Any interior cells in a quest mod that impressed you.
| Any interior cells in a quest mod that impressed you. | |
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dantaefetticus
Posts : 389 Join date : 2014-10-24 Age : 25 Location : New York
Character sheet Name: Samson Ramsey Faction: Independent Level:
| Subject: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 12:50 am | |
| Are there any Interior cells from a quest mod that really got you jaw dropping? I have a few:
The Rouge NCR base from Blood By the Dollar: It is technically not an interior cell, but the area looks so damn gorgeous. I was watching Ollyoxen's(very underrated youtuber) plsythrough of the mod and my mouth literally dropped when I saw the area. I would literally download the mod just because of it. Link to see what I am talking about: https://www.youtube.com/watch?v=bKfgUje2U-E
The last dungeon area in The Odyssey of Tommy Morrissey: For a first mod, this mod is very impressive. The scripts and interiors and really good, especially the last area you fight through. It is very well done for a first mod.
AWOP's big interiors: They are big, and they will definitely get exploring, and will probably get you lost.
That is what I can think right out of my head right now lol.
_________________ Flickr | STEAM | NEXUS <--- Where you can connect with me |
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Brigand231
Posts : 368 Join date : 2014-03-09 Age : 50 Location : Somewhere I shouldn't be
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 3:16 am | |
| I liked the train station in Novac Public Library, how it get cleaned up and improved as the story progressed. I also like Underground Hideout and some of the dungeons of Someguy2000's mods for the way they can change and develop over time.
Perhaps I appreciate those kind of details after giving it a try myself and knowing what the authors had to go through to make it work means so much more to me now. _________________ |
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jldoner
Posts : 56 Join date : 2014-08-16 Age : 36 Location : Ohio, USA.
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 5:59 am | |
| Definitely Just about anywhere in Beyond Boulder Dome. Such a fantastic Mod.
_________________ Great men are forged in fire. It is the privilege of lesser men to light the flame.
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D7Rock88
Posts : 203 Join date : 2015-06-27 Age : 36 Location : Kansas
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 9:36 am | |
| I was personally amazed by several interior areas from the A Devil's Wish mod aswell as the Spook House mod, both by Devilswish. Seriously just great stuff, crazy too, and somewhat on the creepy scarey side. |
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FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 30 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 9:44 am | |
| The haunted house by devilswish did it for me the scripting was better than most AAA games I have played in the past and it always had me on edge
The other mod worth mentioning is badlands it's incredibly detailed custom building mesh and textures and extremely detailed throughout |
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Lorem ipsum
Posts : 38 Join date : 2015-07-22
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 5:40 pm | |
| If I am able to mention a mod from fallout 3, there was a lot of amazing cells that were in the mod a Quest for Heaven |
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Flavio01997
Posts : 195 Join date : 2015-06-11 Age : 27 Location : The capital of the European Legion
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Aug 09, 2015 6:04 pm | |
| Boom to the Moon is a gorgeous piece of mod, especially on the main part of the mod. I really enjoyed the amount of details, the interiors gived to me the right feelings for the mood. Also I've seen some gameplays of the Fallout Who Vegas mod, and that is a beast of a mod: the scripting seems really well made and the texture/meshes look magnificent. - falloutveteran20 wrote:
- The haunted house by devilswish did it for me the scripting was better than most AAA games I have played in the past and it always had me on edge
The other mod worth mentioning is badlands it's incredibly detailed custom building mesh and textures and extremely detailed throughout House of Horrors is simply awesome, that's a shame that the author stopped its development. |
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SomeKid123
Posts : 116 Join date : 2015-04-18
| Subject: Re: Any interior cells in a quest mod that impressed you. Sat Sep 26, 2015 11:13 pm | |
| The bridge in the underground mine in the Russel companion/quest mod is awsome |
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nelson01023
Posts : 315 Join date : 2015-05-14 Age : 25 Location : Philadelphia, PA
| Subject: Re: Any interior cells in a quest mod that impressed you. Sun Sep 27, 2015 12:58 am | |
| I personally loved the subway stations in TTW. The places look beautiful and extremely detailed.
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| Any interior cells in a quest mod that impressed you. | |
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