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Weird movement bug | Author | Message |
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Frosty7130
Posts : 114 Join date : 2015-04-01 Age : 28 Location : Iowa
| Subject: Weird movement bug Sun Oct 18, 2015 10:18 pm | |
| I recently did a fresh install of New Vegas so I could get some new quest mods done (New Vegas Bounties III!) before Fallout 4 causes me to drop off the face of the earth. I finally got everything set up the way I want it to, and got to Primm after making a few tweaks here and there, when I got this strange bug. It happens when I am moving with my character, in first person (although I haven't tried third person), and what happens is after releasing the button, my character keeps on moving forever, and the keyboard and mouse become completely unresponsive to the game, including the ~ and esc keys. The game itself does not crash as the screen still works and sounds still play, and the only way I stop moving is if something blocks my path, but even then, I keep running into the object indefinitely. Searching for help hasn't led me to find anyone with a similar problem. Has anyone else seen this before? Any help is greatly appreciated. And before you ask, I do have NVSR, NVSE, FNV4GB, and all the other necessary utilities installed. - Load Order:
FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm YUP - Base Game + All DLC.esm IWR.esm oHUD.esm FCOMaster.esm NVInteriors_Core.esm ELECTRO-CITY - CompletedWorkorders.esm rePopulated Wasteland.esm NVInteriors_ComboEdition.esm Tales from the Burning Sands.esm Military Explansion Program.esm factions reloaded raiders v2.esp NVR-Strip.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Strangers Abroad.esm Weapons.of.the.New.Millenia.esm DWCNV.esm Active Wasteland.esm Advanced Recon Tech.esm JIP Selective-Fire.esm More Perks.esm More Perks for Dead Money.esm SaxxonsQuestPack.esm ELECTRO-CITY - Highways and Byways.esm mojavereloaded1.esp Weapon Mod Expansion.esm WME - GRA.esm WME - DLCs.esm The New Bison Steve Hotel.esm Project Nevada - Cyberware.esp Project Nevada - Extra Options.esm Stalker Weapons Pack.esm More Perks for Honest Hearts.esm Afterschool Special.esm Lone Gunman's Tools of Trade.esm More Traits.esm More Perks for Old World Blues.esm GRARG.esm DesertersFortress.esm SpeedyResources.esm WMVM.esm SomeguySeries.esm More Perks for Companions.esm YUP - NPC Fixes (Base Game + All DLC).esp Zan_AutoPurge_SmartAgro_NV.esp Better Game Performance.esp DarNifiedUINV.esp HeadTracking_IK.esp FP gun follows crosshairs.esp The Mod Configuration Menu.esp The Weapon Mod Menu.esp CASM.esp ShilohDS-Color Maps and Icons.esp Centered 3rd Person Camera.esp FCO - GlowingOne.esp Mojave Nights.esp CRHDV3O2.esp FlashlightNVSE.esp Readius_NV.esp Locations.esp Vurt's WFO.esp Active Wasteland - Vanilla Replacements.esp outsidebets.esp WME.esp Sounds 1.0.esp PN.esp EVE FNV - ALL DLC.esp WMX.esp MorePerksMerge.esp Area 51.esp Factions Reloaded Legion.esp factions reloaded followers.esp dD - Enhanced Blood Main NV.esp dD-Reduced Dismember Force - EVE.esp dD-Smaller Wounds - EVE.esp Armors 1.0.esp Active Wasteland - Dead Money Replacements.esp TfaT2.esp CNR_Beta.esp TheInheritance.esp Alternative Start.esp Russell.esp IWR - Rebuilt.esp Weapons 1.1.esp MTB.esp Feng Shui NV.esp TheBackpack.esp WeaponJamming.esp Companion Sandbox Mode3.esp Ragdolls.esp NewVegasBounties.esp Delay DLC - DM + HH + OWB + LR + GRA.esp FCO - OnHolyServiceBound NPC's.esp Runner.esp More Realistic Aiming.esp PN - Rebalance Sneak Override removal.esp PMT - Responsive Kill Reactions.esp PMT - Tougher Vehicles.esp CombatEnhancer.esp RSO - Realistic Stealth Overhaul - NV.esp WMEVE - All DLCs.esp christinecos.esp Dead Money - Automatic Rifle fix.esp DesertersFortressUpdate_V1.1_DemiLore.esp DesertersFotress - Casual Edition.esp A Guide To Revenge.esp AutumnLeaves.esp NVI_Combo_Edition_SA_patch.esp CAGE 1.9.3.2.esp bzArmour.esp CasinoHeists.esp Radio Free Wasteland.esp Conelrad 640-1240.esp ELECTRO-CITY - Darker Nights.esp FNV Realistic Wasteland Lighting - Darker Nights.esp FCO - Russell.esp FCO - SQP.esp FCO - The New Bison Steve.esp FNV Realistic Wasteland Lighting - Full.esp
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| | | archer()
Posts : 31 Join date : 2014-05-28
| Subject: Re: Weird movement bug Fri Oct 23, 2015 6:24 am | |
| Oh yes, I remember the same happened to me long time ago. As far as I remember I get rid of it by remapping the auto move key. |
| | | Enomer
Posts : 57 Join date : 2015-10-12
| Subject: Re: Weird movement bug Fri Oct 23, 2015 10:32 am | |
| the auto move key default is Q, however it is rather odd to lose total control of functioning. This is a rare problem indeed. As for one of the more affective but longest troubleshooting methods, you could turn off all mods and turn on five at a time. See if that help and make sure your not over 135 active plugins. I reccomend wrye flash to create a bashed patch and manage that plugin count. |
| | | squigglysheep
Posts : 55 Join date : 2015-04-18 Age : 40 Location : Ohio
| Subject: Re: Weird movement bug Fri Oct 23, 2015 3:08 pm | |
| I had this happen to me a few times, but in Fallout 3. I managed to get rid of a some of my mods that I was no longer using, and that fixed it. I didn't have as many mods as I do with FNV, but that could be the problem. I just know that a mod was messing something up in my game, and I have no idea which one it was exactly, but it might have been the Children of the Wastelands mod for me...have no idea why though. It was a weird bug, and rather annoying because it really could be anything. |
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