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lyca5259
Posts : 98 Join date : 2014-06-04 Age : 28 Location : San Jose
Character sheet Name: Character Faction: Level:
| Subject: The Strip quest mods Mon Dec 08, 2014 9:15 pm | |
| We have amazing modders out there. Those who have made mods so great they could pass for official dlc. But I feel like modders are losing opportunities with some vanilla locations. For example, the strip.
I think it'd be amazing if we had more quests involving the strip, going from hitman contracts(not just simple shoot and come back, but something more in depth where the missions vary. From straight up killing to framing, to poisoning) to finding out murders, and so on and so forth.
I know that Eetterinakki is making a sort of "heist" mod, and find that as a great stepping stone.
Anyways, what do you guys think? What kinda quests would you wanna see in the strip? _________________ "They may all look the same to you, but there are different kinds and different levels of evil. A first-class villain doesn't target honest lives."
Last edited by lyca5259 on Tue Dec 09, 2014 12:28 am; edited 1 time in total |
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xThat1WhiteKidx
Posts : 380 Join date : 2014-11-15 Age : 26 Location : The Wasteland
| Subject: Re: The Strip quest mods Mon Dec 08, 2014 11:47 pm | |
| @Eetterinakki is actually the one working on the heist mod, not me. _________________ |
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lyca5259
Posts : 98 Join date : 2014-06-04 Age : 28 Location : San Jose
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Tue Dec 09, 2014 12:28 am | |
| Oh whoops. My bad I'll change that _________________ "They may all look the same to you, but there are different kinds and different levels of evil. A first-class villain doesn't target honest lives."
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Eetterinakki
Posts : 785 Join date : 2014-07-30 Location : Winland
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Wed Dec 10, 2014 7:30 pm | |
| Contract hits on the Strip do sound fun.
I'd like to see hits that either are hard to get to, or you have to set up an ambush.
For example you have a sniping position to a hotel courtyard, but the target only visits there at a certain time of day. Or you'd need to go through a lot of trouble to get to his apartment or have to chase him.
What I'd also like to see is more dangerous locations in the wastes. More effective traps, maybe just random spots where you get sleep gassed and captured. Something to make you feel bit on edge. _________________ A secret message to the chosen ones:- Spoiler:
011010000111010001110100011100000111001100111010001011110010111101110111011101110111011100101 110011110010110111101110101011101000111010101100010011001010010111001100011011011110110110100 101111011101110110000101110100011000110110100000111111011101100011110101100100010100010111011 10011010001110111001110010101011101100111010110000110001101010001
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Hoppyhead
Posts : 1259 Join date : 2014-02-24 Age : 45 Location : Behind You...
Character sheet Name: Faction: Level:
| Subject: Re: The Strip quest mods Wed Dec 10, 2014 9:59 pm | |
| I would like to see more things similar to having a odd job like being the doorman at the Silver Rush. I always found that to be to short a job. The quest for the Garret's where you collect money for them would be cool to have a job doing more collecting for Casinos. Like the Mod The Collector. Also being a hit man would be cool. Take out a guy who roughed up a hooker for a Gomorah Boss, kill a Drug Dealer cutting in on a rivals turf, ect. Things like that would be fun. _________________ |
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lyca5259
Posts : 98 Join date : 2014-06-04 Age : 28 Location : San Jose
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Thu Dec 11, 2014 1:13 am | |
| - Hoppyhead wrote:
- Also being a hit man would be cool. Take out a guy who roughed up a hooker for a Gomorah Boss, kill a Drug Dealer cutting in on a rivals turf, ect. Things like that would be fun.
This. This is exactly how a hitman mod should be. And other things like maybe kill an ncr or legionary and make it look like someone else did it. Or assassinate a high ranking ncr politician or something. _________________ "They may all look the same to you, but there are different kinds and different levels of evil. A first-class villain doesn't target honest lives."
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Zetman
Posts : 199 Join date : 2014-05-11
| Subject: Re: The Strip quest mods Thu Dec 11, 2014 3:21 am | |
| Deathsong Brotherhood is an assassin mod that starts on the Strip. I haven't tried it yet myself. |
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cybercolonsnake
Posts : 154 Join date : 2014-11-14
| Subject: Re: The Strip quest mods Fri Dec 12, 2014 2:05 am | |
| I think modders should add some shops and casinos to Freeside as well, there's like hundreds of empty buildings just waiting to be made into casinos, plus i think Freeside is a great place for more quests since it has all those back ally's and lack of authority. I know its not the strip, but im just tired of going into freeside and seeing all the wasted potential that it could of been, Thousands of buildings and only 2 shops and one casino. This place is begging for some activity. |
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Eetterinakki
Posts : 785 Join date : 2014-07-30 Location : Winland
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Thu Dec 25, 2014 2:39 pm | |
| - Zetman wrote:
- Deathsong Brotherhood is an assassin mod that starts on the Strip. I haven't tried it yet myself.
Last time I played it it wasn't completed yet. It's been a while though, maybe I'll take another go soon. |
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snowglobecollector
Posts : 1206 Join date : 2014-11-02 Age : 33
| Subject: Re: The Strip quest mods Thu Dec 25, 2014 2:53 pm | |
| I can remember there is a Hitman mod on the nexus,the first contract is on the Strip (I dont know about others because I dont had time for this mod) |
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Storyteller
Posts : 71 Join date : 2014-12-17 Location : South Jersey, USA
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Thu Dec 25, 2014 3:48 pm | |
| I know Hitman is the big discussion but I always the Strip always felt like the New Vegas version of the Five Points in Gangs of New York, and I liked the idea of characters and a gang to where the player started off as an enforcer and earned their way to the top. |
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Hoppyhead
Posts : 1259 Join date : 2014-02-24 Age : 45 Location : Behind You...
Character sheet Name: Faction: Level:
| Subject: Re: The Strip quest mods Thu Dec 25, 2014 4:47 pm | |
| - Storyteller wrote:
- I know Hitman is the big discussion but I always the Strip always felt like the New Vegas version of the Five Points in Gangs of New York, and I liked the idea of characters and a gang to where the player started off as an enforcer and earned their way to the top.
That would be interesting to play, would be a great side quest mod and add extra flavor to the game. So many great ideas and possibilities! |
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booders
Posts : 170 Join date : 2014-08-22 Age : 32 Location : New York
Character sheet Name: Character Faction: Level:
| Subject: Re: The Strip quest mods Fri Dec 26, 2014 12:42 am | |
| - Storyteller wrote:
- I know Hitman is the big discussion but I always the Strip always felt like the New Vegas version of the Five Points in Gangs of New York, and I liked the idea of characters and a gang to where the player started off as an enforcer and earned their way to the top.
Gangs like a mafia or like a ghetto gang or somethin?If you mean a mafia then I agree.I'd like to join a mafia family like the Omertas or somethin,then rise up to be the boss of the whole casino.Or I could branch off and start my own mafia family and casino. _________________ |
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Cook-Cook
Posts : 55 Join date : 2015-02-07 Location : In that ruined building, where there is wifi.
| Subject: Re: The Strip quest mods Sun Feb 08, 2015 12:37 pm | |
| Don't see why its needed since the vanilla ones are good too |
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