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Dissapearing bodies | Author | Message |
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necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Dissapearing bodies Wed Oct 08, 2014 10:20 am | |
| Im having problems with dead bodies dissapearing just randomly, im fighting eithjer fiends, cazadores, anything i fight, and when i get back to loot a corpse, hes gone, theres blood marks and even decals of the shooting, but no corpse, ive even seen a body dissapear right infront of me, they dissapear about a few secs after i kill them, i dont know if this is mod related or ini related or just supossed to happen, hope someone can help meout since ive lost lot of loot thanks to this :/. Mod list: - Mods:
FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm DWCNV.esm YUP - Base Game + All DLC.esm FCOMaster.esm WARZONES - Misanthropy Pure.esm Factions Reloaded - Merge.esm Companion Core.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Project Nevada - Cyberware.esp RobCo Certified.esm Project Nevada - Extra Options.esm Active Wasteland.esm IWR.esm ELECTRO-CITY - CompletedWorkorders.esm oHUD.esm IWR - Rebuilt.esp YUP - NPC Fixes (Base Game + All DLC).esp CASM with MCM.esp The Mod Configuration Menu.esp Better Game Performance.esp RobCo Certified Realistic Prices.esp FalloutNV_lang.esp HeadgearRevampHH.esp NevadaSkies - URLIFIED Interiors.esp EVE FNV - ALL DLC.esp Active Wasteland - Vanilla Replacements.esp HUD Extended.esp Hidden Weapons Pack.esp FNV Realistic Wasteland Lighting - Full.esp JIP Companions Command & Control.esp Burning CampFire.esp Project Nevada - Cyberware Additions.esp Clearhelmets4radsuits.esp Robco Certified 2x Robot Limit with Clothes and Perk Comp.esp RobCo Certified Friendly Hit Fixer.esp 50sFFFLVJOD-Freeside.esp Merchants Sell Displayed Items.esp WeaponModsExpanded.esp Active Wasteland - Dead Money Replacements.esp Alternative Repairing.esp TrooperOverhaul-Dragbody.esp HeadgearRevamp.esp Robco Certified Cyberdog Build Fix.esp Project Nevada - Rebalance Complete.esp Centered 3rd Person Camera.esp TheBackpack.esp WastelandGourmet.esp WMX-DLCMerged.esp Destruction.esp MiscItemIconsNV.esp Alternative Repairing - Breakdown Item Icons.esp Project Nevada - All DLC.esp HeadgearRevampOWB.esp Alternative Repairing - Ultimate Edition.esp Project Nevada - WMX.esp Project Nevada - EVE All DLC.esp HeadgearRevampLR.esp WMX-EVE-AllDLCMerged.esp WMX-POPMerged.esp DriveableMotorCycle.esp Realistic Portable Tent.esp Alternative Repairing - Additional Campfires.esp MormonFortLights.esp DragsSeamConcealers.esp XFO - 9a - Enemies - AI revamp.esp LadderRestorationProject.esp LRPWatertowers.esp CNR_Beta.esp ADAM - MAIN.esp ADAM - HH.esp ADAM - LR.esp ADAM - Rangers on Patrol.esp ADAM - Outcast Ranger Armour.esp ADAM - Nemesis Armours.esp ADAM - NCR Patrol Armour.esp ADAM - Project Nevada Patch.esp Reactive People - Ultimatum.esp NVR - Trapper Time.esp ShadowGasMaskBreathing.esp TFH Rugged Race.esp FNV Vanilla hat fix with all storyline DLCs.esp FNV RWL Darker Nights.esp ELECTRO-CITY - Inventory Sorters Compatibility Patch - RegularCATEYEvalue.esp DarNifiedUINV.esp QuickClothes.esp The Weapon Mod Menu.esp Roberts_NewVegas.esp FCO.esp MyMergedPatch 4.0 (FCO).esp
Total active plugins: 100 Total plugins: 133
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| | | hitman47101
Posts : 1947 Join date : 2014-03-01 Age : 31
| Subject: Re: Dissapearing bodies Wed Oct 08, 2014 10:30 am | |
| I may be wrong about this but it could be a feature of WARZONES, in a futile attempt to keep save bloat down.
Any mod that touches these gamesettings is likely responsible:
iRemoveExcessDeadComplexCount iRemoveExcessDeadComplexTotalActorCount iRemoveExcessDeadCount iRemoveExcessDeadTotalActorCount
You can use FNVEdit to find out which mod is doing this.
In my experience using WARZONES is basically like committing save suicide in the long run, I'd reconsider using it. |
| | | necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Re: Dissapearing bodies Wed Oct 08, 2014 7:46 pm | |
| gonna take a look at it, any idea of another good similar mod? since i really like that one :/ |
| | | veloxmortem
Posts : 85 Join date : 2014-09-26 Location : a van down by the river
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 4:04 am | |
| - necrogaz wrote:
- gonna take a look at it, any idea of another good similar mod? since i really like that one :/
you could try increased wasteland spawn IWS or fallout new vegas repopulated both have plugins to increase opposing faction encounters but i dont know if they mess with said game settings |
| | | necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 4:09 am | |
| - veloxmortem wrote:
- necrogaz wrote:
- gonna take a look at it, any idea of another good similar mod? since i really like that one :/
you could try increased wasteland spawn IWS or fallout new vegas repopulated both have plugins to increase opposing faction encounters but i dont know if they mess with said game settings infact, i added that md this morning, and tried out, but im starting to find a few glitches, might be completely unrelated to the mod, but it seems strange that they started as soon as i started using this mod. |
| | | veloxmortem
Posts : 85 Join date : 2014-09-26 Location : a van down by the river
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 4:13 am | |
| most certainly could be the mod both mods are old and have their share of bugs i think the version i was running at the time i had to customize rather heavily |
| | | tigerx87
Posts : 243 Join date : 2014-08-02 Location : The Fort
Character sheet Name: Character Faction: Level:
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 4:22 am | |
| are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.
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| | | necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 4:34 am | |
| - tigerx87 wrote:
- are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.
Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out. |
| | | tigerx87
Posts : 243 Join date : 2014-08-02 Location : The Fort
Character sheet Name: Character Faction: Level:
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 5:15 am | |
| - necrogaz wrote:
- tigerx87 wrote:
- are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.
Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly
and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out. If you look at IWS-core.esm in fnvedit youll see that it does edit some of the robots (mister handy especially). so youll have to make sure your merge patch have that records in and set to the way you want it to. as for the size problem i'm not sure why, as far as i can tell and i do run IWS, all of their creatures records are seperate from the regular games, so maybe something is wrong witht he models? maybe something is replacing the vanilla models? also i've never experience disappearing body with IWS....just the regular crashes that come with taht fucking mod. |
| | | necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 5:38 am | |
| - tigerx87 wrote:
- necrogaz wrote:
- tigerx87 wrote:
- are you using energy weapon when you killed them? some time EVE act up on my game and do the same. very very rarely though.
Nope, and im pretty sure because so far ive used only melee and guns, they just dissapear randomly
and about the glitches im having with IWS is that some critters qhen they spawn, theyre huge in size, mole rats almost bigger than a dog, geckos almost the size of a protetron, just really big for some reason, and another glitch was my mister handy (im using RobCo) had his eyes floating really far away from his body for some reason, and ll this happened just in the few minutes i tried the mod out. If you look at IWS-core.esm in fnvedit youll see that it does edit some of the robots (mister handy especially). so youll have to make sure your merge patch have that records in and set to the way you want it to.
as for the size problem i'm not sure why, as far as i can tell and i do run IWS, all of their creatures records are seperate from the regular games, so maybe something is wrong witht he models? maybe something is replacing the vanilla models?
also i've never experience disappearing body with IWS....just the regular crashes that come with taht fucking mod. No dissapearing bodies was with warzones, havnt played with IWS much so far, so, i dont know if the bug is gone Also, maybe i should really check that mister handy thing out, i want to find a mod that just adds some feeling of war around the place but yeah, they are fairly old, not updated mods, so i either del with those, or just deactivate them |
| | | ArgusMercenary
Posts : 250 Join date : 2014-02-24
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 1:10 pm | |
| Moved this topic to troubleshooting, it would seem to me that it belongs there. Anyway, discuss away.
As for warzones, I've not had that problem, but I use low spawns. IWS is trouble though, better to lose it. |
| | | necrogaz
Posts : 63 Join date : 2014-09-28 Age : 33 Location : Mexico
| Subject: Re: Dissapearing bodies Thu Oct 09, 2014 7:00 pm | |
| Im really confused..... people tell me warzones is trouble and to use IWS, but some others (and that is starting to include myself because of the giant critters and mister handy and couple other modifications that have nothing to do with spawn rates ) state that warzones is less buggy/glitchy and get rid of IWS.....im.....im confused O.o |
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