| GECK: need help on something | |
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butzyyy
Posts : 202 Join date : 2015-06-18 Age : 29 Location : England somewhere
| Subject: GECK: need help on something Sat Jul 18, 2015 5:46 am | |
| can someone help with geck please trying to make armor and none on the videos are helping |
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Soju
Posts : 2266 Join date : 2014-10-19 Location : USA
Character sheet Name: ---------------------- Faction: --------------------- Level: ----------------------
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 5:56 am | |
| Moved topic from Off Topic to Fallout Mod Tutorials and Help.
You need to be more specific on what you're trying to make bud. |
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The author of this message was banned from the forum - See the message |
The Inquisitor
Posts : 650 Join date : 2014-05-09
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 5:58 am | |
| Trying to make an armor as in hand make it? textures in all? or just editing the stats of an armor? _________________ I came here to make house mods and chew bubble gum... And I'm all out of bubble gum. |
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butzyyy
Posts : 202 Join date : 2015-06-18 Age : 29 Location : England somewhere
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 6:11 am | |
| downloaded these textures you know in the mod area near the bottom somewhere theres the bounty hunter resource thing and im trying to make that into armor the guys called the ark he said something about body rigging and that, sorry about not being specific aha |
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The author of this message was banned from the forum - See the message |
The Inquisitor
Posts : 650 Join date : 2014-05-09
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 6:25 am | |
| I dont do that kind of stuff sorry. If your talking about putting a armor int he game that u downloaded. U just put the texture/meshes in the textures and meshes folder of your Fallout data Folder, then Duplicate a armor in geck. GO to biped model for male and female and find the texture you put into the textures folder. From there you can alter the name/id/stats of your armor you downloaded but if your talking about rigging and setting stuff on Skeletons. I dont do that. To many porters ruined my want to make custom armors myself. I hope this helps i am pretty tired atm so it may not make sense Lol! _________________ I came here to make house mods and chew bubble gum... And I'm all out of bubble gum. |
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butzyyy
Posts : 202 Join date : 2015-06-18 Age : 29 Location : England somewhere
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 7:08 am | |
| ahh thank you anyway aha i might see if that works, the guy on here who had the model only said abou rigging and that so i dont think that will work, hopefully someone on here does know tho aha _________________ there's only one true love you find it? make sure you do everything in your power not too lose it |
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Sentience
Posts : 621 Join date : 2015-04-23 Location : New Vegas
Character sheet Name: The Lone Courier Faction: Independent Level: 41 /50
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 7:24 am | |
| you need to pick some programs such as Nifskope, Blender (specific versions, I believe 2.49 and 2.73 are needed) and some really good tutorials for them.
I don't actively rig or port, due to lack off skill and good tutorials (I'm lazy) but I plan to get into that during Fallout: 4. These are programs that help you achieve the rigging to the skeleton and bone weight, and much more stuff I'll sound stupid if I try to say, but do look into those, as they might be what you need. They are both free as well, I own both legally and never spent a dime. _________________ Check Me Out @ The Nexus: SKYZOO |
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mpaz96
Posts : 1535 Join date : 2014-08-12 Age : 28 Location : Colombia
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 7:54 am | |
| GECK is the final step in this process. You need to rig the model first in programs such as blender i'm afraid. You can learn if you're patient, but it's not a walk in the park, so you won't find an easy tutorial regarding this and it's not something someone can explain that easily. Either way, I wish you good luck. _________________ |
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Sentience
Posts : 621 Join date : 2015-04-23 Location : New Vegas
Character sheet Name: The Lone Courier Faction: Independent Level: 41 /50
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 7:58 am | |
| @mpaz96 That was why I never mentioned it yet, I was waiting to see if they had heard of the others first, but you are absolutely right, and I should have thrown that in. Good catch on that. _________________ Check Me Out @ The Nexus: SKYZOO |
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mpaz96
Posts : 1535 Join date : 2014-08-12 Age : 28 Location : Colombia
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 8:01 am | |
| @Sentience What do you mean? Mention what? Sorry, i'm really sloooow sometimes haha. _________________ |
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Sentience
Posts : 621 Join date : 2015-04-23 Location : New Vegas
Character sheet Name: The Lone Courier Faction: Independent Level: 41 /50
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 8:15 am | |
| @mpaz96 Sorry I'm was on my cell, I meant I never mentioned the GECK at that point as I wondered the OP's knowledge or understanding of Blender or Nifskope. I would have written up something more descriptive if I was more experienced, with the Geck finish included, but modeling is a field I'm still learning in . I didn't want to lead him to think I had the smarts to lead him through this, it isn't fast or easy at least in my experiences haha. _________________ Check Me Out @ The Nexus: SKYZOO |
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butzyyy
Posts : 202 Join date : 2015-06-18 Age : 29 Location : England somewhere
| Subject: Re: GECK: need help on something Sat Jul 18, 2015 8:23 am | |
| cheers guys for the help and advice i guess i better start learning how to do stuff with blender and the other programs needed, maybe read up on them to see what else i could learn but thank yous two for taking the time to help me and explain what i need to do in order to make the armor and that much appreciative _________________ there's only one true love you find it? make sure you do everything in your power not too lose it |
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