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[FNV] Assault rifle and hunting rifle missing wrong tex | [FNV] Assault rifle and hunting rifle missing wrong tex | |
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sandtwister200
Posts : 200 Join date : 2017-05-01 Age : 32 Location : Red Mountain
Character sheet Name: Raul Alfonso Tejada Faction: Black Mountain Level: 30
| Subject: [FNV] Assault rifle and hunting rifle missing wrong tex Sat May 16, 2020 2:05 am | |
| [FNV] Assault rifle and hunting rifle missing wrong textures problem Hi all, I have a problem wherein New Vegas the hunting rifle and assault rifle have incorrect/missing textures. The problem with the assault rifle started today, and the hunting rifle a few months ago. I've reinstalled the game, original BSA textures, uninstalled mods that are possible and worked with archive invalidation. My load order and photos have been attached. I'm using mod limit fix, enboost, 4GB patcher, NVTF, etc. Any advice or help appreciated. If someone as well knows of a way to to view which mods conflict and modify which assets that'll help a lot. https://www.elsewhere.com/r/FalloutMods/comments/gk7rqr/fnv_assault_rifle_and_hunting_rifle_missing_wrong/ (photos elsewhere link) Load Order Below: - Load order:
[X] is activated [ ] is disabled
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CaravanPack.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] YUP - Base Game + All DLC.esm
[X] TaleOfTwoWastelands.esm
[X] YUPTTW.esm
[X] FCOMaster.esm
[X] FyTy - Moveable Statics To Items.esm
[X] TLD_Travelers.esm
[X] DFB - Random Encounters.esm
[X] NVStripOpen.esm
[X] Shogo_Heavy_Industries.esm
[X] Project Nevada - Core.esm
[X] Project Nevada - Equipment.esm
[X] CFWNV.esm
[X] CompanionInfAmmo.esm
[X] JIP Selective-Fire.esm
[X] Courier's Radio.esm
[ ] GTAV_BIKERS.esm
[X] MojaveTerror.esm
[X] AEVegas.esm
[X] TTWInteriors_Core.esm
[X] TTWInteriorsProject_Combo.esm
[X] Project Nevada - Rebalance.esp
[X] Regulators.esm
[X] ForgeBeyond.esm
[X] CommonwealthSurplus.esm
[X] 45 Auto_Standalones.esp
[X] No-PipBoy-in-Power-Armor.esp
[ ] Merge2Nellis, L38 Armory, FFC4, Novac motel, better safehouse.esp
[X] UpgradesFromTheCommonwealth.esp
[X] FO4 Robot Companions.esp
[X] brayduck_classic.esp
[X] MiscItemWeapons.esp
[X] Cosmetic Wardrobe.esp
[X] Cosmetic Wardrobe No-PipBoy-in-Power-Armor compatibility.esp
[X] TankGirl Nick Valentine.esp
[ ] Tony Montana.esp
[X] FCO - NPC Changes.esp
[X] outsidebets.esp
[X] Windows_of_the_Mojave_v1.2.esp
[X] VendorsAndAdventuresMojave.esp
[X] MECourierStations.esp
[X] NewMerge.esp
[X] StripOpenMain.esp
[X] WeaponModsExpanded.esp
[ ] Mojave Wildlife (Vanilla-Style).esp
[X] ZK13 - Return of the Eyebots.esp
[X] FNV Realistic Wasteland Lighting - All DLC.esp
[X] Courier 6 Hopeville Safehouse.esp
[X] Black mountain radio restaurant.esp
[X] weaponsmergeupdated.esp
[X] Better Lucky 38 Presidential Suite Version 1.1.esp
[X] WeightlessAmmo.esp
[X] FactionWastelandPresence.esp
[X] No Witnesses.esp
[X] VulpesCompanion.esp
[X] DeadlierExplosivesNV.esp
[X] Hardermobs Lucky 38 Bunker.esp
[X] Mountain Home.esp
[ ] TeslaWeaponsPack.esp
[X] MojaveTerror - Level list.esp
[X] ClassicCombatShotgun.esp
[X] Novelty Sodas DLCs.esp
[X] TheFortGateFix.esp
[X] Bedroll Kit Mojave Vendors.esp
[X] Unobtainable WeaponsV1.esp
[X] T-60Test.esp
[X] PlasmaRifleRevamped.esp
[X] VMW TTW.esp
[X] TTWIntMojaveExpressBoxes_Combo.esp
[ ] Weapons.esp
[X] Jean Overhaul.esp
[X] Cpt Rex And Samatron015 SW Weapons Pack.esp
[X] ClassicAlienBlasterSeparate.esp
[X] Lonesome Road Companion Passage.esp
[X] MS16mod.esp
[X] TribalWeaponsPackHH.esp
[ ] GuitarCaseGuns.esp
[ ] FO4PowerArmorReplacersWithDLC.esp
[X] Skill Bonus Misc Items.esp
[X] S16.esp
[X] Winchester1887mod.esp
[X] Vanilla Vertibird.esp
[ ] FortTentLinkage.esp
[X] MKGOblivionWeaponPorts.esp
[X] Grinding Wheel.esp
[X] Cazador Queen.esp
[X] TES Artifacts.esp
[ ] Lucky38_Armoury_Stocked.esp
[ ] Assaultron Follower.esp
[X] R700mod.esp
[X] ZastavaM93.esp
[X] SolarScorcherNV.esp
[ ] JacobstownPondFix.esp
[X] LoneWolfRadio.esp
[X] AmericanRevl.esp
[X] Dry Canyon.esp
[X] FestusRestored.esp
[X] TestShootingRangeNSM.esp
[X] TheLeadFarm.esp
[ ] TheLeadFarm - Attack9Test.esp
[X] AEVegas_101_storage.esp
[X] GeckoFlamer.esp
[X] emalphi_ar10.esp
[ ] guitar.esp
[X] Face Mask Pack.esp
[X] CAWS.esp
[X] B42Wristwatch.esp
[X] BlackMountainRadioArchive.esp
[X] Psyker.esp
[X] Stowx_CrazyBrahmin.esp
[X] Red Ryder LE BB Gun.esp
[X] NCR Rearmed.esp
[X] Usable Vertibird Blade.esp
[X] B42Bash.esp
[X] brotherhoodmusic with battle music.esp
[X] CASM.esp
[X] Classic10mmSMG.esp
[X] DL-44 Blaster Pistol.esp
[X] MickSecretInventoryFix.esp
[ ] Groza.esp
[X] SuperSledgebyWJS_Collection.esp
[X] ClassicSniperRifle.esp
[X] DEagle.esp
[X] DFB - Random Encounters - Update - MCM.esp
[X] dressup.esp
[X] FO2CombatArmor.esp
[X] ItemBrowser.esp
[X] Jetpack.esp
[X] Karmic Balance.esp
[X] LootMenu.esp
[X] Lucky38NoFloatingParticles.esp
[X] NellisArtillery.esp
[X] Nuke It From Orbit!.esp
[X] PancorJH.esp
[X] Respawning Deathclaws.esp
[ ] StuckBackpackWorkaround.esp
[X] THOR.esp
[X] Tribal T-51b Helmet.esp
[ ] TTW_replacers.esp
[X] AllCompanionsEssential 2.0b.esp
[X] Battle Music Ensured.esp
[X] BenelliM4_SiouX.esp
[X] CarbineRifle.esp
[X] CBP48xGaussRifleM70XExMOD.esp
[X] Courier Vests.esp
[ ] Digital_Nightmare.esp
[X] DKS Classic Sniper.esp
[X] Doom_Weapons.esp
[X] Franz - Commissary At L38.esp
[X] gromulosWeatherFunctionsofFunctioning.esp
[ ] HTRP-Daily Vendor Restock.esp
[X] Level100PerkPerLevel.esp
[X] M14.esp
[ ] NadeOut.esp
[X] Prospector.esp
[X] Reload Sounds.esp
[ ] RetrievableThrowables.esp
[X] ScopelessGaussStandAloneWIronSight.esp
[X] Shadowstrike_StandAlone_SiouX.esp
[X] Stronger A- MR.esp
[X] TLD_UnderpassDisabler.esp
[ ] V_Bikers_Accs.esp
[ ] VGA - Van Graffs Arsenal - Vanilla.esp
[X] The Mod Configuration Menu.esp
[X] FortKeepWeapons.esp
[X] SaveCass.esp
[X] R.A.C.E. Station.esp
[X] PNx Chargeable Tesla Deathray.esp
[ ] fatcaesar.esp
[X] Wattz_Laser.esp
[X] hidansscythe.esp
[X] 12BoltDivingHelmet.esp
[X] Anchorage Frozen Armoury.esp
[X] autocannon.esp
[X] DoomEternalWPNs.esp
[X] AK47.esp
[X] TeslaCannonExplosionFix.esp
[X] Return to Sender.esp
[X] Classic Fallout Companions - Ian.esp
[X] C4Redux.esp
[X] TuxekFacemasks.esp
[X] MF Hyperbreeder Green Beam.esp
[X] Sig Sauer 14mm Pistol.esp
[ ] Goris.esp
[X] CombatTrainingEngine.esp
[X] FCO - PathFixing Vanilla.esp
[X] FO4 Combat Armor.esp
[X] WorkingCapPress.esp
[ ] MojaveTerror - Level list - TTW.esp
[ ] Asurah_reanimation.esp
[ ] RadiumRifleNV.esp
[X] CCO - Ulysses Companion - All DLCs Patch.esp
[X] UnlimitedCompanions.esp
[X] CommonwealthSurplus - Sounds.esp
[X] nellisAFBrestored.esp
[X] JIP Fast-Travel Anywhere.esp
[X] 9mmPistol.esp
[X] MG-42.esp
[X] BrotherhoodReforged.esp
[ ] BF4 Chinese Pack.esp
[X] Simply Uncut - New Vegas.esp
[X] Classic Leather Jacket.esp
[X] L38Improved.esp
[X] CloudGrenades.esp
[X] Quantum Trigger.esp
[X] EmplacementGun.esp
[X] EmplacementGunCFW.esp
[X] BF4_Assault_Pack_FNV.esp
[X] WereClaw.esp
[ ] TiggsNVArmaments.esp
[ ] TorresInventoryExpansion.esp
[ ] TorresFix.esp
[X] TeslaCannonOrange.esp
[X] GRAVendorsHaveMoreCaps.esp
[X] CCO - Ulysses Companion.esp
[X] LegionSuperVendor.esp
[X] M72_PPK12 Gauss v2.0 Beta.esp
[X] GhostSuit.esp
[X] ftcGreatKhanArmoryMarker.esp
[ ] Kreuger [MW19].esp
[X] Tesla Cannon Casing Remover.esp
[X] Colt N99 10mm.esp
[X] FO4 Power Armors - TTW Standard Edition.esp
[X] FO4 Power Armors - FNV Standard Edition.esp
[X] Tranquility Colored.esp
[X] YUP - NPC Fixes (Base Game + All DLC).esp
[X] GUNniversaryWPNPack.esp
[ ] Pack o' Randoms.esp
[X] SW9700 Rebalanced.esp
[X] Vendors Containers Respawn Fix.esp
[X] HuntingRevolver&Sequoia.esp
[X] FFC4.esp
[X] StrongGuns.esp
_________________ |
| | | c4in
Posts : 476 Join date : 2015-08-21
Character sheet Name: Curse Faction: Self Level: 50
| Subject: Re: [FNV] Assault rifle and hunting rifle missing wrong tex Sat May 16, 2020 2:37 am | |
| So, if you know when those textures started having problems, did you add any texture mods or mods overall to your load order which might affect these certain textures or weapons? It's pretty unusual that they start acting strangely wihtout adding any new mods. _________________ Walking down an unknown road |
| | | sandtwister200
Posts : 200 Join date : 2017-05-01 Age : 32 Location : Red Mountain
Character sheet Name: Raul Alfonso Tejada Faction: Black Mountain Level: 30
| Subject: Re: [FNV] Assault rifle and hunting rifle missing wrong tex Sat May 16, 2020 3:11 am | |
| I've added the base game textures. Mind you that this hasn't happened before, it only occurred yesterday. I tried a retexture of the assault rifle to see if that will fix it and nothing. I even went to removing the entire meshes and textures folder along with disabling all .esp files and still the same thing happens. I obviously put the meshes, textures folders back in the game. Since I have checked all possible culprits my only assumption is that the wrong texture is mapping to the wrong weapon. I'll try to revert to an older save and see if it still does that. My last resort is to reinstall the New Vegas Data folder which was what I was thinking of doing since I don't want to have to waste 8 hours installing TTW, same process solved an issue with the gatling laser backpack showing the wrong textures. _________________ |
| | | c4in
Posts : 476 Join date : 2015-08-21
Character sheet Name: Curse Faction: Self Level: 50
| Subject: Re: [FNV] Assault rifle and hunting rifle missing wrong tex Sat May 16, 2020 3:24 am | |
| I guess this might happen if multiple mods are using the same weapon somehow. Since you are using TTW and I'm not, I can't tell anything about that. You could always check with NifSkope if textures are in the right folder. This is the reason why I have the whole Data folder backup, even if it takes over 47Gb of hardrive space. _________________ Walking down an unknown road |
| | | Guest Guest
| Subject: Re: [FNV] Assault rifle and hunting rifle missing wrong tex Sat May 23, 2020 12:54 am | |
| some parts of your static form for those guns arent referring to the right textureset.
open the offending mod, and look for the 1stpersonhuntingrifle and 1stpersonG3assaultrifle or something along those lines static, click EDIT on the model input box and make sure the nif nodes are pointing to the right textureset and save. |
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