Posts : 389 Join date : 2014-10-25 Age : 25 Location : New York
Character sheet Name: Samson Ramsey Faction: Independent Level:
Subject: Fallout: Lonestar Project Tue Aug 23, 2016 2:46 pm
There is a big, BIG mod coming out for Fallout 4. It is called Fallout: Lonestar. All I have to say is that I am excited. With The Frontier and Project Brazil being close to completion, Fallout: Lonestar will be awesome to play. Your thoughts?
Mod Page: http://www.falloutlonestar.com/
_________________ Flickr | STEAM | NEXUS <--- Where you can connect with me
Always for more big story mods, looks like something to keep a eye on. Probably will be a long time to get it finished. Hopefully they will stick with it and not let it die like so many great mod ideas.
_________________
keatit71
Posts : 917 Join date : 2016-03-30 Age : 23 Location : FNV / Rainy Scotland
Character sheet Name: Tristan Faction: Null Level: Error value too high
I don't this ever going to be released. It started as a New Vegas mod and when Fallout 4 was released and they decided to basically start all over and make it for Fallout 4.
On their website they have no screenshots of the mod for either NV or 4. It just seems kinda of odd to me.
Last edited by cordelionreaver on Tue Aug 23, 2016 9:23 pm; edited 1 time in total
Neo-Rex
Posts : 249 Join date : 2015-07-31 Age : 24 Location : Richfield, MN
I have a feeling this project won't go anywhere. We only have 1 model and a bunch of concept art but no gameplay. This seems to happen to a lot of Fallout related projects that try creating new worlds.
_________________ The worst part about prison was the dementors.
NewVegasMerc
Posts : 1093 Join date : 2014-10-06 Age : 23 Location : The Wasteland
Character sheet Name: Faction: Level:
Subject: Re: Fallout: Lonestar Project Wed Aug 24, 2016 3:25 am
I really hope that this project continues to chug on. I've been following it since 2014. I would absolutely love to play this.
_________________
BotRevan
Posts : 76 Join date : 2015-06-09
Subject: Re: Fallout: Lonestar Project Wed Aug 24, 2016 4:03 am
This looks amazing love the story idea , i hope it falls in order because it looks very promising.
_________________ Originally Posted by vanevery as common sense is completely absent from forum champs.
dantaefetticus
Posts : 389 Join date : 2014-10-25 Age : 25 Location : New York
Character sheet Name: Samson Ramsey Faction: Independent Level:
@cordelionreaver I think that's because they found out that FO4's engine is much more stable and easier to use than FNV's. So they brought all their assets over to the FO4 engine and continued working.
_________________ Flickr | STEAM | NEXUS <--- Where you can connect with me
GenericRifleman
Posts : 523 Join date : 2014-11-23 Age : 25 Location : Arizona
Haven't been up to date on it, but we'll probably need to wait for some more tools to come out before this can be fully realized. It'll take some time for sure.
But it's good to see another Texas-based FO4 project out there. Much as some people want to believe 4 won't live up to NV, huehue.
They said they were going to make to make it for Fallout 4 before it even came out. So they haven't seen used Fallout 4's GECK or even played the game at that point.
William Lionheart
Posts : 2399 Join date : 2015-09-23 Age : 32 Location : Antwerp
Character sheet Name: William Lionheart Faction: Level: 56
It looks interesting already and hopefully it will actually finishes. But yeah as it's said a lot of great projects get started but mostly all die down. Same happened with Skyrim (sure not same game but yeah) A lot of grand projects just died down or disappear from the radar.
The most interesting for me in this mod has to be the Van Buren Prison. A massive security prison operated by robot's that reaches down many floor's below the surface? Count me exited.