Hello, check this in the NifSkope:
for the part with clothes
BSShaderPPLightingProperty
BSShader Type: Shader Default
BSShader Flags: SF_Zbuffer_Test | SF_SHADOW_MAP | SF_EMPTY | SF_UNKNOW_31
for the part that shows skin
BSShaderPPLightingProperty
BSShader Type: SHADER_SKIN
BSShader Flags: SF_Zbuffer_Test | SF_SHADOW_MAP | SF_WINDOW_ENVIROMENT_MAPPING | SF_EMPTY | SF_UNKNOW_31
In the textures: the "diffuse_D" texture must be without alpha in the "normal_N" texture the specular texture must go in the alpha, the more white the more brightness and the more toward black the less brightness
If you have questions or want more help, contact me by PM or send me an email to templariogun@gmail.com
_________________
Non nobis, Domine, non nobis,
sed Nomini Tuo da gloriam