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 Some help plz

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kiionohi

kiionohi

Posts : 782
Join date : 2015-06-21
Age : 27
Location : GIRLyou rly got me bad

Character sheet
Name: Eery
Faction: Questlove
Level: 11

Some help plz Empty
PostSubject: Some help plz   Some help plz EmptySat Jul 18, 2015 7:18 pm

Hey,

It's been forever since I modded anything for Fallout, some pointers would be appreciated on where I screwed up at lmao

Whenever I load my model in geck it doesn't show in the preview:

Some help plz Capture_by_kazu___maru-d91sp9u

Some help plz Capture2_by_kazu___maru-d91splm

But it appears in-game, just crashes when I try to equip it
-
Then I followed the nifskope copy branch thing, and now the armor crashes geck
I always used 3ds max for modding idk what the deal is now ;-;
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http://www.kiionohi.com
gav07Gaming

avatar

Posts : 1143
Join date : 2014-12-28
Location : Kentucky

Some help plz Empty
PostSubject: Re: Some help plz   Some help plz EmptySat Jul 18, 2015 10:36 pm

not much of a modder but going over these might help:

https://www.gunetwork.org/t754-how-do-i-convert-weapons-from-other-games-for-fallout
https://www.youtube.com/watch?v=2Tgy0lBdJK0&list=PL925958D31D8D30C7
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http://twitch.tv/gavinmurphy
Akhanami

Akhanami

Posts : 21
Join date : 2015-07-01
Age : 28
Location : Croatia

Some help plz Empty
PostSubject: Re: Some help plz   Some help plz EmptySat Jul 18, 2015 10:48 pm

Okay, the problem might be that you haven't assigned the material properly or something might've gotten screwed up in the shader properties. Other than that, have you enabled vertex colour? Also, are you sure that your normals aren't flipped? A tip I'd suggest you doing is copying shader properties and material from an already made vanilla model then pasting it onto your model and applying the texture path manually.
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gunslinger6792

gunslinger6792

Posts : 299
Join date : 2014-04-04
Age : 32
Location : North Carolina, United States

Some help plz Empty
PostSubject: Re: Some help plz   Some help plz EmptySat Jul 18, 2015 11:12 pm

If you moved the texture or meshes folder to a different location that differs in anyway from how they were orginally the models won't show up. If it's just a mesh you have to go into edit and reselect the mesh. Otherwise you need to keep the meshes and textures in there original folder structure.
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