Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
boom Reforged Metal hunk clone Ryse marvel dead NPCs Resident power body riot Duty commonwealth Mask ghost Superpele boomers suit Gear leon money vault khan space
Latest topics
» R.S.A. Weapons question
Character depth  Emptyby gtp_750 Tue Nov 19, 2024 2:30 am

» Hello - Fo4/76 player
Character depth  Emptyby 3doutlaw Sat Nov 16, 2024 8:28 pm

» Hey everyone
Character depth  Emptyby FentaBerry Wed Nov 13, 2024 11:29 pm

» [FNV] Question about Rainbow Six Siege armor set
Character depth  Emptyby IzzBee Wed Nov 13, 2024 1:54 pm

» I made a detailed map for Fallout 1 & 2 remakes!
Character depth  Emptyby railroadbill Wed Nov 13, 2024 2:29 am

» Tammy's Introduction (Making a PA port)
Character depth  Emptyby Leviatan Sat Nov 09, 2024 1:36 am

» OICW Mod for New Vegas
Character depth  Emptyby DavidW75 Wed Oct 23, 2024 12:37 am

» Looking for Gta 5 xbox one modded account
Character depth  Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
Character depth  Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
Character depth  Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
Character depth  Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
Character depth  Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
Character depth  Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
Character depth  Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
Character depth  Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
Character depth  Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
Character depth  Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
Character depth  Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
Character depth  Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
Character depth  Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 Character depth

View previous topic View next topic Go down 
AuthorMessage
Ikesoh

Ikesoh

Posts : 5
Join date : 2018-11-23
Location : Outer Heaven

Character depth  Empty
PostSubject: Character depth    Character depth  EmptyTue Nov 27, 2018 6:02 am

So I plan on making a companion mod in New Vegas and wondered what made NV companions more interesting than their Fallout 3/4 counterparts. They both had dialogue full of exposition and backstory but I can’t put my finger why the New Vegas companions have more depth
Back to top Go down
IRORIEH

IRORIEH

Posts : 864
Join date : 2015-04-09
Age : 28
Location : UK

Character sheet
Name: Booker
Faction: The highest bidder
Level: 21

Character depth  Empty
PostSubject: Re: Character depth    Character depth  EmptyTue Nov 27, 2018 11:42 am

Simple. Natural evolution of the character.

In fallout 3, companions basically reveal their entire life story the moment you meet them (if they have one, like Fawkes) and then they can never really be spoke to again. In Fallout 4's case, their story comes in the form of small dialogue snippets that come in intervals, that are unlocked by gaining approval. While it's a step up from 3, it still feels unnatural as there is no real prompting, ie the player questioning them as they travel.

Dialogue trees in FNV as a whole were far more expansive. You could frequently ask your companions questions about themselves and their lives, including questions which would only appear after the player learns of certain events (like Boone and Bitter Springs). While each companion had triggers for their approval, which unlocked more questions, these were more specific than picking locks and hacking terminals, usually relating to their own stories, (like arcade and the crashed Vertibird) and the new dialogue options felt more like followups to questions the player had already asked as opposed to the NPC unpacking their life on you piece by piece. It showed character when someone like Boone reacts to the players choice to kill or save the captured soldiers in Nelson, and he explains that he frequently had to kill such men himself, and deeply regrets it, or when the regularly guarded Raul questions his own self worth after seeing how other old timers can remain so useful to their community when he feels worthless.

Tldr: The point is, FNVs companions are tailor made for their world and have specific tie ins to story and locations that lack from Fallout 3/4. It's something that needs to be present to make the character a part of that setting.

_________________
Muwahahahahahahaha!!!
What do you mean evil laugh!? This is how I always laugh!
Bow Down:
Back to top Go down
Ikesoh

Ikesoh

Posts : 5
Join date : 2018-11-23
Location : Outer Heaven

Character depth  Empty
PostSubject: Re: Character depth    Character depth  EmptyTue Nov 27, 2018 11:59 am

Ohh okay it makes more sense now haha. Thanks a ton! I knew it had something to do with Nv’s expansive dialogue but I completely forgot the difference in how backstories were revealed in both games. Thanks again guys! cheers
Back to top Go down
gakusangi

gakusangi

Posts : 297
Join date : 2018-02-06
Age : 37
Location : Somewhere in Deep 13

Character sheet
Name: Vapor Snake
Faction: Dead Fox
Level: 1

Character depth  Empty
PostSubject: Re: Character depth    Character depth  EmptyThu Jan 23, 2020 4:03 pm

If you want depth, and character development, you have to plan ahead for the long-game. You want a decent idea of them up front, some points of interest, but you want more revealed as you go, and most importantly you want some changes to happen to them as they progress so that they're not entirely the same person by the end. It takes a while to write out a good character arc, and it won't be easy, considering this one has to shape itself over the course of random gameplay with another character who is acting as the lead protagonist and therefore requires the companion as a "support character" to their own arc.
Back to top Go down
Sponsored content




Character depth  Empty
PostSubject: Re: Character depth    Character depth  Empty

Back to top Go down
 

Character depth

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Character depth
» Fav' RP Character in FNV
» What did you name your character?
» What character are you playing?
» Character Background?

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-