Stay Connected |
GUNetwork
|
Latest topics | » R.S.A. Weapons question by gtp_750 Tue Nov 19, 2024 2:30 am
» Hello - Fo4/76 player by 3doutlaw Sat Nov 16, 2024 8:28 pm
» Hey everyone by FentaBerry Wed Nov 13, 2024 11:29 pm
» [FNV] Question about Rainbow Six Siege armor set by IzzBee Wed Nov 13, 2024 1:54 pm
» I made a detailed map for Fallout 1 & 2 remakes! by railroadbill Wed Nov 13, 2024 2:29 am
» Tammy's Introduction (Making a PA port) by Leviatan Sat Nov 09, 2024 1:36 am
» OICW Mod for New Vegas by DavidW75 Wed Oct 23, 2024 12:37 am
» Looking for Gta 5 xbox one modded account by salman0786 Tue Oct 08, 2024 4:47 pm
» [FNV] Flickering Landscape Textures by zliu313 Fri Oct 04, 2024 2:33 pm
» Best Site Ever! by WasteNinja88 Sun Sep 29, 2024 5:38 am
» Weird bug or glitch with Console Command. [FNV] by nickenicole47 Tue Sep 24, 2024 7:11 pm
» Suggestions on npc mod that Blends with dragbodys mod? by ilovebees.com Sun Sep 22, 2024 6:31 am
» [FNV] Right Mouse Button Zoom/ADS Bug by Lankychazz2009 Sun Sep 22, 2024 4:20 am
» (FO4) FO76 BOS Objects by campesino.p Sat Sep 21, 2024 9:53 pm
» [FNV] Dragbody's FO4 Power Armors bug. by Lankychazz2009 Thu Sep 19, 2024 2:34 pm
» Fallout: New Vegas "Pizza Boy" Mod by MrMistyEyed2 Tue Sep 10, 2024 1:15 am
» Here Are Some Of The Best Mods From GunNetwork by Abyssfer Sun Sep 08, 2024 10:02 am
» Saying hi after two years by spiralsandspirals Thu Aug 29, 2024 12:39 am
» Looking for an alternative to Nexus by freakoverse Fri Aug 23, 2024 10:50 am
» fallout 4 mods by salientguitar4 Mon Aug 19, 2024 5:47 pm
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
|
[Fallout] How to edit gun sounds and rate of fire | [Fallout] How to edit gun sounds and rate of fire | |
| Author | Message |
---|
loness
Posts : 128 Join date : 2016-02-12 Location : Camp McCarran
| Subject: [Fallout] How to edit gun sounds and rate of fire Sun Apr 24, 2016 10:48 am | |
| Hey guys :hellobig:,
I have never modded anything in Fallout and wan't to start up with small things, like the title says, for example with editing gun sounds and the rate of fire of automatic guns. Problem is like I've said I've never modded anything in my life and don't know what tools are needed in order to do it.
I hope this is in the right section.
Thanks for your help.
Stay awesome and have a nice day! _________________ Just your average guy with a love for post-apocalyptic games. |
| | | broccolimonster
Posts : 319 Join date : 2014-11-02
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Sun Apr 24, 2016 11:24 am | |
| First thing first, what fallout game do you refer to? FO3? FNV? FO4? Anyway, you can do it farely easy with FO3Edit, FNVEdit or FO4Edit... Look it up and learn how to use it. You can do bunch of stuff with it other than editing sounds and fire rate. _________________ TO CONQUER FEAR, YOU MUST BECOME FEAR... |
| | | loness
Posts : 128 Join date : 2016-02-12 Location : Camp McCarran
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Sun Apr 24, 2016 11:33 am | |
| Definitely should've put F:NV in the title! Alright I'll give FNVEdit a shot!
Thanks for your quick help man! Much appreciated! _________________ Just your average guy with a love for post-apocalyptic games. |
| | | Nem
Posts : 203 Join date : 2014-07-05
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Sun Apr 24, 2016 7:32 pm | |
| @broccolimonster Sorry to hijack the thread with my own question but it's somewhat related now that you mentioned FO4Edit. Which variable changes the rate of fire there? Cause a lot of it is unfinished and I get a lot of ''Unkown'' variables. |
| | | Wolfe117
Posts : 2 Join date : 2015-04-19
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Sun Apr 24, 2016 8:11 pm | |
| Its pretty easy with the GECK, you just have to load your master, find the weapon and edit it. |
| | | broccolimonster
Posts : 319 Join date : 2014-11-02
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Mon Apr 25, 2016 2:53 am | |
| - Nem wrote:
- @broccolimonster Sorry to hijack the thread with my own question but it's somewhat related now that you mentioned FO4Edit.
Which variable changes the rate of fire there? Cause a lot of it is unfinished and I get a lot of ''Unkown'' variables. You might want to ask the author of FO4Edit. Haven't gotten around with FO4Edit myself yet. I only mentioned it cause I assume the finished build (since it's still in beta as of now) would be similar with FO3Edit and FNVEdit. _________________ TO CONQUER FEAR, YOU MUST BECOME FEAR... |
| | | loness
Posts : 128 Join date : 2016-02-12 Location : Camp McCarran
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire Mon Apr 25, 2016 4:10 pm | |
| Thank you for your help guys! Have edited some things and found a way to make compatibility patches! _________________ Just your average guy with a love for post-apocalyptic games. |
| | | Sponsored content
| Subject: Re: [Fallout] How to edit gun sounds and rate of fire | |
| |
| | | | [Fallout] How to edit gun sounds and rate of fire | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |