Stay Connected |
GUNetwork
|
Latest topics | » OICW Mod for New Vegas by DavidW75 Wed Oct 23, 2024 12:37 pm
» Looking for Gta 5 xbox one modded account by salman0786 Wed Oct 09, 2024 4:47 am
» [FNV] Flickering Landscape Textures by zliu313 Sat Oct 05, 2024 2:33 am
» Best Site Ever! by WasteNinja88 Sun Sep 29, 2024 5:38 pm
» Weird bug or glitch with Console Command. [FNV] by nickenicole47 Wed Sep 25, 2024 6:11 am
» Suggestions on npc mod that Blends with dragbodys mod? by ilovebees.com Sun Sep 22, 2024 5:31 pm
» [FNV] Right Mouse Button Zoom/ADS Bug by Lankychazz2009 Sun Sep 22, 2024 3:20 pm
» (FO4) FO76 BOS Objects by campesino.p Sun Sep 22, 2024 8:53 am
» [FNV] Dragbody's FO4 Power Armors bug. by Lankychazz2009 Fri Sep 20, 2024 1:34 am
» Fallout: New Vegas "Pizza Boy" Mod by MrMistyEyed2 Tue Sep 10, 2024 12:15 pm
» Here Are Some Of The Best Mods From GunNetwork by Abyssfer Sun Sep 08, 2024 9:02 pm
» Saying hi after two years by spiralsandspirals Thu Aug 29, 2024 11:39 am
» Looking for an alternative to Nexus by freakoverse Fri Aug 23, 2024 9:50 pm
» fallout 4 mods by salientguitar4 Tue Aug 20, 2024 4:47 am
» [FNV] How to troubleshot infinite loading issues? by Abyssfer Thu Aug 15, 2024 4:28 am
» Fnv Enable player control command by GenJohnWilliam Tue Aug 06, 2024 8:25 am
» Problem with Dragbodies NCR overhaul by Lankychazz2009 Sat Aug 03, 2024 7:53 am
» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul by Abyssfer Fri Aug 02, 2024 7:29 am
» Roland Deschain ist The Mysterious Stranger and other t by SpaceRanger Mon Jul 22, 2024 9:15 pm
» Guns you want in Fallout by SpaceRanger Mon Jul 22, 2024 8:25 pm
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
November 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | Calendar |
|
|
Fallout 4 - Official Trailer, Gameplay and Discussion | Fallout 4 - Official Trailer, Gameplay and Discussion | |
| |
Author | Message |
---|
Delineator
Posts : 207 Join date : 2014-10-22 Age : 29
Character sheet Name: Character Faction: Level:
| | | | SpaceLord21
Posts : 337 Join date : 2015-05-26 Age : 106 Location : the Shivering Isles
Character sheet Name: the Madgod Faction: Daedric Princes Level: 999
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:18 am | |
| - TheAfterKing wrote:
- I think we also play in the time before the apocalypse
Maybe a tranquility lane type deal? Except right before nuke goes off? That could be it, I saw some concept art of something similar on another post the other day, it was for Fo3 though. _________________ "Sheogorath is already inside each of us. You have already lost." |
| | | SpaceLord21
Posts : 337 Join date : 2015-05-26 Age : 106 Location : the Shivering Isles
Character sheet Name: the Madgod Faction: Daedric Princes Level: 999
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:19 am | |
| - Delineator wrote:
- TheAfterKing wrote:
- ZuExis wrote:
- This is just the trailer. I'm pretty sure there are some dark aspects to it.
Like the zombies!
Those are ghouls, not zombies. They're Feral Ghouls, which is pretty close to zombies. |
| | | Delineator
Posts : 207 Join date : 2014-10-22 Age : 29
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:22 am | |
| - LordEdwardius wrote:
- They're Feral Ghouls, which is pretty close to zombies.
Yes, but they're not called "zombies" for a reason: they aren't zombies. There are no zombies in Fallout. _________________ |
| | | TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:25 am | |
| - TheAfterKing wrote:
- Allnarta wrote:
- Everything is so bright and shiny. So much happiness, Sun and life.
I am extremely dissapointed. I thought that you would say something else haha But, yes you are right, that was one thing that I didn't liked about Fallout: NV, There where to many living people, I didn't see the apocalypse in it anymore Well, as far as I recall, Boston is in the Commonwealth, so it's going to be inbetween New Vegas and the DC Wasteland in terms of ambience. I expect dynamics. We'll see a lot of filth, dark and brooding as well as sunshine and lollipops. I get the feeling the city will be split into sectors of the wealthy and impoverished and we'll see certain factions vieing for control. That's what I see from the trailer anyway. It's difficult to make any judgement at this stage. I'm just glad it's out. No idea how YouTubers were saying the graphics look 'so 2007'. These people need their eyes testing. The graphics look 10x better than vanilla Skyrim. I personally don't think it requires an ENB the graphics are that acceptable. The game won't be on pre-gen consoles... only PS4/Xbox One... so I doubt we'll see quite as many corners cut in terms of graphical fidelity. _________________ - MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
|
| | | Guest Guest
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:28 am | |
| - OrmrSnaethorsen wrote:
- The game won't be on pre-gen consoles... only PS4/Xbox One... so I doubt we'll see quite as many corners cut in terms of graphical fidelity.
Witcher 3 says hi. Anyway, impressive trailer. Much, much better than I expected. |
| | | TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:32 am | |
| In some of the screens it reminded me of Dishonoured a little bit. Some objects looked cell-shaded or 'impressionist'. _________________ - MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
|
| | | GenericRifleman
Posts : 523 Join date : 2014-11-23 Age : 25 Location : Arizona
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:33 am | |
| YES! YES! YESSSSSS!!!! Oh the vertibirds, how you look so much better, oh the power armor, how you look so much more menacing, OH THE F'KIN FIREARMS HOW YOU LOOK SO MUCH MORE LIKE AN ACTUAL FIREARM! This is what I think New Vegas was supposed to be. A Post-Apocalyptic City with slums, ghoul raiders, wide open worlds, YES!!! And Vertibirds with opening cargo chassis? SIGN ME UP! This looks like it was rendered in game, so regardless, you play on a PC it's gonna look absolutely beautiful! #HYPE'D |
| | | stormborn
Posts : 31 Join date : 2014-05-19 Age : 28
| | | | Mercy
Posts : 3664 Join date : 2014-08-06 Age : 30
Character sheet Name: Slan Faction: Futadroids Level: ∞
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:35 am | |
| Lol well this was unexpected but hey, I'm in Fallout 4, Expect some hax prices for goods. - kek:
|
| | | Devinfallout
Posts : 261 Join date : 2014-05-09 Age : 21 Location : Cuckoo's Nest Remains
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:36 am | |
| - AceofSnakes wrote:
- YES! YES! YESSSSSS!!!!
Oh the vertibirds, how you look so much better, oh the power armor, how you look so much more menacing, OH THE F'KIN FIREARMS HOW YOU LOOK SO MUCH MORE LIKE AN ACTUAL FIREARM!
This is what I think New Vegas was supposed to be. A Post-Apocalyptic City with slums, ghoul raiders, wide open worlds, YES!!! And Vertibirds with opening cargo chassis? SIGN ME UP! This looks like it was rendered in game, so regardless, you play on a PC it's gonna look absolutely beautiful!
#HYPE'D A MK18/HK416 will look good in this game _________________ |
| | | Guest Guest
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:37 am | |
| Actually, I am loved Fallout 3 and got accustomed to New Vegas. So I was hoping that They'll continue Fallout 3 line and atmoshpere. But in this trailer I see not post-apocalyptic world, I see something inexplicit.
If they trying to "go back to the origins of the series" this is quite bad idea. Attempts to do it almost always badly end for developers. |
| | | Eetterinakki
Posts : 785 Join date : 2014-07-31 Location : Winland
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:38 am | |
| Well, I'm late to the train again, but goddamn was that trailer everything I could have hoped for and beyond. First of all - the settlements. They look much bigger and more lively than the ones we saw in Fallout 3 and NV. Think of any settlement: Megaton, Primm, Novac, Arefu, they were all rather very small. Even the biggest hubs like Rivet City and The Strip weren't that big.
But now it seems we're going to finally get some proper urban environments. And we get a dog companion. 10/10.
So... GTA 5 just barely couldn't do it, but I think I'm finally going to have to get a new system. _________________ A secret message to the chosen ones:- Spoiler:
011010000111010001110100011100000111001100111010001011110010111101110111011101110111011100101 110011110010110111101110101011101000111010101100010011001010010111001100011011011110110110100 101111011101110110000101110100011000110110100000111111011101100011110101100100010100010111011 10011010001110111001110010101011101100111010110000110001101010001
|
| | | Guest Guest
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:40 am | |
| - Allnarta wrote:
- Actually, I am loved Fallout 3 and got accustomed to New Vegas. So I was hoping that They'll continue Fallout 3 line and atmoshpere. But in this trailer I see not post-apocalyptic world, I see something inexplicit.
If they trying to "go back to the origins of the series" this is quite bad idea. Attempts to do it almost always badly end for developers. IMO reserve judgment until you've seen more than a minute or so of gameplay. Anyway, am I the only one that noticed the player character spoke? That's a big, big deal for me... I hate the whole 'silent protagonist' thing their games (and others) do. |
| | | Guest Guest
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:43 am | |
| - Tesvixen wrote:
Anyway, am I the only one that noticed the player character spoke? That's a big, big deal for me... I hate the whole 'silent protagonist' thing their games (and others) do. Yep, I noticed it too. x) |
| | | Eetterinakki
Posts : 785 Join date : 2014-07-31 Location : Winland
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:44 am | |
| @TesvixenThen again, the player character never was "silent" in the same sense as, say, Gordon Freeman from HL2. All dialogue such as that "let's get going" was handled by choosing a line that a NPC would respond to. Makes me wonder how the dialogue itself will play out in this one. It sounds like it could be interesting though, if the player commented on the current situation or location like companions did, or something like that. -or maybe the dialogue system will become somewhat similar to Mass Effect. _________________ A secret message to the chosen ones:- Spoiler:
011010000111010001110100011100000111001100111010001011110010111101110111011101110111011100101 110011110010110111101110101011101000111010101100010011001010010111001100011011011110110110100 101111011101110110000101110100011000110110100000111111011101100011110101100100010100010111011 10011010001110111001110010101011101100111010110000110001101010001
Last edited by Eetterinakki on Thu Jun 04, 2015 3:46 am; edited 1 time in total |
| | | GenericRifleman
Posts : 523 Join date : 2014-11-23 Age : 25 Location : Arizona
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:45 am | |
| - Devinfallout wrote:
- AceofSnakes wrote:
- YES! YES! YESSSSSS!!!!
Oh the vertibirds, how you look so much better, oh the power armor, how you look so much more menacing, OH THE F'KIN FIREARMS HOW YOU LOOK SO MUCH MORE LIKE AN ACTUAL FIREARM!
This is what I think New Vegas was supposed to be. A Post-Apocalyptic City with slums, ghoul raiders, wide open worlds, YES!!! And Vertibirds with opening cargo chassis? SIGN ME UP! This looks like it was rendered in game, so regardless, you play on a PC it's gonna look absolutely beautiful!
#HYPE'D A MK18/HK416 will look good in this game Dude Millenia's stuff in this is gonna look kick-ass. I'm sure people'll port it if he doesn't want to, he's already said we're free to do so if his team doesn't want to. That said they probably will, the modding potential for a new engine must be insane. I doubt it'll be an HK or MK18 though that'll have to be modded I'm sure. Unless the Dev's realize their sins with the Assault Carbine/Service Rifle series of weapons and make amends with legitimate AR platforms... |
| | | Devinfallout
Posts : 261 Join date : 2014-05-09 Age : 21 Location : Cuckoo's Nest Remains
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:45 am | |
| That trailer.. Insane... I can't wait for the game. _________________ |
| | | TheHermit
Posts : 1660 Join date : 2014-05-22 Age : 39
Character sheet Name: Faction: Level: 33
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:46 am | |
| - Tesvixen wrote:
- Allnarta wrote:
- Actually, I am loved Fallout 3 and got accustomed to New Vegas. So I was hoping that They'll continue Fallout 3 line and atmoshpere. But in this trailer I see not post-apocalyptic world, I see something inexplicit.
If they trying to "go back to the origins of the series" this is quite bad idea. Attempts to do it almost always badly end for developers. IMO reserve judgment until you've seen more than a minute or so of gameplay.
Anyway, am I the only one that noticed the player character spoke? That's a big, big deal for me... I hate the whole 'silent protagonist' thing their games (and others) do. I noticed it, yes. Some people are against this, but I'm quite looking forward to see the spin on that. Perhaps it'll be more like Mass Effect. One character whose appearance/race can be altered. Maybe various different voice types too, but it would make it more immersive for me. Story telling could be more interesting too. _________________ - MY MODS & MODS I'VE CONTRIBUTED TO:
FALLOUT: NEW VEGAS: Alternative Fonts for DarnUI Bad Mothafucka LE Brave New World Cobalt ENB & Rust ENB FO4 Power Armors for FNV & TTW Magazines of Unparalleled Aesthetic Quality Mors Immatura - Homage to a Fallen Ranger New Vegas Bounties LE New Vegas Killer LE Ride of the ValkEd-E Slightly Less Annoying Cazador Poison Sound and Audio Fix
|
| | | Devinfallout
Posts : 261 Join date : 2014-05-09 Age : 21 Location : Cuckoo's Nest Remains
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion Thu Jun 04, 2015 3:48 am | |
| Yeah, sadly. One day our DEVGRU 416 by Millenia will happen. _________________ |
| | | Sponsored content
| Subject: Re: Fallout 4 - Official Trailer, Gameplay and Discussion | |
| |
| | | | Fallout 4 - Official Trailer, Gameplay and Discussion | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |