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 Features That You Wish to Change in Next Fallout Game

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SixShooter

SixShooter

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Features That You Wish to Change in Next Fallout Game - Page 2 Empty
PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyFri Apr 29, 2016 4:17 pm

Remove the voiced protagonist.
Bring back the better dialog from FNV
Better story


Y'know, I might as well just say bring back everything that made Fallout "Fallout"

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Satapatis

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySat Apr 30, 2016 2:06 am

No voiced protagonists. Never. Again.

No pointlessly narrow and restrictive backstory.

Less focus on settlement building and chores.
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rojok2

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySat Apr 30, 2016 3:53 am

Go back to the classic dialog system written by the writers of new vegas. Actually just let obsidian make a new fallout.
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KahoticDemonHD

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySat Apr 30, 2016 6:58 am

I didn't mind the voice character, but in the next game, I want more content, hell obsidian had less time and had way more quests and content, fallout 4 gets so boring without mods, and other problem is you can't real rp like you could in new vegas, I really want the karma system back, also a bigger map, maybe somewhere in the Midwest or the south, would be cool to fight some hillbilly rednecks.lol

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AsianMan

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySat Apr 30, 2016 7:45 am

Yes I agree, Karma system and bigger map is all i want
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Lôke-khan K.B.

Lôke-khan K.B.

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySat Apr 30, 2016 10:53 am

I understand that the Fallout universe has its own rules, but the authors could add some nice futuristic firearms with an optical system.

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obsidian929

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptySun Jul 03, 2016 5:30 pm

1. Kill animations like Skyrim had.
2. A wider variety of guns, clothing, armor. seeing the same gun on every fiend or raider gets old FAST
3. more interesting locations, remember Dunwich? lol who doesnt
4.something memorable happening, have yall seen The Frontier for FNV? yea like that!

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Wertologist

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 6:05 am

I didn't get to play much of 4, but I know some of the issues.

1: no voiced player. Aside from the obvious limitation it gives role playing, it is near impossible to read the tone of their words until after they say it so you could end up sounding like an ass. It also really limits modders.

2: less forced backstory. I played the intro to 4 and it really blame me feel like my character had to be a certain way. I felt no reason to why he would turn into a mass murderer, so he stayed a normal person. In NV there was a lot of wiggle room. You didn't know too much about you character so there was no fitted personality. 3 had a bit more, but it glossed over how you were raised and grew up so you could believe they grew up good and caring or bad and selfish(or any other combo). 4 had you as a family man/woman with a kid in a pleasant suburb. When you see them as a happy family, it doesn't give much freedom to imagine how they were heartless sociopaths(assuming you were role-playing as a raider).

3: more weapon variations. I was very unhappy with the selection in 4. There are I think 3 handguns and 1 unique one(which I don't count as a new variant considering there's only one). In fo3 and NV, there was more variation. In 4 there's either a raider gun or a better gun you would use. In NV, there were guns everyone used.

4: bigger map. I heard 4 was very small. 3 and NV were large, but both had issues. In 3, a good chunk of it was a maze of ruins. In NV, if you actually look at the size of the play area, it's very small. Even smaller if you consider the empty and useless areas like the river and dried up lakes. I'm OK with empty and useless areas since it adds to the wasteland feel, but don't put them where you'll never venture. Put them in the player's paths so they had to trek through.

On a side note, I think this thread is in the wrong section. It's a fallout thread in the elder scroll section. May want to see if a mod can move it.
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augtastic

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 2:36 pm

1. No voiced protagonist, OR improved dialogue options. I could go either way on this really. I think the trend has been moving towards voiced player characters ever since Mass Effect, but it really only works when the game follows a specific narrative. It works well with a pre-established character, but it fall apart on a game like Fallout where the player is responsible for establishing his/her personal style. I think it could be improved if there was a system where your previous dialogue options and actions established your future choices, like in Dragon Age 2. The more smart ass options you chose, the more smart ass options were available to you, and it shaped your character into more of a smart ass.

2. More bad guy options. The SS is way too much of a goody two shoes. Even in Nuka World, establishing yourself as the Overboss seems out of character for the voice actors. You definitely shouldn't sound polite when you're threatening the Disciples to support you.

3. Less emphasis on base building. Building settlements was amazing... for the first three or four settlements. Then it became a tedious micromanagement task. How can people not plant corn? If there are enough crafting materials in a workshop, there should be no reason why settlers can't figure out how to put up walls. Maybe have a system in place where you can designate a basic outline of automatic settlement upgrades and leave them to there own devices.

4. More weapons and armor. Because you can literally never have enough options. I like the concept of the modular weapons, having lasers and homemade guns capable of being pistols or rifles was really cool, and it was kind of a bummer that it only applied to energy weapons and low tier ballistics.
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wurm45

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 4:18 pm

Either they should go one step back (more like few hundred in case of Fallout 4 and FNV) or they just turn over the Fallout Series to Obsidian completely and let Obsidian do their thing. But since Bethesda won't do that, I have another solution. Let Bethesda do a Fallout spinoff where they can throw out the RPG elements completely and let Obsidian do the RPG heavy Fallout games like FNV. So everyone can have their fallout experience.
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linkin79

linkin79

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 6:56 pm

@"wurm45" I really like that idea,kinda like how Microsoft does with the Forza series.Where Take 10 does Forza Motorsport for the simulation crowd and Playground games does Forza Horizon for the arcade open world crowd.
That way people who enjoyed what Fallout 4 bought to the table can still enjoy the fallout series and people who preferred New Vegas can have they're slice of the pie too.I would love a mixture of both.
But I wouldn't mind a bi yearly Fallout game made by two different developers.They would get my money for sure.
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bobmtran

bobmtran

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 8:10 pm

It would like it where the world actually changes according to your action. Example you help a small trading outpost with their Raider problem, in a few months game time, you come back and it is a thriving village with more houses and more people living there.

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bobmtran

bobmtran

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 8:10 pm

It would like it where the world actually changes according to your action. Example you help a small trading outpost with their Raider problem, in a few months game time, you come back and it is a thriving village with more houses and more people living there.

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Lucianhector

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 8:21 pm

I would change the developers from Bethesda to Obisidian

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JokeOreo

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 9:39 pm

I kinda want the next Fallout game to take place in somewhere other than the USA, but that depends whether the other countries got bombed like the States.

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SuperChunkChief

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyTue Oct 11, 2016 9:56 pm

@Lucianhector Totally agree.

I hope they change the dialogue system and get rid of the voiced protagonist and I think if Obsidian makes the next game they will probably fix the issues Fallout 4 had.

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blockhale

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyWed Oct 12, 2016 2:46 am

I want more clothes. Or even just to be able to dye my clothes. Without adding any new clothing models/textures, just imagine how much more diverse the world would be if instead of 10 women in the marketplace wearing the same dress or 2 colored variants of the same dress, each was slightly different in shades or accent/trim?

Heck, anywhere you can add procedural generation. What if tree models were just as static as now but their leaves were dynamic? Or the dirt and trash that built up on a street drifted every once in a while?
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MonAsaX

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyWed Oct 12, 2016 5:42 am

I think they need to get better idle and running animations. I would also like to see a silent protagonist next time as I believe the voiced protagonist in fallout 4 got in the way of role playing.

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Bandikoot

Bandikoot

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyWed Oct 12, 2016 6:27 pm

Honestly, the one thing I want to change drastically in the next Fallout game isn't a feature. It's the game engine.

The current game engine that Fallout 4 is using is very, very old, and it shows. While it impresses me that Bethesda can do so much on such an old engine, it's time for a new one, and it's been time for a new one. Having a new game engine under the hood would make so many more things possible. With that said, here are some features I would like to see changed or added:

- Not so linear story line
- Visible holstered weapons
- More weather cycles
- Deadlier radiation (i.e. if you don't cure your radiation after a while, you get visibly sick and can't survive as well as you could if you were healthier, ultimately leading to death if you don't treat your radiation at all
- More weapons, preferably real world
- More unique, sidequests that aren't easily repeatable that affect the outcome of the end of the game (not all of them)
- Many more non-linear dialogue choices regardless of whether or not they are voice acted
- Less linearity overall
- Animations that have more... feeling, less robotic
- An area like The Glowing Sea that isn't some enigma or a giant space with two or three areas to explore. The Glowing Sea should have been an area complete with sidequests and unique loot, which brings me to my next point
- True unique items, no mutators or anything, but allow them to be modified
- More interaction with aliens. Aliens are a recurring theme across pretty much every game, I would like for this to be explored through a lengthy sidequest or even a main quest
- A central player home/base that can be highly customized

Also forgot to mention realistic gore. While a head exploding from hitting someone in the head with a baseball bat can be hilarious (and would still have its place with the Bloody Mess perk), I'd like to more realistic, graphic gore.
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wurm45

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PostSubject: Re: Features That You Wish to Change in Next Fallout Game   Features That You Wish to Change in Next Fallout Game - Page 2 EmptyWed Oct 12, 2016 8:30 pm

@Bandikoot they won't change the engine any time soon, it's the only engine which allows a game like Fallout/Skyrim to be made. What I mean there's no engine out there which allows the amount of NPCs, player freedom, open world, modability (dunno if that's a word) and so more things. Sure there are engines which are quite good, like the Rage engine from GTA or the engine from Witcher, but they aren't useable for a game like Fallout/Elder Scrolls. That is if Bethesda sticks to the current style of game and doesn't make a more linear game (like witcher) or restricts their formular in another way.
But I get what you mean, a new engine, even a major upgrade, would be awesome and very welcome.
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