anstand
Posts : 59 Join date : 2014-02-25
| Subject: Increase AI detection / aggression distance? Tue Jul 21, 2020 3:10 am | |
| Hey there, I'd like to know if everyone here has found a way to make NPC's see and shoot you from a bigger distance. Am playing with ugrids 7 and the game has become a lot easier now, that you are able to snipe enemies from a larger distance. I know that ugrids 7 was never intended for the engine anyway, but I guess that there could be some variables out there that increase the AI's detection distance or so on.
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CommunistDragon
Posts : 209 Join date : 2019-04-05 Age : 24 Location : Frankfurt Germany
Character sheet Name: Neo Faction: Highest Bidder Level: 25
| Subject: Re: Increase AI detection / aggression distance? Tue Jul 21, 2020 8:41 pm | |
| I think there's already a mod out for that, but far as I remember. It's a little broken as it messes with scripts and detection during quests. Also NPC's would randomly turn hostile too. |
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anstand
Posts : 59 Join date : 2014-02-25
| Subject: Re: Increase AI detection / aggression distance? Wed Jul 22, 2020 2:24 am | |
| - CommunistDragon wrote:
- I think there's already a mod out for that, but far as I remember. It's a little broken as it messes with scripts and detection during quests. Also NPC's would randomly turn hostile too.
You talking about Combat Enhancer? I think it only increases the distance NPC's are trying to open fire, but detection distance (short distance) is the same. So if NPC sees you, he might shoot instantly at you, instead of running up to you, and then shoot. It's not what I am really looking for though (even though its a nice start). |
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| Subject: Re: Increase AI detection / aggression distance? | |
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