Stay Connected |
GUNetwork
|
Latest topics | » Hello - Fo4/76 player by 3doutlaw Yesterday at 3:28 pm
» Hey everyone by FentaBerry Wed Nov 13, 2024 6:29 pm
» [FNV] Question about Rainbow Six Siege armor set by IzzBee Wed Nov 13, 2024 8:54 am
» I made a detailed map for Fallout 1 & 2 remakes! by railroadbill Tue Nov 12, 2024 9:29 pm
» Tammy's Introduction (Making a PA port) by Leviatan Fri Nov 08, 2024 8:36 pm
» OICW Mod for New Vegas by DavidW75 Tue Oct 22, 2024 7:37 pm
» Looking for Gta 5 xbox one modded account by salman0786 Tue Oct 08, 2024 11:47 am
» [FNV] Flickering Landscape Textures by zliu313 Fri Oct 04, 2024 9:33 am
» Best Site Ever! by WasteNinja88 Sun Sep 29, 2024 12:38 am
» Weird bug or glitch with Console Command. [FNV] by nickenicole47 Tue Sep 24, 2024 2:11 pm
» Suggestions on npc mod that Blends with dragbodys mod? by ilovebees.com Sun Sep 22, 2024 1:31 am
» [FNV] Right Mouse Button Zoom/ADS Bug by Lankychazz2009 Sat Sep 21, 2024 11:20 pm
» (FO4) FO76 BOS Objects by campesino.p Sat Sep 21, 2024 4:53 pm
» [FNV] Dragbody's FO4 Power Armors bug. by Lankychazz2009 Thu Sep 19, 2024 9:34 am
» Fallout: New Vegas "Pizza Boy" Mod by MrMistyEyed2 Mon Sep 09, 2024 8:15 pm
» Here Are Some Of The Best Mods From GunNetwork by Abyssfer Sun Sep 08, 2024 5:02 am
» Saying hi after two years by spiralsandspirals Wed Aug 28, 2024 7:39 pm
» Looking for an alternative to Nexus by freakoverse Fri Aug 23, 2024 5:50 am
» fallout 4 mods by salientguitar4 Mon Aug 19, 2024 12:47 pm
» [FNV] How to troubleshot infinite loading issues? by Abyssfer Wed Aug 14, 2024 12:28 pm
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
|
[FNV] Animation Help Needed | [FNV] Animation Help Needed | |
| Author | Message |
---|
quicksilver500
Posts : 363 Join date : 2015-06-03 Location : Éire
| Subject: [FNV] Animation Help Needed Thu Mar 16, 2017 10:34 pm | |
| Yo guys, so a bolt of inspiration hit me today and I decided to make this: - Spoiler:
The STA-12 Inferno Shotgun from Killzone mercenary (Brownie points for those that get the pun in that name, I only just realised it myself ) Anyway, I got the weapon model made: - Spoiler:
after a while. Unfortunately I can't get the reload animations to work as this is a magazine fed pump action weapon, and as far as I can see, the pump action attack animation (Attack7) is only under the '2handrifle' tree of animations, whereas all the magazine reloads (ReloadF) are under the '2handautomatic' tree. I was wondering if there was any way anyone knew of to get the vanilla '2handautomatic'-ReloadF to work with '2handrifle'-Attack7 at the same time? If I'm being unclear please ask me to elaborate Thanks for reading, even if you can't help, cheers! P.S. I've tried extracting ReloadF, renaming it to both '2hrreloads' and '2hrreloadr' and assigning them correspondingly in the G.E.C.K. Neither of them worked :/ |
| | | mikeee1111
Posts : 358 Join date : 2017-01-17 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV] Animation Help Needed Sun Mar 19, 2017 9:51 pm | |
| "2handautomatic'-ReloadF to work with '2handrifle'-Attack7 at the same time". I'm not sure to understand this part, why would you do that? I have never played that game, so having a video to show me how the weapon is supposed to reload, would help me a lot but i can't seem to find it anywhere on youtube. If you can show me how the weapon is supposed to reload, then maybe i could help you with it. _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | quicksilver500
Posts : 363 Join date : 2015-06-03 Location : Éire
| Subject: Re: [FNV] Animation Help Needed Mon Mar 20, 2017 7:43 am | |
| @mikeee1111 I need the pump action attack animation to work with the magazine reloading animation. Just like any magazine fed weapon in the game, the Assault Carbine, the LMG and the Service Rifle are a few I can think of off the top of my head. None of the reloading animations in the 2handrifle category have magazine style reloads, they're all under the 2handautomatic set of animations. |
| | | mikeee1111
Posts : 358 Join date : 2017-01-17 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV] Animation Help Needed Tue Mar 21, 2017 2:01 pm | |
| - quicksilver500 wrote:
- @mikeee1111 I need the pump action attack animation to work with the magazine reloading animation. Just like any magazine fed weapon in the game, the Assault Carbine, the LMG and the Service Rifle are a few I can think of off the top of my head. None of the reloading animations in the 2handrifle category have magazine style reloads, they're all under the 2handautomatic set of animations.
I'm not too sure about that, I'll have to check it out by myself, but does it really matters if it is 2handautomatic? You could always try it. Also, using the animations mods you find on the internet may help you a lot. I will try to check into the animations when i will have some free time. But just to be sure, your problem is the animation itself? I mean like, does it reload but not the way it should? Or it just does not reload at all (no animations at all but it does reload). _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | quicksilver500
Posts : 363 Join date : 2015-06-03 Location : Éire
| Subject: Re: [FNV] Animation Help Needed Tue Mar 21, 2017 2:07 pm | |
| @mikeee1111 yes it does matter, I've tested every single Animation under that tree already and none of them work properly. Animation mods won't make a difference unless I can find one that does the specific job I need, and I've already searched everywhere. Yes the weapon reloads but the animations are always wrong, I'm probably just going to change the magazine for a shell port instead and go back to the normal shotgun reload at this stage so its all good |
| | | mikeee1111
Posts : 358 Join date : 2017-01-17 Age : 38 Location : From Vancouver/at Montreal right now (temporary)
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV] Animation Help Needed Tue Mar 21, 2017 3:02 pm | |
| - quicksilver500 wrote:
- @mikeee1111 yes it does matter, I've tested every single Animation under that tree already and none of them work properly. Animation mods won't make a difference unless I can find one that does the specific job I need, and I've already searched everywhere. Yes the weapon reloads but the animations are always wrong, I'm probably just going to change the magazine for a shell port instead and go back to the normal shotgun reload at this stage so its all good
You know that you have to go through NifSkope and manually do them, right? You can't just change the reloading animation in the G.E.C.K. or FNVEdit. Unfortunately, it is more complexe than that. I doubt that you tried everything using NifSkope, I really doubt it. And like i have say, if you really don't find it, you could always try the animation mods and give another look. _________________ "All we have to decide is what to do with the time that is given to us"- Gandalf the Bla- I mean the white. |
| | | quicksilver500
Posts : 363 Join date : 2015-06-03 Location : Éire
| Subject: Re: [FNV] Animation Help Needed Tue Mar 21, 2017 4:01 pm | |
| @mikeee1111 Yes, I have done everything necessary in Nifskope, and I am aware that weapon animation is more "complexe" than that, I'm not a fucking child. I posted here looking for help, not condescension and completely unfounded 'doubt' from someone who barely seems to even understand the problem I'm having, never mind the fact that they haven't even played the game they're 'helping' me with. Thanks for the replies but no thanks, if you're going to act like I'm being lazy,stupid and ignorant by coming here looking for help you can get right off this thread. |
| | | Sponsored content
| Subject: Re: [FNV] Animation Help Needed | |
| |
| | | | [FNV] Animation Help Needed | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |