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Ericbaum Ten
Posts : 374 Join date : 2015-03-01 Location : Mojave Wasteland
| Subject: Re: Fallout Perk Ideas Sun Mar 29, 2015 2:45 am | |
| Who here wants to slap my hand? *Raises up hand* I accidently signed up to be promoted. I read the thing to quickly, and I thought it was like a guide or something to becoming the prettiest princess. _________________ "I'm really very boring. You’d get better stories out of a Freeside junkie" - Arcade Gannon The name of the game better not be checkers or someone's getting shot. I'm Ericbaum Ten, also known as Joshua. And I am bad at forums. If you want mod access or you want to know what the hell is going on, click the links below, because I sure as hell don't know..... Rules or How to get mod access!- My Achievements:
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psydeffex
Posts : 239 Join date : 2016-04-21 Location : inside a cabin in the middle of nowhere.
| Subject: Re: Fallout Perk Ideas Thu Jul 06, 2017 7:01 am | |
| This Is My Boom Stick!- increases damage for any type of shotgun by 10-15% as well as increased reload speed on when using a shotgun.
A Farewell to Arm's- your damage when using any melee weapon's are increased by 5%, however your attack speed is slowed down by 15%. Sleepless Night's- Say Goodbye to Sleeping to Outdoor's or Indoor's. Cause once the Sun Goes Down, The Abomination's will come out and Play. and by play i mean with your recently dead corpse.
Hearing Thing's and Seeing Thing's -Your Perception and agility are increased by 3, however people around you will now think your chem addict. your speech and barter skill as well as sneaking have decreased by 10. |
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AnarcHist
Posts : 40 Join date : 2015-10-27 Age : 27 Location : Turkey
Character sheet Name: Vincent Faction: Operator's Level: 45
| Subject: Re: Fallout Perk Ideas Sat Jul 15, 2017 6:32 pm | |
| Competetive Shooter: +%10 more accuracy in VATS but VATS consumes more AP points
Beginer:Automatic weapons have +%10 more recoil but you have a higher chance of doing a critical
Spray and Spray: Dual wield pistol but with -%50 accuracy
Rifle Expert:Rifles have +%10 accuracy +%10 fire rate but every other gun gets a %5 penalty on those stats
90's SWAT: +%20 accuracy with shotguns -%10 accuracy with SMG's and pistols's
The German Officer: -%10 recoil +%10 fire rate with pistol's but -2 charisma
Thy Chinese Spy: +%20 better at stealthbut -1 charisma(%20 scales with your stealth skill so at 100 stleath you would have 120 stleath)
Puffed Out: -%20 explosive damage taken -%5 moving speed
Energized: +%10 moving speed -2 perception
The Joker: Can intimidate enemies mid fight to fight for you _________________ Repressed The darkness burns A fallen figure left to desecrate Exiled Absolved of the light I am the purest strain of hate
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Charlotte Wolery
Posts : 27 Join date : 2017-07-17
| Subject: Re: Fallout Perk Ideas Mon Jul 17, 2017 10:38 pm | |
| They've got mods that do most of these! ANd there a big, big animation project called Solid by Tom Inginate that adds in stealth kill/subdue animations. |
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Kaiser Atlas
Posts : 725 Join date : 2017-06-02 Age : 24 Location : Caledonia (Scotland)
Character sheet Name: Anthony Faction: Highlanders Level: ∞
| Subject: Re: Fallout Perk Ideas Mon Jul 17, 2017 10:50 pm | |
| "Fight or flight - when an npc engages in Combat the player gets +30% speed, but if the player attacks it back it then becomes +30% damage instead." Does this sound stupid? _________________ Banner and Avatar made by Star, AKA: Wergon - '' Star's Workshop'' “If you can't blow them away with your brilliance, Baffle them with your bullshit.” |
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Pre-Workout
Posts : 151 Join date : 2016-08-01 Age : 27 Location : United States
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout Perk Ideas Tue Jul 18, 2017 12:10 am | |
| The potency of a stimpak increases with each enemy killed, and slightly stacks up to a certain point. _________________ "You know what, Trigger? Why don't you lead and I'll follow." |
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Wergon
Posts : 658 Join date : 2017-06-08 Age : 23 Location : Ukraine, Kyiv
Character sheet Name: Killian Faction: Nocturne Level: Hacker
| Subject: Re: Fallout Perk Ideas Tue Jul 18, 2017 7:46 am | |
| The Ghost - After several months you have been in wastes you learn technique of sneaking and disguising yourself. That gives you: +1 AGL; +10 Sneak _________________ - My Achievments:
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frootloops
Posts : 6 Join date : 2017-06-06
| Subject: Re: Fallout Perk Ideas Tue Jul 18, 2017 9:56 am | |
| hi im new whats up hows it going |
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Kaiser Atlas
Posts : 725 Join date : 2017-06-02 Age : 24 Location : Caledonia (Scotland)
Character sheet Name: Anthony Faction: Highlanders Level: ∞
| Subject: Re: Fallout Perk Ideas Tue Jul 18, 2017 6:53 pm | |
| @frootloops you should probably create a new post on the ''Welcome'' forum for that, posts should stick to the topic they're on _________________ Banner and Avatar made by Star, AKA: Wergon - '' Star's Workshop'' “If you can't blow them away with your brilliance, Baffle them with your bullshit.” |
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Prosp3ro
Posts : 455 Join date : 2016-12-03 Age : 32 Location : Long 15
Character sheet Name: Laufer Faction: 87th Tribe Level: Spiritual
| Subject: Re: Fallout Perk Ideas Thu Jul 20, 2017 10:33 pm | |
| "Love for the bomb": in addition to regular damage, explosive weapons cause radioactive damages that make an area temporarily toxic. The radioactivity rate and its duration depend of the weapon you are using. |
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Kaiser Atlas
Posts : 725 Join date : 2017-06-02 Age : 24 Location : Caledonia (Scotland)
Character sheet Name: Anthony Faction: Highlanders Level: ∞
| Subject: Re: Fallout Perk Ideas Fri Jul 28, 2017 11:34 pm | |
| Headbutt: can only be used to start unarmed combat, knocks the target over if they have lower strength, if the npc's strength is higher they simply get stunned for a few seconds, has a low percentage chance To cripple the players head _________________ Banner and Avatar made by Star, AKA: Wergon - '' Star's Workshop'' “If you can't blow them away with your brilliance, Baffle them with your bullshit.” |
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GoofyGoo6er
Posts : 256 Join date : 2016-08-16 Age : 34 Location : North East USA
Character sheet Name: Character Faction: Republic of Dave Level: 31
| Subject: Re: Fallout Perk Ideas Thu Aug 03, 2017 9:22 pm | |
| Replacing Animal Friend with how it was in 3/NV.
'Live another life'. After you die, you have the option of respawning, or transferring to the nearest non-essential/protected NPC and taking over their life! |
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Luckystone
Posts : 12 Join date : 2017-07-14
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 7:05 am | |
| A perk to bring an extra companion along |
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paradoxwing
Posts : 178 Join date : 2016-10-28 Age : 31 Location : delaware,usa
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 9:37 am | |
| _________________ there is no person who does not carry scars upon their heart, and if there were such a man, they would be a shallow soul.” – Hiei
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Wergon
Posts : 658 Join date : 2017-06-08 Age : 23 Location : Ukraine, Kyiv
Character sheet Name: Killian Faction: Nocturne Level: Hacker
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 9:42 am | |
| @PsychicKaiser better will be the "Psychedelic" perk When you use drugs - you will have 1-2 hour trip with benefits (+2 INT; +3 PER) _________________ - My Achievments:
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Heisenberg
Posts : 1457 Join date : 2016-12-16
Character sheet Name: Faction: Level:
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 9:52 am | |
| "High Hopes"
While in populated areas such as casinos and the Strip, you gain +4 to Luck and +1 to Intelligence. MUST BE LEVEL 16 OR HIGHER TO ACQUIRE.
"Return to Me"
With this perk, your companions can respawn even in hardcore mode. MUST BE LEVEL 25 OR HIGHER TO ACQUIRE THIS PERK and MUST HAVE 7 CHARISMA.
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GoofyGoo6er
Posts : 256 Join date : 2016-08-16 Age : 34 Location : North East USA
Character sheet Name: Character Faction: Republic of Dave Level: 31
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 12:36 pm | |
| @Luckystone Maybe to balance, you do less damage when you have that extra companion? |
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Fuster
Posts : 65 Join date : 2015-07-23 Location : Shady Sands
Character sheet Name: Joseph Faction: -none- Level: 1
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 1:16 pm | |
| FEEL HIS GLOW...
You become a legendary glowing feral ghoul for a short period of time, during wich you deal 3x melee damage and emit 50radsper second. You also gain 3x damage resistance.
Required: Ghoulish perk Endurance: 7 Good affinity with the children of atom Level 50
Mr BEHEMOTH
Your exposure to gamma radiation makes your angry version look... greener. You become a Super Mutant Behemoth for 1 hour if you have less than 20 hp in combat or if 3or more radroaches are ANNOYINGLY STOPPING YOU FROM GETTING TO YOUR OBJECTIVE, SO YOU CAN SMASH THEM AND MAKE THEM AS FLAT AS A FILTHY ROACH CAN BE! ARRRGH MUTIE ANGRY! Activated once a week.
Required: shapeshifting strain of FEV (quest item) Strength 7 Endurance 7 Level 50 _________________ AID AT A MINUTE'S NOTICE! |
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Prosp3ro
Posts : 455 Join date : 2016-12-03 Age : 32 Location : Long 15
Character sheet Name: Laufer Faction: 87th Tribe Level: Spiritual
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 2:45 pm | |
| The Call of the Wastes
Level 20 Luck 7 Requires the Animal Friend perk
If the targets at the end of V.A.T.S. sequence have 150 health or less, there is a 10% chance that the character will gain a temporary ally, namely an alpha male deathclaw, that will finish off these targets using its deadly poisoned claws. |
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PresidentWalru5
Posts : 109 Join date : 2014-12-24
Character sheet Name: Faction: Level:
| Subject: Re: Fallout Perk Ideas Fri Aug 04, 2017 4:27 pm | |
| Curious Scavenger – All those days of hauling around useless junk has finally payed off! Miscellaneous items now sell for twice as much and you can now create junk mods at the workbench for a unique twist to combat.
3 – 5 - 9 - After reading through numerous “Nikola tesla and you” books you start to tap into the geniuses’ mind! Energy weapons do 30% more damage and you can now crack ‘Hard’ safes and locked doors with a little scrap metal and thought.
You’ve got a friend in me - Your childhood senses are tingling! Whenever you pick up 5 toys your agility increases by + 1 (for a max of + 3)
Combat Repair – Not again!! While in combat your repair skill increases and you can perform repairs at a much higher skill lev |
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