x1VASH1x
Posts : 489 Join date : 2015-05-21 Age : 34 Location : Texas Underground Bunker
| Subject: Need Help editing power armor idle anim Wed Jun 10, 2015 10:58 pm | |
| Ok so i tried looking around online for some tutorials but couldn't find any on what i'm trying to do. I want to change the idle animation for power armor. I already have my 3 meshes that should change it but aren't doing anything. I believe it's because power armor equips weapons differently. So in short how would i go about setting it up for using my idle animation instead of the power armor setup. I went inside the GECK and tried to edit the power armor also and remove the tick that say's "backpack" but not sure if it did anything.
1. So i have my 3 meshes 2haaim 2haaimdown 2haaimup
2. They should go under Data>Meshes>Character>_Male
but i get nothing from power armor only normal clothing and medium armor, everything but power armor. _________________ Your all around music junkie and guide to great music. |
|
A.J.
Posts : 118 Join date : 2014-04-18 Location : EU
| Subject: Re: Need Help editing power armor idle anim Thu Jun 11, 2015 12:38 am | |
| Power Armor animations start with PA usually |
|
x1VASH1x
Posts : 489 Join date : 2015-05-21 Age : 34 Location : Texas Underground Bunker
| Subject: Re: Need Help editing power armor idle anim Thu Jun 11, 2015 1:30 am | |
| - A.J. wrote:
- Power Armor animations start with PA usually
Do you mean in the GECK? Under what category/tab in the GECK _________________ Your all around music junkie and guide to great music. |
|
A.J.
Posts : 118 Join date : 2014-04-18 Location : EU
| Subject: Re: Need Help editing power armor idle anim Thu Jun 11, 2015 1:46 am | |
| no, in general, i.e. pamtidle. Open the meshes.BSA and filter with _male\pa, if there are the files you need then probably you'll have to modify them to see the animation when wearing PA |
|
x1VASH1x
Posts : 489 Join date : 2015-05-21 Age : 34 Location : Texas Underground Bunker
| Subject: Re: Need Help editing power armor idle anim Thu Jun 11, 2015 2:20 am | |
| - A.J. wrote:
- no, in general, i.e. pamtidle. Open the meshes.BSA and filter with _male\pa, if there are the files you need then probably you'll have to modify them to see the animation when wearing PA
I'm so sorry. I'm really confused. So i don't do this in the GECK? Do i make a new folder under meshes you mean? Because the only files under meshes>characters>_male are two folders idleanims and locomotion, then there are a bunch of animation files below that. EDIT: FIXED BY RENAMING FILES TO SAME AS POWER ARMOR FILES AND REPLACING THEM _________________ Your all around music junkie and guide to great music. |
|
A.J.
Posts : 118 Join date : 2014-04-18 Location : EU
| Subject: Re: Need Help editing power armor idle anim Thu Jun 11, 2015 8:05 am | |
| - Quote :
FIXED BY RENAMING FILES TO SAME AS POWER ARMOR FILES AND REPLACING THEM
This I was meaning you were modifying the wrong files |
|
Sponsored content
| Subject: Re: Need Help editing power armor idle anim | |
| |
|