- TastyHands wrote:
- Do you have any mods that alter those characters? If so, try loading FCO after those mods
Not sure though
Here's my load order
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] YUP - Base Game + All DLC.esm
[X] SolidProject.esm
[X] oHUD.esm
[X] Interior Lighting Overhaul - Core.esm
[X] Interior Lighting Overhaul - L38PS.esm
[X] FreesideOpen.esm
[X] Project Nevada - Core.esm
[X] ELECTRO-CITY - CompletedWorkorders.esm
[X] FCOMaster.esm
[X] Project Nevada - Equipment.esm
[X] Project Nevada - Rebalance.esp
[X] ELECTRO-CITY - Highways and Byways.esm
[X] NVStripOpen.esm
[X] More Perks.esm
[X] Project Nevada - Cyberware.esp
[X] YUP - NPC Fixes (Base Game + All DLC).esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] Readius_NV.esp
[X] FCO - NPC Changes.esp
[X] outsidebets.esp
[X] FreesideOpenPatch.esp
[X] More Perks Update.esp
[X] FCO - The Last Few Edits - Complete.esp
[X] StripOpenMain.esp
[X] Alternative Start.esp
[X] FNV Realistic Wasteland Lighting - All DLC.esp
[X] ADAM Complete.esp
[X] ADAM - MAIN.esp
[X] ADAM - Nemesis Armor Pack.esp
[X] ADAM - Rangers on Patrol.esp
[X] ADAM - Outcast Ranger Armor.esp
[X] DarNifiedUINV.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] Project Nevada - Old World Blues (No Cyberware).esp
[X] FCO - GlowingOne.esp
[X] FCO + YUP.esp
[X] FCO - OHSB NPC Edits.esp
[X] WMIMNV.esp
[X] Weapon Retexture Project.esp
[X] EVE FNV - ALL DLC.esp
[X] ILO - YUP Patch.esp
[X] Asurah_reanimation.esp
[X] Interior Lighting Overhaul - Ultimate Edition.esp
I've been using LOOT to edit my load order though.