| Pipboy: Early Concept Art | |
|
Author | Message |
---|
The author of this message was banned from the forum - See the message |
Mr.Flux
Posts : 253 Join date : 2015-04-25 Age : 32 Location : That's Classified
| Subject: Pipboy: Early Concept Art Sun Sep 27, 2015 6:43 am | |
| Did you know that early concept art for the pip-boy 3000 shows that it had potential to be a wrist watch? - Spoiler:
http://vignette4.wikia.nocookie.net/fallout/images/2/2a/Pip-BoyCA4.jpg/revision/latest?cb=20120220203437
And it would've been removable and everything. would you guys have preferred this instead of the pip-boy 3000? personally I like that they went with the pip-boy 3000 but I'd love to see this as a mod. Would you guys want this to be a mod? _________________ Rest in Peace, Starman. Say hello to Major Tom for me... |
|
| |
Guest Guest
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:04 am | |
| Interesting concept, it would of been a big diffrence, im torn when it comes to Pipboys, as i have always loved the vanilla Pipboy design though the forced glove (spesh when it comes to power armor) has always bugged me, so i use other mods to make up for it, though very interesting concept Mr.Flux |
|
| |
The author of this message was banned from the forum - See the message |
Mr.Flux
Posts : 253 Join date : 2015-04-25 Age : 32 Location : That's Classified
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:08 am | |
| It'd be cool if it was a mod. like if the pip-boy watch doesn't interfere with the armor you can wear it on your wrist but if it does you could hold it in your hand. _________________ Rest in Peace, Starman. Say hello to Major Tom for me... |
|
| |
Guest Guest
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:34 am | |
| Thinking about it i am suprised there hasnt been a mod for that, turning a pipboy into some sort of watch, i mean you can turn the pipboy into a psp so i am suprised it hasnt been done yet lol, who knows maybe with the large amount of modders fallout 4 will bring with it, it might happen at one point. |
|
| |
The author of this message was banned from the forum - See the message |
nelson01023
Posts : 315 Join date : 2015-05-14 Age : 25 Location : Philadelphia, PA
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 8:06 am | |
| I wouldn't have preferred this, cause... my hands would be too big if I was wearing power armor. Not to mention,it looks kinda fragile.
_________________ -
|
|
| |
FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 30 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 1:53 pm | |
| to me the pipboy atm is perfect despite it being basically backwards in fallout new vegas/3 that didnt actually bother me though i have a feeling if this was going to be made a mod it would be made for fallout 4's script extender (if its needed) because i think alot of people would feel they wasted their time making it for new vegas i for one will keep playing fallout NV/3 but realistically thinking a majority of players will probably stick to fallout 4 |
|
| |
wealthywyatt
Posts : 251 Join date : 2014-06-25 Age : 33 Location : Latveria
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 2:05 pm | |
| I would enjoy the watch better with a large clear face when you bring it up. I think the pipboy killed it for me because it was so big and took up half my arm and made my armor look weird. _________________ |
|
| |
The author of this message was banned from the forum - See the message |
Archi
Posts : 320 Join date : 2015-06-13 Location : Just Ban Me
Character sheet Name: Character Faction: Level:
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 2:20 pm | |
| Ha Never heard of it mate really interesting _________________ I do not consent
|
|
| |
The author of this message was banned from the forum - See the message |
Mr.Flux
Posts : 253 Join date : 2015-04-25 Age : 32 Location : That's Classified
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:54 pm | |
| @Wealthywyatt I agree, in fallout 3 back in my console days I hated the fact that when I wore power armor that the armor on my left arm wasn't there because of the pipboy. _________________ Rest in Peace, Starman. Say hello to Major Tom for me... |
|
| |
Kakashi Hatake
Posts : 515 Join date : 2015-08-13 Age : 26 Location : Northern Ireland
Character sheet Name: Cedric Williams Faction: Minutemen Level: 70
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:58 pm | |
| They would have made more Fallout 4 pipboy editions because of those watches being easier to produce _________________ |
|
| |
The author of this message was banned from the forum - See the message |
Mr.Flux
Posts : 253 Join date : 2015-04-25 Age : 32 Location : That's Classified
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 7:59 pm | |
| _________________ Rest in Peace, Starman. Say hello to Major Tom for me... |
|
| |
wealthywyatt
Posts : 251 Join date : 2014-06-25 Age : 33 Location : Latveria
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 9:50 pm | |
| @Mr.flux i dont understand why they dont make an option in the game where you can remove it. or they could simply go the handheld way OR the best thing to do is just have an option to hide it from being seen. _________________ |
|
| |
The author of this message was banned from the forum - See the message |
Mr.Flux
Posts : 253 Join date : 2015-04-25 Age : 32 Location : That's Classified
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 9:51 pm | |
| @wealthywyattWell from the looks of the fallout 4 E3 Trailer it looks like the pipboy is a clip on so it may be removable? or at least more lore friendly to have a handheld pipboy. _________________ Rest in Peace, Starman. Say hello to Major Tom for me... |
|
| |
wealthywyatt
Posts : 251 Join date : 2014-06-25 Age : 33 Location : Latveria
| Subject: Re: Pipboy: Early Concept Art Sun Sep 27, 2015 9:58 pm | |
| @Mr.Flux we will see, hopefully we'll be able to port mods ASAP. i really hate having that damn PipBoy on my wrist over all my armor. _________________ |
|
| |
Fidller
Posts : 731 Join date : 2015-07-03 Age : 27 Location : Wherever i need to be
Character sheet Name: Edd Faction: NCR Level: -12
| Subject: Re: Pipboy: Early Concept Art Mon Sep 28, 2015 1:42 am | |
| I have seen it before in my Fallout 3's concept art book. There are alot of interesting concepts for Pip-Boys in it.....something i would love to have seen as a mod (Or a real life version) _________________ |
|
| |
Sponsored content
| Subject: Re: Pipboy: Early Concept Art | |
| |
|
| |
| Pipboy: Early Concept Art | |
|