| How many plugins do you have active? | |
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midnight1996
Posts : 154 Join date : 2014-09-13 Age : 28 Location : USA
| Subject: Re: How many plugins do you have active? Fri Sep 26, 2014 6:09 am | |
| i have 154 plugins i used to have over 200 then every thing went to crap and i had to uninstall allot of them |
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tru3th
Posts : 691 Join date : 2014-08-30 Location : California
| Subject: Re: How many plugins do you have active? Fri Sep 26, 2014 9:15 am | |
| i have 149 at the moment, and my game is getting kind of wonky. _________________ Oxide ENB --- Overgrowth ENB --- TRU ENB --- Wanderer's ENBFlickr --- Youtube --- Steam |
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ritualclarity
Posts : 629 Join date : 2014-04-26 Location : Dark Side of the Moon
Character sheet Name: Character Faction: Level:
| Subject: Re: How many plugins do you have active? Fri Sep 26, 2014 9:44 am | |
| - SuperDemonBoy15 wrote:
- Hello vgu i looked at my plugin number and i was pretty shocked to see my game running at 20fps, my plugin number is 172!Please share your plug-in number down below and please be specific don't say something like "I dunno 80 or 95"
or "Somewhere 40 or 85" Currently only what came with the game for both games. Your issue with plugins can be both because of type of mods used as well as number. Each machine and game configuration define how many esp/esms you can run at any given time. I have ran as high as 140 or so without any issues. I haven't pushed it higher. Soon I might just do that when I set up the new games. Various issues occur besides low FPS. Scripts stop firing correctly get dropped and such. Can't complete scripts and there isn't any reason for it. In some cases even keys stop working. E won't let you open something. Slow changing from one scene to another etc. I had problems and couldn't even run >80 mods before upgrading a few years ago. I mostly ran into the missing or corrupted scripts and saves issues. See the game tries to complete what it is told to do and has a limited time to do it. When it isn't able to do it .. things break. These break depend on what you installed and what you are doing at the time. Almost impossible to predict where the game will break due to excessive plugins. The max is the theoretical max that the engine can handle. Most never achieve that number. If you do and change the mods you might not be able to use the same # again. _________________ |
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blackblur34
Posts : 128 Join date : 2014-08-30 Age : 29
| Subject: Re: How many plugins do you have active? Sat Sep 27, 2014 12:16 am | |
| 139 active plugins at this moment in time for me. Really need to set aside some time to uninstall some mods not in use. Would like to have less than 100. |
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AleenWalker
Posts : 106 Join date : 2014-09-02 Age : 31 Location : Merica
| Subject: Re: How many plugins do you have active? Sat Sep 27, 2014 2:03 am | |
| 104 at the moment, most of which are bug fixes. Some are things i just need to get rid of but i'm to lazy. That number kinda fluctuates when new mods come out. The max I had a one point was 184 _________________ “I’m going to plead with you, do not cross us. Because if you do, the survivors will write about what we do here for 10,000 years.” -Gen Mattis - My Achievements:
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rcaohm
Posts : 236 Join date : 2014-08-22 Age : 34 Location : Thailand
Character sheet Name: Someone... Faction: Nobody Level: 0
| Subject: Re: How many plugins do you have active? Sat Sep 27, 2014 3:00 am | |
| I have 30+ for now. I don't install to mush plugins. Just some interesting, some fix, and some my custom mod. And I always change it and start in over. |
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Deadeas
Posts : 44 Join date : 2014-09-19 Age : 32 Location : U.S.A.
| Subject: Re: How many plugins do you have active? Sat Sep 27, 2014 9:47 am | |
| In short, too many, but 99 not counting the base game and the DLCs, both add-ons and the Courier's Stash. |
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ThreeDog
Posts : 119 Join date : 2014-09-21 Location : Capital Wasteland
| Subject: Re: How many plugins do you have active? Sun Sep 28, 2014 2:14 am | |
| Excluding the base game and DLCs, i have 124 however only 109 are active. My games stable and i can normally play it as much as i want without crashes, however there is that rare moment.... _________________ " I have come here to chew bubblegum and kick ass......and I'm all out of bubblegum"
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xtheoutcastedx
Posts : 210 Join date : 2014-07-27 Age : 29 Location : New Jersey, USA
| Subject: Re: How many plugins do you have active? Sun Sep 28, 2014 2:35 am | |
| I have 97 active plugins. In total however, I have about 200. I don't like to get rid of the good mods just in case I get bored one day or miss a mod or even if there is an update for a mod I like ot have all the good ones, even if I am not using them at the time. |
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liljonesy04
Posts : 370 Join date : 2014-09-15 Age : 27 Location : United States
Character sheet Name: Character Faction: Level:
| Subject: Re: How many plugins do you have active? Tue Sep 30, 2014 10:35 pm | |
| I've got 134 right now and 135 is my limit before my game goes mental. _________________ Check out my youtube channel and support me with a sub ----> https://www.youtube.com/channel/UCMgUwyvq7nUEL1Bu7oMwItQ - My Achievements:
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SuperDemonBoy15
Posts : 389 Join date : 2014-07-26 Age : 25 Location : Lansing, MI
Character sheet Name: Crowder Faction: FOJ Level: 7812
| Subject: Re: How many plugins do you have active? Tue Sep 30, 2014 11:02 pm | |
| last time i cheacked fnv was 174 if it goes anywhere over 200 my game flips out causing texture issues, my skyrim however is some where between 205-190 my game is already having a mental breakdown, causing the VRAM usages to skyrocket if i get near a chicken then it CTD's (Crashes to desktop) _________________
Try out my other Realism overhaul for New Vegas!
FNV-PROJECT REALISM |
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GenJohnWilliam
Posts : 441 Join date : 2014-10-31 Age : 25 Location : blep
Character sheet Name: Character Faction: Level:
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 9:19 am | |
| about 98 right now but that number is always going up |
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steepergold
Posts : 18 Join date : 2014-11-02 Age : 26 Location : Jacksonville, North Carolina
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 12:27 pm | |
| I've only got around 60 or so for new vegas, I'm really picky when it comes to mods. |
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Mercy
Posts : 3664 Join date : 2014-08-06 Age : 30
Character sheet Name: Slan Faction: Futadroids Level: ∞
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 12:28 pm | |
| as of right now i have 103, I noticed i had a lot of useless shit installed and decided to clean house. |
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linorodarte10
Posts : 112 Join date : 2014-10-13 Location : Valhalla
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 1:19 pm | |
| Usually try to keep it between 100-110. Right now i have 104 plus NMC and Ojo Bueno Texture packs but those arent really plug-ins. _________________ |
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FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 30 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 1:59 pm | |
| i have 99 plugins and im using tale of two wastelands + NMC large for fallout 3 and fallout new vegas + armor and clothing textures and all on a laptop from 2012 i got 500 irish Euro's lol |
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falloutgods69
Posts : 76 Join date : 2014-10-26 Age : 34 Location : Chicago
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 2:57 pm | |
| Too many.... just way too many. I go on modding sprees and download like 25 mod sin a day |
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snowglobecollector
Posts : 1206 Join date : 2014-11-02 Age : 33
| Subject: Re: How many plugins do you have active? Sun Nov 02, 2014 9:11 pm | |
| I have 140-150, but im cleaning it sometimes because some of the are usless ,like 1 gun mods wich I never use |
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E3245
Posts : 49 Join date : 2014-11-03
| Subject: Re: How many plugins do you have active? Thu Nov 06, 2014 6:34 am | |
| I have 127 mods right now that's enabled out of 140 on my A6-4000M Processor with AMD Radeon Mobile 7520G. Some of them are my own works. I do not know how anyone can play New Vegas with 10 FPS, except me. It doesn't use the 8GB of RAM that I have, just about 2GB. I enabled the >2GB flag, but it still stuck on 2GB. |
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