join date : 2018-05-27 Age : 28 Location : Dayboro, Australia
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Jul 19, 2018 7:39 am | |
| I was also wondering how each overhaul conflicts with the other when they change different factions. I just made sure to sort them by size so the more niche NPC's get the correct face lift. My Install order goes: NCR Overhaul Brotherhood Reforged Powder Gangers Overhaul Boomers Go Boom Greater Khans
Maybe this will help? |
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jorgebadcompany
Posts : 75 Join date : 2018-03-14 Location : SPAIN
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Mon Aug 06, 2018 6:32 pm | |
| try to put all you overhauls from drag at the lowest level in your load order or try to find the problem im sure its a problem of another mod that changes the npcs! _________________ |
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ncrvet
Posts : 387 Join date : 2014-04-14 Age : 35 Location : Cali
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Mon Aug 06, 2018 7:17 pm | |
| some manual edits are needed a merge patch will not fix all the problems I was hoping someone can make some compatibility patches I know awop messes up Joe Cobb boomer power armor from project nevada messes up Rachel |
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tdk01
Posts : 345 Join date : 2015-03-02
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Tue Aug 07, 2018 7:33 pm | |
| when you use fnv redesigend try to disable it and start a new game |
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Michael Polansky
Posts : 1 Join date : 2017-06-05
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Sep 20, 2018 7:04 pm | |
| Hi all. Since googling the issue brought me here initially, I thought I'd share the solution I found.
If you got FCO installed and the characters appear funky, missing hair or eyes - its not neccessarily a compatibility issue. Dragging all dragbody esp's to the bottom is one thing (get the esp version of khans), thats what I did and still got issues with Khans. Turns out the issues persisted because the characters in place where previously affected by FCO and a change of load order didnt change their inventories.
Somehow, disabling the NPC's and enabling back (with console) resets them back to what they should look like. Beats me how inventory has anything to do with their eyes but it totally works. Everytime I run into a wonky looking NPC, I disable him and enable back and their fixed.
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R3tr0Sp4c3
Posts : 6 Join date : 2019-02-09 Age : 25 Location : Leyland
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Mon Feb 11, 2019 10:52 pm | |
| Does anyone know a fix because I can see hints of the old characters face and its really unsetteling please help
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RobinHood
Posts : 2 Join date : 2019-04-15
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Sun Feb 23, 2020 7:18 am | |
| I am getting the same issue, pete just has a really dark face, not any graphical differences and sunny has scars on her face and it is not at all like the picture. I have no other mods at all... What are the mod requirements for this mod? Apparently It needs someguy series to work |
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IRORIEH
Posts : 864 Join date : 2015-04-09 Age : 28 Location : UK
Character sheet Name: Booker Faction: The highest bidder Level: 21
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Sun Feb 23, 2020 4:29 pm | |
| Firstly, make sure all files are installed properly. If using something like MO2 to install the mod, open the mod installation in the explorer and make sure the meshes and texture files are in the first folder. If manually installing, make sure you drag and drop files into the correct folder (data), and that the meshes and texture folders for the mod merge with the ones for your game. Make sure the esp is lower on your order than any other NPC edit mods like FCO or NVR. If that fails, download NVEdit from the nexus, boot it up with your load order and try to manually find the conflict. There is an NVedit guide with the download, but it should be pretty straight forward. @RobinHood your issue is almost certainly load order related, but could be down to missing files. Also, you're using the Russel.esp (the one that requires SomeguySeries.esm), which is an edit for a quest mod. You should try the SomeguySeries (most anyone whos played it will recommend it), but it's not useful to you. Disable it in your plugins list. If this still fails and characters have missing features like clothes or eyes, leave and reenter the cell or, failing that, select the NPC in the console and type RESURRECT which will restore the character to the load orders default state. _________________ Muwahahahahahahaha!!!What do you mean evil laugh!? This is how I always laugh! - Bow Down:
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Lôke-khan K.B.
Posts : 1084 Join date : 2016-02-08 Age : 29 Location : Gdansk, Poland
Character sheet Name: Bronx Faction: NCR Level: 77
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Mon Feb 24, 2020 9:14 am | |
| As NcrVet said, merged patch will not fix all compatibility issues. At the moment we have to be patient, maybe someone will create compatibility patches in the future.
_________________ |
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harddrive1984
Posts : 4 Join date : 2021-03-04
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Mar 04, 2021 6:21 am | |
| Im also having the same problem as Robinhood.I have FCO, redesign 3, and qwinns with all the necessary patches i believe. I followed IRORIEH's solution to no avail. i Don't believe i have missing files other then the files Qwinn's mod indicates to get rid. I disabled russell.esp and tried to push Dragbody mod down on the load order but you know vortex can be a bitch about doing this. I found the conflicting file is vacuus.nif which does something to the model's eyebrows, teeth, and eyelashes i think. Tried having dragbody's mod priortize this file over redesign and FCO but still didnt work. Wondering if you found a solution robinhood?
Doc and Chet look fine but Pete is too dark and sunny and trudy has scars on their mouths like joker
Any help would be appreciated |
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RobinHood
Posts : 2 Join date : 2019-04-15
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Mar 04, 2021 6:28 am | |
| I actually ended up giving up but reinstalled the game for the frontier mod... I used Vortex mod manager and so far havent really had any problems. I think @IRORIEH was right, it seems to be a load order issue where something is overwriting something else. Sorry I cant be more help and thank you guys for your helpful replies |
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harddrive1984
Posts : 4 Join date : 2021-03-04
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Thu Mar 04, 2021 10:03 am | |
| Hey Bud good news. Found the solution and the problem was the ini. file. Hopefully you still want this mod. Props to phatyoshi for finding the problem: https://www.gunetwork.org/t20195-a-problem-with-drag-s-npc-overhaul-poor-pete?highlight=dragThis solution actually didnt work for me. Instead, I changed fallout.ini file instead of falloutpref.ini. It's likely on a setting by setting basis that one ini would win out over the other. You might want to try both or either or. FYI, files are located in documents/mygames/Falloutnv There is a possibility you might have to delete fallout.ini.baked, fallout.ini.base, falloutpref.ini.baked, and falloutpref.ini.base (these files are made by vortex) if the above steps dont work because vortex likes to overwrite settings. But check to see if changing the ini. files helps solve the problem before moving into this step. Dont worry about deleting these because Vortex makes new ones when you launch, although you might run the risk of losing your save files. Its advised to start a new game to get this mod working properly anyways. Thank you Dragbody for great mod. NPCs never looked better |
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The author of this message was banned from the forum - See the message |
BuCeJlbHuK
Posts : 340 Join date : 2017-12-03 Age : 38 Location : MOscow
Character sheet Name: Character Faction: Level:
| Subject: Re: Compatibility problems with Dragbody's NPC overhauls Sat Mar 06, 2021 8:44 pm | |
| Hello everyone!! Many thanks to the author for the work and for the great mod !! |
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