Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
khan brotherhood Metal riot clone ghoul Mask Superpele port boomers power NPCs hunk body vault marvel Gear boom Duty machine leon Ryse commonwealth Reforged dead money
Latest topics
» Here Are Some Of The Best Mods From GunNetwork
1st animation overhaul and animation project Emptyby Sinister_Is_Random Fri 30 Aug 2024 - 21:38

» Saying hi after two years
1st animation overhaul and animation project Emptyby spiralsandspirals Wed 28 Aug 2024 - 19:39

» Weird bug or glitch with Console Command. [FNV]
1st animation overhaul and animation project Emptyby STQayas Sat 24 Aug 2024 - 20:19

» Looking for an alternative to Nexus
1st animation overhaul and animation project Emptyby freakoverse Fri 23 Aug 2024 - 5:50

» fallout 4 mods
1st animation overhaul and animation project Emptyby salientguitar4 Mon 19 Aug 2024 - 12:47

» [FNV] How to troubleshot infinite loading issues?
1st animation overhaul and animation project Emptyby Abyssfer Wed 14 Aug 2024 - 12:28

» Fnv Enable player control command
1st animation overhaul and animation project Emptyby GenJohnWilliam Mon 5 Aug 2024 - 16:25

» Problem with Dragbodies NCR overhaul
1st animation overhaul and animation project Emptyby Lankychazz2009 Fri 2 Aug 2024 - 15:53

» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
1st animation overhaul and animation project Emptyby Abyssfer Thu 1 Aug 2024 - 15:29

» Roland Deschain ist The Mysterious Stranger and other t
1st animation overhaul and animation project Emptyby SpaceRanger Mon 22 Jul 2024 - 5:15

» Guns you want in Fallout
1st animation overhaul and animation project Emptyby SpaceRanger Mon 22 Jul 2024 - 4:25

» [FO4] Doom 2016 models as replecement.
1st animation overhaul and animation project Emptyby SpaceRanger Sun 21 Jul 2024 - 4:12

» [FO4] Secret Service armor, helmet headlamp
1st animation overhaul and animation project Emptyby fossaceca17 Sat 20 Jul 2024 - 23:19

» The Legion are fascists, let's discuss it.
1st animation overhaul and animation project Emptyby Cipher22 Fri 12 Jul 2024 - 0:28

» The Next fallout
1st animation overhaul and animation project Emptyby Cipher22 Fri 12 Jul 2024 - 0:25

» Your favorite mods for F:NV
1st animation overhaul and animation project Emptyby Cipher22 Fri 12 Jul 2024 - 0:21

» Afterlife discord
1st animation overhaul and animation project Emptyby Willaemann Tue 9 Jul 2024 - 14:44

» What happened to Outlawer's pack 1?
1st animation overhaul and animation project Emptyby Trappy82 Mon 17 Jun 2024 - 1:17

» Greetings
1st animation overhaul and animation project Emptyby septron Fri 14 Jun 2024 - 9:49

» Starfield
1st animation overhaul and animation project Emptyby jaypak Mon 10 Jun 2024 - 4:56

September 2024
MonTueWedThuFriSatSun
      1
2345678
9101112131415
16171819202122
23242526272829
30      
CalendarCalendar
_
September 2024
MonTueWedThuFriSatSun
      1
2345678
9101112131415
16171819202122
23242526272829
30      
CalendarCalendar

Share
 

 1st animation overhaul and animation project

View previous topic View next topic Go down 
AuthorMessage
mikeee1111

mikeee1111

Posts : 358
Join date : 2017-01-17
Age : 38
Location : From Vancouver/at Montreal right now (temporary)

Character sheet
Name: Character
Faction:
Level:

1st animation overhaul and animation project Empty
PostSubject: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptySat 11 Feb 2017 - 16:56

Hello, I have a problem, or at least to me it is a problem.

I use hitman47101's 1st animation overhaul and Animation Overhaul by TommInfinite (nexus).
Everything seems fine but one thing.
When I change the pistol animations for one handed (hitman47101's mod) and I use the sprint from Animation Overhaul (TommInfinite's mod), it doesn't use the sprint animations from the Animation Overhaul anymore.
When I use the two handed pistol animation from Hitman's mod, it works totally fine, but when I use the one handed animations, it does not use any animations.


How it should look when sprinting:
How it should look:

How it actually is when sprinting with one handed animations:
How it look:

If anyone do know the problem to this, and a solution, i would be glad to hear it, thanks in advance.

_________________
"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
1st animation overhaul and animation project Source


Last edited by mikeee1111 on Wed 1 Mar 2017 - 11:33; edited 1 time in total
Back to top Go down
Ezio987

Ezio987

Posts : 144
Join date : 2016-09-05
Age : 26
Location : Brazil

Character sheet
Name: Bruno
Faction: BoS, NCR
Level: 50

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed 1 Mar 2017 - 9:19

Maybe it's mod conflict, read notes views from respective mods

_________________
-Can you hear me major t...  i mean, Kaz, this is Snake, kept you waiting, huh ?
1st animation overhaul and animation project YUt9O8
Back to top Go down
eac4

eac4

Posts : 56
Join date : 2016-11-22
Location : Lonestar State

Character sheet
Name: Howard Sterling
Faction: NCR
Level: 48

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed 1 Mar 2017 - 9:56

Read the description for any mod conflicts and if not use LOOT to see if your missing a required .esp

_________________
1st animation overhaul and animation project 1f3b6 Lonestar shine down on my home town  1st animation overhaul and animation project 1f3b6
"Howdy"
Back to top Go down
GamerRaizen

GamerRaizen

Posts : 365
Join date : 2014-10-18
Age : 32
Location : NYC

Character sheet
Name: Marcus Adeyemi
Faction: Followers of the Apocalypse
Level:

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed 1 Mar 2017 - 10:36

I had the issue.

It's b/c you're running the mod with Enhanced Camera.

Go into your MCM and head to the mod menu for the Animation Project. Head to tab for sprinting and rolling, tick the option that says "use in third person". That should remedy the situation for you.

_________________
"Unique stuff is the treasure burrowed between shit"
-Luka

MorningCoffee
Back to top Go down
mikeee1111

mikeee1111

Posts : 358
Join date : 2017-01-17
Age : 38
Location : From Vancouver/at Montreal right now (temporary)

Character sheet
Name: Character
Faction:
Level:

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptyWed 1 Mar 2017 - 11:32

GamerRaizen wrote:
I had the issue.

It's b/c you're running the mod with Enhanced Camera.

Go into your MCM and head to the mod menu for the Animation Project. Head to tab for sprinting and rolling, tick the option that says "use in third person". That should remedy the situation for you.

You may be right, that the cause is because of Enhanced Camera.
But one problem, when i head in the Sprinting and Rolls tab, there is no option that says "use in third person".
I am using the latest version (version 5), any tips on that?
Thanks a lot.

_________________
"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
1st animation overhaul and animation project Source
Back to top Go down
GamerRaizen

GamerRaizen

Posts : 365
Join date : 2014-10-18
Age : 32
Location : NYC

Character sheet
Name: Marcus Adeyemi
Faction: Followers of the Apocalypse
Level:

1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project EmptySun 5 Mar 2017 - 0:12

Sorry for such a delayed response!

The option you want to select is not actually called "Use in third person", but rather "No hands for Unarmed FP"

That should remedy it for you!

_________________
"Unique stuff is the treasure burrowed between shit"
-Luka

MorningCoffee
Back to top Go down
Sponsored content




1st animation overhaul and animation project Empty
PostSubject: Re: 1st animation overhaul and animation project   1st animation overhaul and animation project Empty

Back to top Go down
 

1st animation overhaul and animation project

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» [FNV] Hitman's Melee Animation Overhaul
» Hitman's 1st Person Weapon Animation Overhaul
» NCR Trooper Overhaul Armors with NCR Ultimate Overhaul
» Project B42
» Help with lazarus project mod

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-