Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
body power Gear Duty boomers marvel Resident boom Metal suit vault riot ghost hunk leon Ryse NPCs commonwealth money dead Mask Reforged khan clone space Superpele
Latest topics
» R.S.A. Weapons question
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby gtp_750 Tue Nov 19, 2024 2:30 am

» Hello - Fo4/76 player
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby 3doutlaw Sat Nov 16, 2024 8:28 pm

» Hey everyone
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby FentaBerry Wed Nov 13, 2024 11:29 pm

» [FNV] Question about Rainbow Six Siege armor set
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby IzzBee Wed Nov 13, 2024 1:54 pm

» I made a detailed map for Fallout 1 & 2 remakes!
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby railroadbill Wed Nov 13, 2024 2:29 am

» Tammy's Introduction (Making a PA port)
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby Leviatan Sat Nov 09, 2024 1:36 am

» OICW Mod for New Vegas
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby DavidW75 Wed Oct 23, 2024 12:37 am

» Looking for Gta 5 xbox one modded account
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby salman0786 Tue Oct 08, 2024 4:47 pm

» [FNV] Flickering Landscape Textures
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby zliu313 Fri Oct 04, 2024 2:33 pm

» Best Site Ever!
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby WasteNinja88 Sun Sep 29, 2024 5:38 am

» Weird bug or glitch with Console Command. [FNV]
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby nickenicole47 Tue Sep 24, 2024 7:11 pm

» Suggestions on npc mod that Blends with dragbodys mod?
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby ilovebees.com Sun Sep 22, 2024 6:31 am

» [FNV] Right Mouse Button Zoom/ADS Bug
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby Lankychazz2009 Sun Sep 22, 2024 4:20 am

» (FO4) FO76 BOS Objects
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby campesino.p Sat Sep 21, 2024 9:53 pm

» [FNV] Dragbody's FO4 Power Armors bug.
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby Lankychazz2009 Thu Sep 19, 2024 2:34 pm

» Fallout: New Vegas "Pizza Boy" Mod
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby MrMistyEyed2 Tue Sep 10, 2024 1:15 am

» Here Are Some Of The Best Mods From GunNetwork
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby Abyssfer Sun Sep 08, 2024 10:02 am

» Saying hi after two years
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby spiralsandspirals Thu Aug 29, 2024 12:39 am

» Looking for an alternative to Nexus
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby freakoverse Fri Aug 23, 2024 10:50 am

» fallout 4 mods
Modding: Certain static objects will not pop-in as set under Enable Parent. Emptyby salientguitar4 Mon Aug 19, 2024 5:47 pm

November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar
_
November 2024
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
252627282930 
CalendarCalendar

Share
 

 Modding: Certain static objects will not pop-in as set under Enable Parent.

View previous topic View next topic Go down 
AuthorMessage
Nephelus

Nephelus

Posts : 124
Join date : 2014-02-24

Modding: Certain static objects will not pop-in as set under Enable Parent. Empty
PostSubject: Modding: Certain static objects will not pop-in as set under Enable Parent.   Modding: Certain static objects will not pop-in as set under Enable Parent. EmptyThu Aug 28, 2014 3:15 am

My mod has some working curtains. There's 2 objects, both of which are activators: the closed curtain and the open curtain. Activating whichever one is enabled runs a simple script which toggles an XMarker which is the Enable parent for both curtains. Both of them are set to "pop-in" under the Enable Parent tab. But they only ever do fade in/out. It seems that activators do not pop-in no matter what I do. I did a little test, and static objects will pop-in if set to do so.

Is there any way around this or am I going to have to replace my activators with statics and go about this another way?

_________________
"The only legitimate use of a computer is to play games." - Eugene Jarvis
Don't like user signatures? Hide them with my Signature Toggler Script!


Last edited by Nephelus on Thu Aug 28, 2014 4:07 am; edited 1 time in total
Back to top Go down
Nephelus

Nephelus

Posts : 124
Join date : 2014-02-24

Modding: Certain static objects will not pop-in as set under Enable Parent. Empty
PostSubject: Re: Modding: Certain static objects will not pop-in as set under Enable Parent.   Modding: Certain static objects will not pop-in as set under Enable Parent. EmptyThu Aug 28, 2014 3:35 am

Okay. I tried my own suggestion of using the static curtains that are already in the game (NVTOPSCurtain03 and NVTOPSCurtain04 respectively) and just sticking a plain old ElectricalSwitch behind the wall, but the same thing happens! The curtains refuse to pop-in!

I tried other static objects and they seem to work fine. Is it possible that this is something to do with the curtain model that prevents it from popping in?

I made a simple esp to demonstrate the problem: https://www.dropbox.com/s/al8pwibx8ow3qsv/CurtainPopInTest.esp?dl=0

Load it into your game and type "coc CurtainTest" in the console. You'll also need to use "TCL" to fly into the room. After which, the switch will enable/disable the curtains.

_________________
"The only legitimate use of a computer is to play games." - Eugene Jarvis
Don't like user signatures? Hide them with my Signature Toggler Script!
Back to top Go down
 

Modding: Certain static objects will not pop-in as set under Enable Parent.

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» FO4: Command to delete static objects?
» Fnv Enable player control command
» My HUD gets bugged when i enable project navada
» Floating Markers over objects.
» [FNV] XRE-CARS constant ENABLE AND QUIT message problem

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-