Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
power clone Ryse Mask Duty money hunk boom riot ghost marvel Metal body ghoul space suit dead Reforged leon khan Gear boomers NPCs commonwealth Superpele vault
Latest topics
» OICW Mod for New Vegas
Fallout companion Porting Emptyby DavidW75 Tue Oct 22, 2024 7:37 pm

» Looking for Gta 5 xbox one modded account
Fallout companion Porting Emptyby salman0786 Tue Oct 08, 2024 11:47 am

» [FNV] Flickering Landscape Textures
Fallout companion Porting Emptyby zliu313 Fri Oct 04, 2024 9:33 am

» Best Site Ever!
Fallout companion Porting Emptyby WasteNinja88 Sun Sep 29, 2024 12:38 am

» Weird bug or glitch with Console Command. [FNV]
Fallout companion Porting Emptyby nickenicole47 Tue Sep 24, 2024 2:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
Fallout companion Porting Emptyby ilovebees.com Sun Sep 22, 2024 1:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
Fallout companion Porting Emptyby Lankychazz2009 Sat Sep 21, 2024 11:20 pm

» (FO4) FO76 BOS Objects
Fallout companion Porting Emptyby campesino.p Sat Sep 21, 2024 4:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
Fallout companion Porting Emptyby Lankychazz2009 Thu Sep 19, 2024 9:34 am

» Fallout: New Vegas "Pizza Boy" Mod
Fallout companion Porting Emptyby MrMistyEyed2 Mon Sep 09, 2024 8:15 pm

» Here Are Some Of The Best Mods From GunNetwork
Fallout companion Porting Emptyby Abyssfer Sun Sep 08, 2024 5:02 am

» Saying hi after two years
Fallout companion Porting Emptyby spiralsandspirals Wed Aug 28, 2024 7:39 pm

» Looking for an alternative to Nexus
Fallout companion Porting Emptyby freakoverse Fri Aug 23, 2024 5:50 am

» fallout 4 mods
Fallout companion Porting Emptyby salientguitar4 Mon Aug 19, 2024 12:47 pm

» [FNV] How to troubleshot infinite loading issues?
Fallout companion Porting Emptyby Abyssfer Wed Aug 14, 2024 12:28 pm

» Fnv Enable player control command
Fallout companion Porting Emptyby GenJohnWilliam Mon Aug 05, 2024 4:25 pm

» Problem with Dragbodies NCR overhaul
Fallout companion Porting Emptyby Lankychazz2009 Fri Aug 02, 2024 3:53 pm

» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
Fallout companion Porting Emptyby Abyssfer Thu Aug 01, 2024 3:29 pm

» Roland Deschain ist The Mysterious Stranger and other t
Fallout companion Porting Emptyby SpaceRanger Mon Jul 22, 2024 5:15 am

» Guns you want in Fallout
Fallout companion Porting Emptyby SpaceRanger Mon Jul 22, 2024 4:25 am

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 Fallout companion Porting

View previous topic View next topic Go down 
AuthorMessage
MrComplex

MrComplex

Posts : 160
Join date : 2015-03-26
Age : 33
Location : Dubai UAE

Fallout companion Porting Empty
PostSubject: Fallout companion Porting   Fallout companion Porting EmptyTue Feb 09, 2016 11:28 am

Hello gunners

I was wondering if it would ever be possible to port some companions between fallout games, it would be pretty cool and lore friendly to port some of Curie or valentines voice files back into fallout 3 or nv, i guess porting the actual models would be tricky but the voices are probably easy enough

does any body think its possible?

_________________
There are two sides to every story, dont take the first side you hear as the truth
Back to top Go down
MrObamatron

MrObamatron

Posts : 395
Join date : 2015-02-04
Age : 29
Location : A Place To Stand

Fallout companion Porting Empty
PostSubject: Re: Fallout companion Porting   Fallout companion Porting EmptyTue Feb 09, 2016 4:27 pm

In all reality, all you'd need to port over is the head of the companion of your choice since you can easily assign one of the many different body types FO3 or FNV modders have made (unless you want a custom body in which you'd need a custom skeleton as well). You'd of course would have to mold the the head to the proportions of the body.

Then there's the issue of face rigging which would allow the companion to make facial movements: speaking, emotions, etc.
Adding voices is probably the easiest part in all of this though.

_________________
"A drop in the Basket, Is Worth a Shepherd's Shilling" ~ Danka Chevchnov
Back to top Go down
Distortion

Distortion

Posts : 666
Join date : 2015-12-20
Age : 31
Location : Racine, Wisconsin

Character sheet
Name: Distortion
Faction: of none of your damn business
Level: two fitty

Fallout companion Porting Empty
PostSubject: Re: Fallout companion Porting   Fallout companion Porting EmptyTue Feb 09, 2016 10:11 pm

Now if they can port willow, vanessa, lunette, hope, and some of the other badass companion mods from nv i would be so happy. Even having cait roaming with you in the mojave wasteland or piper would be funny as hell. If this can happen it would be thrilling.

_________________
Fallout companion Porting 6014d911
Back to top Go down
eleanorlamb [G]

eleanorlamb [G]

Posts : 64
Join date : 2015-12-15
Location : Biddeford, Maine

Fallout companion Porting Empty
PostSubject: Re: Fallout companion Porting   Fallout companion Porting EmptyWed Feb 10, 2016 12:03 am

MrObamatron wrote:
In all reality, all you'd need to port over is the head of the companion of your choice since you can easily assign one of the many different body types FO3 or FNV modders have made (unless you want a custom body in which you'd need a custom skeleton as well). You'd of course would have to mold the the head to the proportions of the body.

Then there's the issue of face rigging which would allow the companion to make facial movements: speaking, emotions, etc.
Adding voices is probably the easiest part in all of this though.

Face rigging isn't the only hard part, it's getting the head format perfect and having that working in game. If you don't know what you're doing in nifskope you will have to spend some time finding the full face format for the custom file you're making.

_________________
My Mods:
MGSV Big Boss Player Voice Sounds: https://www.gunetwork.org/t8635-rel-mgsv-big-boss-player-voice-sounds
MGSV Ambient and Battle Music for Digital Nightmare: https://www.gunetwork.org/t8625-rel-mgsv-ambient-and-battle-music-for-dn
MGSV Themed Equipment Sounds: https://www.gunetwork.org/t8626-rel-mgsv-themed-equipment-sounds
Back to top Go down
Sponsored content




Fallout companion Porting Empty
PostSubject: Re: Fallout companion Porting   Fallout companion Porting Empty

Back to top Go down
 

Fallout companion Porting

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» [HELP] Porting Armor from Fallout 4 to Fallout NV
» Fallout Model Porting Help.
» Help with porting from Fallout 4 to new vegas
» Who would you like to see in Fallout as a companion
» Porting New Vegas mods to Fallout 3.

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-