Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
khan commonwealth Superpele power Mask marvel Metal dead suit boom ghoul boomers riot space clone leon Duty Reforged body ghost money vault Ryse Gear NPCs hunk
Latest topics
» OICW Mod for New Vegas
[FO4] Strange Colonial Taphouse Glitch Emptyby DavidW75 Wed Oct 23, 2024 12:37 am

» Looking for Gta 5 xbox one modded account
[FO4] Strange Colonial Taphouse Glitch Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
[FO4] Strange Colonial Taphouse Glitch Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
[FO4] Strange Colonial Taphouse Glitch Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
[FO4] Strange Colonial Taphouse Glitch Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
[FO4] Strange Colonial Taphouse Glitch Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
[FO4] Strange Colonial Taphouse Glitch Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
[FO4] Strange Colonial Taphouse Glitch Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
[FO4] Strange Colonial Taphouse Glitch Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
[FO4] Strange Colonial Taphouse Glitch Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
[FO4] Strange Colonial Taphouse Glitch Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
[FO4] Strange Colonial Taphouse Glitch Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
[FO4] Strange Colonial Taphouse Glitch Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
[FO4] Strange Colonial Taphouse Glitch Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

» [FNV] How to troubleshot infinite loading issues?
[FO4] Strange Colonial Taphouse Glitch Emptyby Abyssfer Wed Aug 14, 2024 5:28 pm

» Fnv Enable player control command
[FO4] Strange Colonial Taphouse Glitch Emptyby GenJohnWilliam Mon Aug 05, 2024 9:25 pm

» Problem with Dragbodies NCR overhaul
[FO4] Strange Colonial Taphouse Glitch Emptyby Lankychazz2009 Fri Aug 02, 2024 8:53 pm

» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
[FO4] Strange Colonial Taphouse Glitch Emptyby Abyssfer Thu Aug 01, 2024 8:29 pm

» Roland Deschain ist The Mysterious Stranger and other t
[FO4] Strange Colonial Taphouse Glitch Emptyby SpaceRanger Mon Jul 22, 2024 10:15 am

» Guns you want in Fallout
[FO4] Strange Colonial Taphouse Glitch Emptyby SpaceRanger Mon Jul 22, 2024 9:25 am

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 [FO4] Strange Colonial Taphouse Glitch

View previous topic View next topic Go down 
AuthorMessage
Guest
Guest
avatar


[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptySat Dec 23, 2017 5:50 pm

Ran into this with a modded save, and Idk what causes this, it always happen when I reload the file.
Back to top Go down
BigBossMan

BigBossMan

Posts : 69
Join date : 2015-05-31
Age : 37
Location : NCR Desert (Pre-war)

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 12:27 pm

this has happened to me various times since FO3. Each time it was either hilarious or annoying as it literally broke the game and I couldnt finish quests or even progress the main story. Normally its just the game being buggy which we know beths games are notorious for...other sometimes its just a heavily modded game that has way to much going on...id rather bet its just being buggy.

Least yours played out. On my end things either wont happen or I some how get caught in the middle and when they hit me, my companions fire back and now the entire settlement hates me and then my companions hate me and then leave me because they make it look like I killed the npcs o_O. Either way, was funny to watch Smile

_________________
Live For Glory, Die for Honor!
Back to top Go down
darkstyler

darkstyler

Posts : 1118
Join date : 2017-12-09
Age : 58
Location : France - Brittany

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 1:34 pm

Quote :
sometimes its just a heavily modded game that has way to much going on
Scripts can do bad things if they are too numerous and resources demanding, (creating a latency that prevent other scripts to work properly in due time). You may try to disable your heaviest scripted mods and try to reproduce the bug Wink May be you have reached some game limitations...

_________________
[FO4] Strange Colonial Taphouse Glitch Sig-1214[FO4] Strange Colonial Taphouse Glitch Bande-21[FO4] Strange Colonial Taphouse Glitch Bande-22[FO4] Strange Colonial Taphouse Glitch Bande-23[FO4] Strange Colonial Taphouse Glitch Bande-24[FO4] Strange Colonial Taphouse Glitch Bande-25
Back to top Go down
https://www.gunetwork.org/t16839-tutorial-on-how-to-mod-your-hea
Kakashi Hatake

Kakashi Hatake

Posts : 515
Join date : 2015-08-12
Age : 26
Location : Northern Ireland

Character sheet
Name: Cedric Williams
Faction: Minutemen
Level: 70

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 5:06 pm

This happens to me but when I first meet Danse. The result is the BoS side of the story being completely closed off. I fixed it by disabling mods that affect the BoS.

_________________
[FO4] Strange Colonial Taphouse Glitch QNReH8t
Back to top Go down
BigBossMan

BigBossMan

Posts : 69
Join date : 2015-05-31
Age : 37
Location : NCR Desert (Pre-war)

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 5:23 pm

darkstyler wrote:
Quote :
sometimes its just a heavily modded game that has way to much going on
Scripts can do bad things if they are too numerous and resources demanding, (creating a latency that prevent other scripts to work properly in due time). You may try to disable your heaviest scripted mods and try to reproduce the bug Wink May be you have reached some game limitations...

im always doin thatn when somethin bad happens im always trying to reproduce the effect. sometimes I can narrow it down, Like in FNV, I had played a pt with project nevada and I kept crashing at the end of lonesome road. I disabled numerous mods till i realized it was PN....never did figure out why it was the cause but didnt mind disabling it just to complete the DLC.

I've gotten better at troubleshooting my issues, but still get issues I can never figure out and usually just start over fresh. I rarely ask for help as I try not to look like a total noob after doing this for so long and learning along the way.

_________________
Live For Glory, Die for Honor!
Back to top Go down
darkstyler

darkstyler

Posts : 1118
Join date : 2017-12-09
Age : 58
Location : France - Brittany

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 5:50 pm

bigBossMan wrote:
I've gotten better at troubleshooting my issues, but still get issues I can never figure out and usually just start over fresh. I rarely ask for help as I try not to look like a total noob after doing this for so long and learning along the way.
There are things pretty hard to catch. Last Fo3 playthrough, same thing, I had to start from fresh game. Unless there's someone with an answer. Have you also asked on the Nexus technical forum ?

_________________
[FO4] Strange Colonial Taphouse Glitch Sig-1214[FO4] Strange Colonial Taphouse Glitch Bande-21[FO4] Strange Colonial Taphouse Glitch Bande-22[FO4] Strange Colonial Taphouse Glitch Bande-23[FO4] Strange Colonial Taphouse Glitch Bande-24[FO4] Strange Colonial Taphouse Glitch Bande-25
Back to top Go down
https://www.gunetwork.org/t16839-tutorial-on-how-to-mod-your-hea
Guest
Guest
avatar


[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 7:26 pm

After some looking around, I found out that Targeting HUDs can cause this, and I was wearing a Targeting HUD. A fix I was told was to remove the headgear on some scripted events.
Back to top Go down
darkstyler

darkstyler

Posts : 1118
Join date : 2017-12-09
Age : 58
Location : France - Brittany

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyMon Dec 25, 2017 7:53 pm

The western fox wrote:
A fix I was told was to remove the headgear on some scripted events
So it was a script conflict huh, in that case, difficult to make scripts compatible. Glad you've found the culprit.

_________________
[FO4] Strange Colonial Taphouse Glitch Sig-1214[FO4] Strange Colonial Taphouse Glitch Bande-21[FO4] Strange Colonial Taphouse Glitch Bande-22[FO4] Strange Colonial Taphouse Glitch Bande-23[FO4] Strange Colonial Taphouse Glitch Bande-24[FO4] Strange Colonial Taphouse Glitch Bande-25
Back to top Go down
https://www.gunetwork.org/t16839-tutorial-on-how-to-mod-your-hea
BigBossMan

BigBossMan

Posts : 69
Join date : 2015-05-31
Age : 37
Location : NCR Desert (Pre-war)

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyTue Dec 26, 2017 12:50 am

darkstyler wrote:
bigBossMan wrote:
I've gotten better at troubleshooting my issues, but still get issues I can never figure out and usually just start over fresh. I rarely ask for help as I try not to look like a total noob after doing this for so long and learning along the way.
There are things pretty hard to catch. Last Fo3 playthrough, same thing, I had to start from fresh game. Unless there's someone with an answer. Have you also asked on the Nexus technical forum ?

Good majority of the time I find solutions due to other people having the same issue. But! There are times that I cannot for the life of me find anything even remotely connected to what im looking for. Like currently, I dono if its my gpu or cpu, or just the gods telling me "no you get nothing good", I crash sometimes, over a period of time, when im modding armor at a work bench or even browsing items in inventory. Current lead says its bad formid's, I think its cause i made a few merge esp's using merge plugin and mostly did it with armor.

what....i think 5 or 7 armor packs and 1 weapon pack and now the weap pack is giving me shit with just ONE weapon lol...all the files are there, meshes, textures, materials and it still crashes on me when i highlight it with the mouse. Ill figure it out eventually...have an epiphany or something, bout how it normally goes. till then i just put up with it. Now the REAL ISSUE ive had since update 1.3 was the dam rainbow texture glitch thing where when you move far away enough from something and it looks like Roy threw up multicolored pixels on everything....but thats beth hating on amd cards from what ive read.

_________________
Live For Glory, Die for Honor!
Back to top Go down
darkstyler

darkstyler

Posts : 1118
Join date : 2017-12-09
Age : 58
Location : France - Brittany

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptyTue Dec 26, 2017 3:22 am

BigBossMan wrote:
when i highlight it with the mouse
hmm if it's a weapon crashing the game in the inventory, you may try :
- Check in whatever editor you have with FO4, if the weapon has a projectile.nif like 32CalRifleBulletProjectile[PROJ:00021404] in Fo3 for example. This happen to crash my game when I try to use or equip a weapon with no atributed projectile... if my memory is correct.
- Change the model of the weapon.nif, always in the editor to be sure the problem doesn't come with the model itself.
- Finaly, if above doesn't work, check, always in the editor, every parameter attached to the weapon = don't forget to check sub-categories like object effects, sounds, (remove the sounds if they are not vanilla to test...), script, (remove the script), etc...
That's all I see for now, as I can not be sure about anything cause I don't know how FO4 is made, so everything above is made with suppositions. Tell me if you find anything interresting about those problems and good luck Wink

_________________
[FO4] Strange Colonial Taphouse Glitch Sig-1214[FO4] Strange Colonial Taphouse Glitch Bande-21[FO4] Strange Colonial Taphouse Glitch Bande-22[FO4] Strange Colonial Taphouse Glitch Bande-23[FO4] Strange Colonial Taphouse Glitch Bande-24[FO4] Strange Colonial Taphouse Glitch Bande-25
Back to top Go down
https://www.gunetwork.org/t16839-tutorial-on-how-to-mod-your-hea
PrinceMinus

PrinceMinus

Posts : 41
Join date : 2016-09-13

Character sheet
Name: Thing Inventor Inventor
Faction: The Thing Masters
Level: 1

[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch EmptySat Dec 30, 2017 9:00 pm

It seems like the problem you're having is that the NPCs are now self aware, and that they can sense they have a presence in the game, therefore, allowing them to want to kill each other any time combat emerges so they don't have to suffer this fatal fate of being in a video game any longer.

Jokes aside, Paul- Cooke'ed, CookeThis problem happened to me before, it's smell either consists of a rouge mod, or just another Fallout 4 bug.
Back to top Go down
Sponsored content




[FO4] Strange Colonial Taphouse Glitch Empty
PostSubject: Re: [FO4] Strange Colonial Taphouse Glitch   [FO4] Strange Colonial Taphouse Glitch Empty

Back to top Go down
 

[FO4] Strange Colonial Taphouse Glitch

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Strange animation bug
» Strange ENB Problem
» Strange Graphical Bug (FNV)
» Fallout 3 Strange Bug
» Strange ENB Issue

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-