- zombaslaya360 wrote:
- @mixtape69 I believe there is a different version of FOMM up on nexus try finding it. It should transfer your load order from the previous version over to the new. If that doesn't work then I'm afraid I can't help you out any further bud.
I've done that multiple times and it still won't open, just gives me the "something bad has happened" error.
This was in my crash dump:
System.Exception: File is not a valid TES4 plugin (Missing TES4 record)
File: D:\SteamLibrary\steamapps\common\Fallout New Vegas\Data\TTWFixes.esm
at Fomm.Games.Fallout3.Tools.TESsnip.Plugin.LoadPlugin(BinaryReader br, Boolean headerOnly)
at Fomm.Games.Fallout3.Tools.TESsnip.Plugin..ctor(String FilePath, Boolean headerOnly)
at Fomm.Games.GameMode.getPluginDependencyStatus(String name, Boolean showMessage)
at Fomm.Games.Fallout3.PluginFormatProviders.ColorizerPluginFormatProvider.GetFormat(String p_strPluginName)
at Fomm.PluginFormat.PluginFormatterManager.GetFormat(String p_strPluginName)
at Fomm.MainForm.RefreshPluginList()
at Fomm.MainForm.MainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
EDIT: I fixed it by deleting TTWfixes.esm