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 Fallout 4 modding capabilities and possibilities.

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SuperDemonBoy15

SuperDemonBoy15

Posts : 389
Join date : 2014-07-25
Age : 25
Location : Lansing, MI

Character sheet
Name: Crowder
Faction: FOJ
Level: 7812

Fallout 4 modding capabilities and possibilities. Empty
PostSubject: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. EmptySat Sep 05, 2015 6:37 am

Hello and welcome all GUNetwork members and I just wanted to share a thought that keeps crossing my mind, What capabilities will modders have with Fallout 4, and what possibilities could we see?

If anyone has any clues on what kind of new mods that modders weren't able to make due to some limitations with the FNV GECK foe ex. FO3 GECK doesn't have the DT bar in the armors like FNV did. It's a hard thing to explain and I hope someone can understand or even re-word my sentence better. I see what you did t

And yes I do know that modding capabilities won't come out until 2016,
but I'm probably going to be messing with my .ini closed eyes smile

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Fallout 4 modding capabilities and possibilities. Superd10



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Gyrard

Gyrard

Posts : 143
Join date : 2015-05-15
Age : 29
Location : California

Fallout 4 modding capabilities and possibilities. Empty
PostSubject: Re: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. EmptySat Sep 05, 2015 7:08 am

I'd love to see mech combat mods. Due to power armor acting more like a vehicle than a suit of armor, programming wouldn't be nearly as difficult as it is in Fallout 3 or New Vegas. We would also have far greater customization for weapons, since we were confined to only three mods in New Vegas. The huge array of different options for housebuilding would also make custom maps/building mods that much more varied and interesting.

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"They asked me how well I understood theoretical physics. I said I had a theoretical degree in physics. They said welcome aboard."
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SuperDemonBoy15

SuperDemonBoy15

Posts : 389
Join date : 2014-07-25
Age : 25
Location : Lansing, MI

Character sheet
Name: Crowder
Faction: FOJ
Level: 7812

Fallout 4 modding capabilities and possibilities. Empty
PostSubject: Re: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. EmptySat Sep 05, 2015 8:49 am

Gyrard wrote:
I'd love to see mech combat mods. Due to power armor acting more like a vehicle than a suit of armor, programming wouldn't be nearly as difficult as it is in Fallout 3 or New Vegas. We would also have far greater customization for weapons, since we were confined to only three mods in New Vegas. The huge array of different options for housebuilding would also make custom maps/building mods that much more varied and interesting.
WOW!!! None of that even passed through my head, you sir just blew my mind. I've always wanted to see this kind of stuff for Fallout, I am am going to have a blast making mods for Fallout 4 then!

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Fallout 4 modding capabilities and possibilities. Superd10



Try out my other Realism overhaul for New Vegas!

FNV-PROJECT REALISM
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Zombiebait999

Zombiebait999

Posts : 8
Join date : 2015-09-05
Age : 31

Fallout 4 modding capabilities and possibilities. Empty
PostSubject: Re: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. EmptySat Sep 05, 2015 2:15 pm

I'd love to see a mod where you can customize your own vertibird then fly it around, as shown in the trailer that will be a activity available to players. I can't wait!
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SuperDemonBoy15

SuperDemonBoy15

Posts : 389
Join date : 2014-07-25
Age : 25
Location : Lansing, MI

Character sheet
Name: Crowder
Faction: FOJ
Level: 7812

Fallout 4 modding capabilities and possibilities. Empty
PostSubject: Re: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. EmptySat Sep 05, 2015 11:22 pm

VeteranAlpha96 wrote:
You know i think that this would be a great idea for Fallout 4. Since Fallout 4 Power Armor now will be like a real set of Power Armor why not add a mod where the player can make this set of Power Armor?

For Males:

For Females:

Yes i am a die hard of Bioshock aswell, and just imagine killing a raider with a Bouncer drill within melee range or just by shooting it at him, how awesome would that be?
That actually sounds like a cool idea, It would be neat to run around hoving a giant drill in someone's face closed eyes smile

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Fallout 4 modding capabilities and possibilities. Superd10



Try out my other Realism overhaul for New Vegas!

FNV-PROJECT REALISM
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PostSubject: Re: Fallout 4 modding capabilities and possibilities.   Fallout 4 modding capabilities and possibilities. Empty

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