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 Bugged Dialogue

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Skarus

Skarus

Posts : 157
Join date : 2015-07-26
Age : 29
Location : Pennsylvania

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PostSubject: Bugged Dialogue   Bugged Dialogue EmptyMon Aug 03, 2015 9:54 pm

Hello GUNers.  I have a bit of a problem and I don't know how to deal with it.  I originally was using Willow, till one point when I tried talking to her, her voice wasn't being used and kept using Goodsprings towns person lines, such as talking about Doc Mitchell, getting supplies from Chet at the General Store, blah blah.  I made a clean save and removed her because I'm not exactly fond of that mod anyways, been playing fine, none of that.  I'm playing TTW and I go to turn in the quest for Three Dog for repairing his satellite dish and this damn thing comes back.  Verifying my cache as we speak to see if this fixes it.  If not, anyone run into this?  Not just Three Dog, happens to some followers also.

Edit: Verifying cache did nothing.
Edit 2: Fixed it. Was the Ghost Conversion mod. For whatever reason it was causing NPCs to talk about Goodsprings or make references to Doc Mitchell/Chet. This can be locked/deleted now.

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Tank-Girl

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Posts : 883
Join date : 2014-07-08
Age : 32
Location : Location

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PostSubject: Re: Bugged Dialogue   Bugged Dialogue EmptyTue Aug 04, 2015 1:23 am

It might be because of a dialog issue. Someone could have oopsed and made a set dialog global for marking all npc to say a set phrase. example I had a problem were every npc asked me if I wanted some food. It looped and every npc asked it so I reset my load order and activated each mod until I pin pointed the problem. Hope that help friend Thumbs Up

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Skarus

Skarus

Posts : 157
Join date : 2015-07-26
Age : 29
Location : Pennsylvania

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PostSubject: Re: Bugged Dialogue   Bugged Dialogue EmptyTue Aug 04, 2015 9:14 am

me444 wrote:
It might be because of a dialog issue. Someone could have oopsed and made a set dialog global for marking all npc to say a set phrase. example I had a problem were every npc asked me if I wanted some food. It looped and every npc asked it so I reset my load order and activated each mod until I pin pointed the problem. Hope that help friend Thumbs Up  

It was the Ghost Conversion New Vegas edition port from FO3. For whatever reason it was bugging the dialogue for all NPCs, Three Dog would comment about Chet/Doc Mitchell, hell, even Willow would do it. At least I know the fix now

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