[FNV][Help] - UI Hud issues.
| [FNV][Help] - UI Hud issues. | |
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blahblahblah
Posts : 427 Join date : 2016-10-14 Location : Shady Sands
Character sheet Name: Character Faction: Level:
| Subject: [FNV][Help] - UI Hud issues. Sat Nov 12, 2016 10:43 pm | |
| Hey guys, I've mentioned in my other posts that I've been setting up a new modded playthrough and Im almost ready ( ) but I am having HUD problems. How do I correctly install in OneHUD for mod organizer? Im using Darnified UI, Mod Configuration Menu, and Project Nevada If OHud doesnt work out, What other HUDs do you recommend? OneHUD is actually causing conflict with Project Nevada's Thermal Vision... I would still want a HUD that hides everything else [to work with Hitman's Ammo + Conditioning Checking] |
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broccolimonster
Posts : 319 Join date : 2014-11-02
| Subject: Re: [FNV][Help] - UI Hud issues. Tue Nov 15, 2016 9:26 am | |
| Have you tried watching Gopher's tutorial on how to install it? He also did a mod organizer installation tutorial of those mods when he transferred from NMM to MO on his existing Jack playthrough. Check out his channel on youtube _________________ TO CONQUER FEAR, YOU MUST BECOME FEAR... |
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blahblahblah
Posts : 427 Join date : 2016-10-14 Location : Shady Sands
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV][Help] - UI Hud issues. Wed Nov 16, 2016 2:28 am | |
| - broccolimonster wrote:
- Have you tried watching Gopher's tutorial on how to install it? He also did a mod organizer installation tutorial of those mods when he transferred from NMM to MO on his existing Jack playthrough. Check out his channel on youtube
Oh I definitely know him. I guess I didnt see watch it fully enough, Thanks anyway. (I cant get the extra HUDs like clocks and stuff to work like his) I guess I'll give it another shot again. Ill make another post if i'm trouble |
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VWgolfR1
Posts : 328 Join date : 2015-10-11 Age : 33 Location : Slovenia
| Subject: Re: [FNV][Help] - UI Hud issues. Wed Nov 16, 2016 2:32 am | |
| @blahblahblah In order to make HUD mods play together nicely and without conflicts you need to have UIO installed: http://www.nexusmods.com/newvegas/mods/57174/? Check iHUD or aHUD on Nexus, both from Gopher. One of them has the option to hide the HUD. |
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blahblahblah
Posts : 427 Join date : 2016-10-14 Location : Shady Sands
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV][Help] - UI Hud issues. Thu Nov 17, 2016 3:01 am | |
| - VWgolfR1 wrote:
- @blahblahblah In order to make HUD mods play together nicely and without conflicts you need to have UIO installed: http://www.nexusmods.com/newvegas/mods/57174/?
Check iHUD or aHUD on Nexus, both from Gopher. One of them has the option to hide the HUD. oHUD apparently covers both iHUD and aHUD. Just need oHUD to work lol. Ill research more into UIO |
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themrhalo
Posts : 10 Join date : 2015-04-25 Age : 22 Location : Deep in the heart of Texas!
Character sheet Name: Character Faction: NCR/BoS Level: 40
| Subject: Re: [FNV][Help] - UI Hud issues. Fri Dec 23, 2016 9:56 pm | |
| I'm pretty sure that oneHUD has to be installed before UIO, since it uses some of those tools. Try moving the individual mod below UIO and the esm (plugin). Hope this helps! _________________ "A winner is just a failure who got up one last time." - Unknown
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blahblahblah
Posts : 427 Join date : 2016-10-14 Location : Shady Sands
Character sheet Name: Character Faction: Level:
| Subject: Re: [FNV][Help] - UI Hud issues. Sat Dec 24, 2016 12:49 am | |
| @themrhalo Thanks for the advice! Once I get New Vegas working lol _________________ |
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