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FNV animation problem | Author | Message |
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Bgazz97
Posts : 34 Join date : 2015-01-26 Location : USA
| Subject: FNV animation problem Sun Feb 12, 2017 5:41 pm | |
| Hi guys, I been having this problem with my character in third person. The shooting animation is off while running. Everytime i shoot the weapon while running he is not shooting at the hip but he is still shooting in the running stance. I have verified the cache and reinstalled it still cant get the normal animations working so if you guys have a solution it would be a big help. |
| | | IRORIEH
Posts : 864 Join date : 2015-04-09 Age : 28 Location : UK
Character sheet Name: Booker Faction: The highest bidder Level: 21
| Subject: Re: FNV animation problem Sun Feb 12, 2017 8:03 pm | |
| Do you use any animation mod like hitman's overhaul or something? If so, reinstall them and toggle archive invalidation if you're using. If not, it may be possible a weapon mod you installed uses an animation that does not work smoothly with the Vanilla animations. Is this all weapons or just select ones? _________________ Muwahahahahahahaha!!!What do you mean evil laugh!? This is how I always laugh! - Bow Down:
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| | | Bgazz97
Posts : 34 Join date : 2015-01-26 Location : USA
| Subject: Re: FNV animation problem Wed Feb 15, 2017 9:00 pm | |
| Thanks a ton, yea i reinstalled everything and now everything is back as it should be. |
| | | shin8651
Posts : 50 Join date : 2017-01-30 Location : USA
| Subject: Re: FNV animation problem Thu Feb 16, 2017 12:48 pm | |
| I had the similar probelm. Specificalyy, gun drawn, running replayed the animation in a contious loop. Reinstalled everything and did not work. Changed load order would not work either. Had to do a clean save on all animation mods, reinstalled and worked properly. |
| | | IRORIEH
Posts : 864 Join date : 2015-04-09 Age : 28 Location : UK
Character sheet Name: Booker Faction: The highest bidder Level: 21
| Subject: Re: FNV animation problem Thu Feb 16, 2017 1:37 pm | |
| - shin8651 wrote:
- I had the similar probelm. Specificalyy, gun drawn, running replayed the animation in a contious loop. Reinstalled everything and did not work. Changed load order would not work either. Had to do a clean save on all animation mods, reinstalled and worked properly.
Always check the readme or description and always check what files are overwriting what. Some animation do not play well with others at all while some while cause minor issues as far as transitioning from animation to animation is concerned. What your describing sounds a little more than just a bad .kf file. At least it's sorted now. Would have been nice to know what caused it... still, at least it's fixed. Out of curiosity, what animation mods are you using? _________________ Muwahahahahahahaha!!!What do you mean evil laugh!? This is how I always laugh! - Bow Down:
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| | | shin8651
Posts : 50 Join date : 2017-01-30 Location : USA
| Subject: Re: FNV animation problem Fri Feb 17, 2017 12:39 am | |
| I had quite a few animation mods so It was difficult to troubleshoot. I use MO so It should have been fairly easy to pinpoint in which I could not.
animation project Weapon Animations 1st Person Weapon Animation Overhaul Cpt Rex Idles Cpt Res Meele Weapon Idles Hitman Sneak Hitman Assault Weapon Idles Stance New Vegas Proper Re-Animated Project Nevada |
| | | IRORIEH
Posts : 864 Join date : 2015-04-09 Age : 28 Location : UK
Character sheet Name: Booker Faction: The highest bidder Level: 21
| Subject: Re: FNV animation problem Fri Feb 17, 2017 3:36 am | |
| Hmmm. Not too sure, because I don't use NV Reanimated. It may be some of those mods don't work with it smoothly because it changes a good few animations that your other mods change. It may be something to do with the order you installed them maybe? _________________ Muwahahahahahahaha!!!What do you mean evil laugh!? This is how I always laugh! - Bow Down:
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